The DCC - January 17, 2020

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void_nothing
Undersea Emperor
Posts: 15440
Joined: 5 years ago
Answers: 127
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Location: Lodrux, Arakanta

Post by void_nothing » 4 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Tomorrow's thread will (hopefully) be up a little earlier than this one. Also, Gateways7 missed voting and is on probation.


DCC Scoreboard



void_nothing 43 (+6)
netn10 39 (+3)
slimytrout 35 (+0)
Henlock 29 (+3)
Gateways7 29 (+3)
RattingRots 28 (+0)
bravelion83 28 (+1)
jamblock 23
Legend 22 (+1)
marioguy3 12 (+3)
Rithaniel 9

Probation: Gateways7 (21 days)



RattingRots wrote:
4 years ago
Henlock, netn10

Scan the Coastline WU
Sorcery (U)
Reveal the top card of your library and put it into your hand. If it's a land card, draw an additional card. Otherwise, you gain life equal to its converted mana cost.
bravelion83 wrote:
4 years ago
Votes: void_nothing, Henlock
RattingRots
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Ok, I give up. I've written plenty on why whis wording doesn't work, and about the difference between triggered abilities ("When...", "Whenever...", "At...") and replacement effects ("If... would, ... instead"). If you mix them up, like here, you get a non functional card. I don't know why this is apparently so hard for people to get. Excuse me but it's a pet peeve of mine, every few weeks I have to write about it somewhere, be it here in the DCC, a critique in the CCL, or a judgment in the MCC. The correct wording, and the one that makes the card functional, is with "if" instead of "whenever" in this case.
Performer's Mastery RB
Enchantment — Aura (U)
Enchant creature
Enchanted creature gets +1/+0 and has menace and "When this creature dies, return that card to its owner's hand."
"And now for my next trick I'd like a person from the audience... Don't worry, I'll put back the pieces myself right after it's over!"
—Hrasmir, Rakdos knifethrower
slimytrout wrote:
4 years ago
marioguy3, void_nothing

Springbringer 1WG
Creature - Elf Druid (R)
Lifelink
When Springbringer enters the battlefield, exile target Snow permanent.
2/2
Henlock wrote:
4 years ago
netn10, gateways7

Heliod's Annointment 2ww
Enchantment (r)
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is equal to your devotion to white.
marioguy3 wrote:
4 years ago
Votes: void_nothing, Legend

Curse of the Molded Bread
Enchantment - Aura (Rare)
Enchant player
At the beginning of enchanted player's combat step, that player flips a coin. If that player loses the flip, that player loses 3 life.
Creatures enchanted player controls attack each turn if able.
netn10 wrote:
4 years ago
Votes: marioguy3, Gateways7

Evolution to the Masses 2GU
Enchantment (Rare)
2GU, Exile a creature you control: Search your library for a creature card that cost 1 more than the exiled creature and put it onto the battlefield, then shuffle your library.
"We are all Simic, some just don't know it yet."
Legend wrote:
4 years ago
votes: net , gate
hm: void , slimy

Genesis Weave (Rare)
XG
Sorcery
Your Protomatter becomes an X/X green Plant creature with haste and trample until end of turn. (If you don't control any Protomatter, put one onto the battlefield from any other zone first, then shuffle.)
Gateways7 wrote:
4 years ago
Anila, the Clairvoyant 2U
Legendary Planeswalker - Anila (rare)
+1: Reveal the top two cards of your library. Your opponent chooses one. Put that card in your graveyard and the other in your hand.
-2: If there is a card named Divination in your graveyard, draw two cards.
-7: Search your library for three cards, reveal them, put them into your hand, and shuffle your library.
3
void_nothing wrote:
4 years ago
Votes: Henlock, marioguy3

Advantage Play 1U
Instant (R)
Cast this spell only if a spell was countered by a spell or ability you control this turn.
Take an extra turn after this one.
Exile Advantage Play.
kwanyeegor-ii wrote:
4 years ago
bravelion83 voidnothing

Silentflame Weird {U/R}
Creature--Weird (Uncommon)
Silentflame Weird can't be blocked if you've cast or copied an instant or sorcery spell this turn
2{U/R}, T: Target creature gets +1/-1 until end of turn for each time youve cast an instant or sorcery spell this turn
1/1
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Legend
Aethernaut
Posts: 1672
Joined: 5 years ago
Pronoun: he / him
Location: Eternity

Post by Legend » 4 years ago

hen
kwan

Million Year Hunt (Rare)
5G
Enchantment
At the beginning of each opponent's upkeep, target creature you control fights target creature that player controls.
Last edited by Legend 4 years ago, edited 3 times in total.
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“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

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bravelion83
OTJ MCC going on now
Posts: 4196
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Post by bravelion83 » 4 years ago

Votes: slimytrout, RattingRots

Honorable mention for Henlock. (The typo in the card name has been the tiebreaker, "anointment" has no double "n")

Let's try to venture outside my confort zone again...

Wax Wings 2W
Enchantment — Aura (U)
Solidify (If this Aura would be put into a graveyard from the battlefield, instead put a solid counter on it. For as long as it has a solid counter on it, it becomes an Equipment artifact with "Equip X", where X is this card's converted mana cost. It's no longer an Aura enchantment.)
Enchanted or equipped creature gets +1/+1 and has flying.
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For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
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MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
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slimytrout
Posts: 1906
Joined: 5 years ago
Pronoun: Unlisted

Post by slimytrout » 4 years ago

RattingRots, bravelion

Joint Investigation 3WW
Enchantment (R)
Whenever an opponent draws a card, that player may pay 2. If the player doesn't, each other player investigates.

netn10
Posts: 4116
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 4 years ago

Votes: bravelion83, Henlock

Underworld's Handcraft 1
Artifact - Equipment (Common)
Equipped creature gets +1/+1.
Escape — 1, Tap an untapped artificer you control (You may cast this card from your graveyard for its escape cost.)
Equip 1

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RattingRots
Pathological Scryer
Posts: 703
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Post by RattingRots » 4 years ago

Henlock, Gateways7

Tactical Advance 3W
Instant (U)
Creatures you control get +1/+0 and gain first strike until end of turn.
Rebound (If this spell was cast from your hand, instead of putting it into your graveyard as it resolves, exile it and, at the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
For Sale: Boots of +2 intellect. Never worn.

marioguy3
Posts: 765
Joined: 4 years ago
Pronoun: he / him

Post by marioguy3 » 4 years ago

Votes: netn10, Legend

Slimy Starfish
Creature - Starfish (Common)
At the beginning of combat on your turn, you may have each player scry 1. When you do, Slimy Starfish gets +0/+2 until end of turn.
2/3
The summer is hot. The sum of sun and hot equals summer.

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Gateways7
Posts: 151
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Post by Gateways7 » 4 years ago

RattingRots, bravelion83

Utopia Guardian 1G
Creature - Human Druid (common)
G, T: Add one mana of any one color. If you control another Druid, add two mana of that color instead.
"To protect my home, I would pay any cost."
2/1

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void_nothing
Undersea Emperor
Posts: 15440
Joined: 5 years ago
Answers: 127
Pronoun: he / him
Location: Lodrux, Arakanta

Post by void_nothing » 4 years ago

Votes: bravelion83, kwanyeegor-ii

Aminthis, Expanse of Heroes
Legendary Land (R)
Aminthis, Expanse of Heroes enters the battlefield tapped.
T: Add GW. Spend this mana only to cast spells that target one or more creatures you control.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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