.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 86 (+2)
shullz 75 (+4)
Komandon 54 (+3)
void_nothing 37 (+1)
FrostBoss216 28
LandellXil0cent 23 (+2)
TessaMTG 12 (+0)
CunningGabe 4
AnotherAlias 2
Rithaniel 0
KarrotVr 0
.::Note of the Day::.shullz 75 (+4)
Komandon 54 (+3)
void_nothing 37 (+1)
FrostBoss216 28
LandellXil0cent 23 (+2)
TessaMTG 12 (+0)
CunningGabe 4
AnotherAlias 2
Rithaniel 0
KarrotVr 0
.::Yesterday's Submissions::.
Powerstone
TessaMTG wrote: ↑6 months agovotes: shullz, void_nothing (that card hurt my brain really bad but then i realized Thrummingbird is scary.
IIW: Eldrazi god with devotion to colorless OR Morophon ascended with devotion to generic. (void_nothing, whatever you like better.)
void_nothing wrote: ↑6 months agoVotes: shullz, netn10
Mishran Ambushstone
Artifact - Powerstone (R)
: Add . This mana can't be spent to cast a nonartifact spell.
Artifact creatures you control have haste.
As an additional cost to cast an artifact creature spell, you may pay . If you do, when that creature enters the battlefield, it deals X damage to any target.
IIW: Elf legends
LandellXil0cent wrote: ↑6 months agoVotes: shullz, Komandon
Stone of Pain and Power
Artifact - Powerstone
: Add . This mana can't be spent.
At the beginning of your upkeep, you lose 1 life for each land you control that wasn't untapped this turn.
At the beginning of your end step, you gain 1 life for each unspent mana in your mana pool.
The stone requires everything. All magic is drawn to the stone. Magic that disobeys, suffers.
IIW: Extinct animals
Komandon wrote: ↑6 months agoVotes: netn10 , shullz
Punch Buggy
Artifact - Powerstone Vehicle (uncommon)
: Add . This mana can't be spent to cast a nonartifact spell. If this mana is use to cast a Vehicle, that Vehicle enters the battlefield with a +1/+1 counter and has haste until end of turn.
Crew 2
2/2
IIW: an addition supertype for an artifact, land, enchantment that hasn't s been made before. (Examples: An Enchantment Artifact - food or an artifact land - Desert)