Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Slowly getting back to a normal schedule.
void_nothing 46 (+2)
netn10 43 (+1)
bravelion83 42 (+1)
Gateways7 37 (+3)
RattingRots 35 (+3)
Henlock 32
Legend 25 (+1)
jamblock 23
marioguy3 14 (+2)
Rithaniel 9
kwanyeegor-ii 2
Probation: Gateways7 (18 days)
bravelion83 wrote: ↑4 years agoVotes: slimytrout, Gateways7
Ransack Trash
Sorcery (R)
Create a 2/2 blue Human creature token named Trash Ransacker with "When this creature dies, return target card with flashback not named Ransack Trash from your graveyard to your hand."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
netn10 wrote: ↑4 years agoVotes: Gateways7, slimytrout
Infinitely Powerless
Enchantment - Aura (Common)
Enchant creature you don't control.
Enchanted creature loses all abilities and is a colorless Statue creature with base power and toughness 1/1 and is Indestructible. (It loses all other card types and creature types.)
Legend wrote: ↑4 years agoRat , Slimy
Seek Out New Life (Rare)
Sorcery
Diverge (This spell is divergent if you cast it for .)
Create a token that's a copy of target creature you control. If this spell is divergent, for each creature card in your graveyard, create a token that's a copy of that card instead.
slimytrout wrote: ↑4 years agoRattingRots, marioguy3
Deceitful Dreams
Enchantment - Aura (R)
Enchant creature
When Deceitful Dreams enters the battlefield, tap target creature.
Enchanted creature doesn't untap during its controller's untap step.
Sacrifice Deceitful Dreams: Gain control of enchanted creature.
RattingRots wrote: ↑4 years agoLegend, marioguy3
Sinking Isle
Land (R)
: Add .
, , Sacrifice ~: Search your library for a land card, reveal it and put it into your hand. Then, shuffle your library.
Gateways7 wrote: ↑4 years agonetn10, slimytrout
Multiversal Clash
Enchantment (rare)
Whenever a planeswalker enters the battlefield under your control, it deals damage equal to the number of loyalty counters on it to target creature or planeswalker.
, Sacrifice Multiversal Clash: Proliferate, then draw a card.
kwanyeegor-ii wrote: ↑4 years agoslimytrout voidnothing
Phyrexian Kowtow
Sorcery (Common)
As an additional cost to cast this spell, tap an untapped creature you control.
You gain 5 life. Proliferate.
void_nothing wrote: ↑4 years agoVotes: RattingRots, slimytrout
Prototype Shielding
Instant (U)
Until end of turn, damage is dealt to you in the form of (energy counters. The damage causes you to get that many counters instead of losing life).
Draw a card.