New Challenge Every Day - January 17th: Combine three or more non-evergreen mechanics.

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Subject16
Posts: 1518
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Post by Subject16 » 4 years ago

Today's Challenge:
Combine three or more non-evergreen mechanics.

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.

.::Scoring::.
Henlock 30 (2)
Ink-Treader 29 (3)
dyd 28 (1)
Subject16 28 (2)
Guardman 25 (0)
JovialJovian 25 (2)
netn10 25 (4)
void_nothing 21 (1)
Gateways7 19 (1)
Raptorchan 5 (0)
wizyard 3 (0)
.::Note of the Day::.

.::Yesterday's Submissions::.
White Demons
Gateways7 wrote:
4 years ago
InkTreader, netn10

Siphyrs, the Repentant 1WB
Legendary Creature - Demon Noble (mythic)
Flying
Siphyrs enters the battlefield with a token copy of Heliod's Punishment attached to it.
Although sentenced to toil in an endless damnation, with the weakening of the Underworld, his torment is no longer eternal.
5/5

IIW: Forecast, Detain, or Addendum.
Henlock wrote:
4 years ago
Pharogias, the redeemed 3ww
Legendary Creature - Demon (u)
Pharogias, the Redeemed cannot be the target of black spells.
Whenever Pharogias, the Redeemed attacks, put X +1/+1 counters on it, where X is defending player's devotion to black.
4/4


neyn10, gateways7
Guardman wrote:
4 years ago
Votes: netn10 and dyd

Lilith, Sin of Equality 5ww
Legendary Creature - Demon
Flying, Vigilance
When Lilith, Sin of Equality enters the battlefield: Each player that controls fewer lands than the player or players with the most lands may search their library for a land and put it onto the battlefield tapped, then they shuffle their library. Each player that controls fewer creatures than the player or players with the most creatures may put two 1/1 white human tokens onto the battlefield. Each player that has less life than the player or players with the most life may gain 5 life. Each player with fewer cards in hand than the player or players with the most cards in hand may draw a card.
5/5
Her only sin was wanting to be equal to Adam.

IIW: A Wurm
void_nothing wrote:
4 years ago
Votes: JovialJovian, Ink-Treader

Deathlord Realist 2WW
Creature - Demon (R)
Flash
When Deathlord Realist enters the battlefield, put each exiled card into its owner's graveyard.
If a card would be exiled from anywhere, put it into its owner's graveyard instead.
3WW: Put all the cards in target player's graveyard on the bottom of their library in any order. Deathlord Realist gets +2/+2 until end of turn for each card put on the bottom of that player's library in this way.
3/3

IIW: Dreams and nightmares
dyd wrote:
4 years ago
Votes: Subject16, netn10

Infernal Matriarch 4ww
Creature - Demon Noble
Flying
Other damned creatures you control get +2/+2 as long as a creature died this turn. (Demons, Devils and Imps are damned.)
Non-damned creature spells cost 1 more to cast.
She doesn't really care about mortals, but if their deaths make her children happy, she will gladly kill a few.
4/5

IIW: a mechanic from Future Sight
Subject16 wrote:
4 years ago
Henlock, JovialJovian

Warden of the Warbound 2WW
Creature — Demon (Rare)
Vigilance
Red creatures and creatures with haste can't attack.
For those called to war, peace is the greatest torment.
3/5

IIW: Changing instances
JovialJovian wrote:
4 years ago
Votes: void_nothing, ink-treader

Star Eater 2WWW
Enchantment Creature - Demon
Flying
At the beginning of your upkeep, sacrifice an enchantment.
Whenever ~ or another enchantment you control is put into a graveyard from the battlefield, each opponent sacrifices a nonland permanent and you gain 1 life.
4/4

IIW: Characters from popular media
BeneTleilax wrote:
4 years ago
Henlock, Subject16

Warden of the Sinful 3ww
Creature-Demon {R}
Flying, Vigilance
3w: Exile target attacking creature until Warden of the Sinful leaves the battlefield. Put a +1/+1 counter on Warden of the Sinful.
Angels are Yankesh's mercy, demons are his justice.
2/5

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 4 years ago

Votes: BeneTleilax, JovialJovian

Undead Swordsmaster 3wb
Creature - Vampire Soldier
Afflict 4 (Whenever this creature becomes blocked, defending player loses 2 life.)
Absorb 3 (If a source would deal damage to this creature, prevent 2 of that damage.)
Recover (w/b)(w/b)(w/b) (When a creature is put into your graveyard from the battlefield, you may pay (w/b)(w/b)(w/b). If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
3/3

IIW: Change the text of target spell or permanent by replacing...

netn10
Posts: 4077
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 4 years ago

Votes: Henlock, Gateway7

Devourer of Souls 4BB
Creature - Demon (Rare)
Devour 2
Whenever you cast Devourer of Souls, creatures you control gains persist and afterlife 1 until end of turn.
3/3

IIW: Boros graveyard mechanic or Golgrari Attacking-Matter mechanic.

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Guardman
A Dog's Dream of Man
Posts: 1754
Joined: 4 years ago
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Location: In a Turn-Based World

Post by Guardman » 4 years ago

Votes: JovialJovian and dyd

Dryad of the Circle 1g
Creature - Dryad
: Add one mana of any color.
Cycling 2
Unearth g (g: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Escape - 2g, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Dryad of the Circle escapes with two +1/+1 counters on it.
0/1

IIW: Gideon: Back from Death!

Ink-Treader
Posts: 1589
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 4 years ago

Vote: void_nothing and JovialJovian

Mobilized Armory 4
Artifact Creature - Soldier (R)
Affinity for Equipment
Mobilized Armory's power and toughness are each equal to 1 plus the number of Equipment cards you own on the battlefield and in your graveyard.
Reinforce X, where X is Mobilized Armory's power—6 (6, Discard this card: Put X +1/+1 counters on target creature.)
Scavenge 8 (8, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1+*/1+*

IIW: Reinforce

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JovialJovian
Captain, I object!
Posts: 2313
Joined: 4 years ago
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Post by JovialJovian » 4 years ago

Votes: BeneTeilax, Gateways7

Wandering Vacuum 2WW
Creature - Elemental
Vanishing 4
When ~ enters the battlefield, exile another target nonland permanent until ~ leaves the battlefield.
Evoke W
Unearth 2W
3/2

IIW: Non-European myths

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Subject16
Posts: 1518
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Post by Subject16 » 4 years ago

Void_Nothing, Jovialjovian

Tusam, Ruin Chaser WBG
Legendary Creature — Human Ally (Mythic)
Tusam can't be blocked by creatures with lesser power.
Landfall — Whenever a land enters the battlefield under your control, Tusam explores.
Escape WBG, Exile three cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
It was a deadly trap. But I lived!
2/4

Iiw: Books

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Gateways7
Posts: 151
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Post by Gateways7 » 4 years ago

BeneTleilax, Subject16

Filligree Innovationist 1GWU
Creature - Human Artificer (rare)
Fabricate
At the beginning of your upkeep, choose one—
• Populate.
• Proliferate.
2/2

IIW: Four-color commons/uncommons

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BeneTleilax
Posts: 1340
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Post by BeneTleilax » 4 years ago

votes; dyd, guardman

Fyndhorn Refugees 2G
Creature-Elf Scout {R}
Convoke
Multikicker 1G
When Fyndhorn Refugees enters the battlefield, it explores for each time it was kicked.
2/2

IIW: Alara
IIW for last time: -1/-1 counters

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void_nothing
Look On My Sash...
Posts: 15368
Joined: 5 years ago
Answers: 126
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Votes: Guardman, BeneTleilax

Egixu, the Jagged Phantom 2UR
Legendary Creature - Illusion Warrior (R)
Prowess, protection from instants and from sorceries
Battle cry
Skulk
Persist
2/2

IIW: The Sun
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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