Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
A three-way tie today.
DCC Scoreboard
Ink-Treader 10 (+3)
Rithaniel 5 (+3)
void_nothing 5 (+3)
netn10 4 (+1)
bravelion83 1 (+1)
Ann O'maly 1 (+1)
Rithaniel 5 (+3)
void_nothing 5 (+3)
netn10 4 (+1)
bravelion83 1 (+1)
Ann O'maly 1 (+1)
bravelion83 wrote: ↑6 months agoVotes: Rithaniel, void_nothing
Last month was me using mechanics from WOE. This month will be me using mechanics from LCI.
Cave Cartographer
Creature — Vampire Scout (R)
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Cave Cartographer. (You've descended if a permanent card was put into your graveyard from anywhere.)
, Remove X +1/+1 counters from Cave Cartographer: Discover X. X can't be zero. (To discover X, exile cards from the top of your library until you exile a nonland card with mana value X or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
1/1
netn10 wrote: ↑6 months agoVotes: Ink-Treader, void_nothing
Crack the Case
Sorcery (Uncommon)
Destroy all Clues. Draw a card for each Clue destroyed this way.
"Ravnica has its fair share of secrets, and Karlov Manor is an ancient enigma within a world of secrets. Everyone here, myself included, is a potential suspect in this play. Trust is a luxury I can't afford, not even in my own reflection within these walls. Yet, pointing fingers too soon might prove... deadly."
-Jace, Runaway Sleuth
Ink-Treader wrote: ↑6 months agoVote: Rithaniel, void_nothing
At All Costs
Sorcery (R)
Destroy all creatures and planeswalkers.
Destroy all battles you don't control, then remove all defense counters from battles you control.
The bells of victory toll for no one.
void_nothing wrote: ↑6 months agoVotes: Ann O'maly, netn10
Boggart Diplomat
Creature - Goblin Shaman (R)
Prowess
When Boggart Diplomat enters the battlefield, choose two target creatures that share a creature type. You may have those creatures fight.
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Boggart Diplomat, you may reveal it. If you do, return Boggart Diplomat to its owner's hand.
2/2