.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
shullz 16 (+4)
netn10 15 (+1)
Komandon 10 (+2)
FrostBoss216 8 (+5)
void_nothing 8 (+3)
TessaMTG 5 (+1)
CunningGabe 4
LandellXil0cent 2
AnotherAlias 2
Rithaniel 0
.::Note of the Day::.netn10 15 (+1)
Komandon 10 (+2)
FrostBoss216 8 (+5)
void_nothing 8 (+3)
TessaMTG 5 (+1)
CunningGabe 4
LandellXil0cent 2
AnotherAlias 2
Rithaniel 0
.::Yesterday's Submissions::.
Craft with something that is not an artifact
shullz wrote: ↑7 months agoVotes: FrostBoss216, void_nothing
@netn10: Is this meant as an Alchemy card? Otherwise this would be pretty much impossible to keep track of. Anyway, interesting concept.
Endrek's Incubator {2}{B}
Artifact (Rare)
{T}: Look at the top three cards of you library. You may put a creature card from among them into your graveyard. Put the rest on the bottom of your library in any order.
Craft with one or more creatures {2}{B}{B} ({2}{B}{B}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Endrek's Last Experiment (Black)
Creature — Horror
Menace
Endrek's Last Experiment's power and toughness are each equal to the total power of the exiled cards used to craft it.
Endrek's Last Experiment attacks each combat if able.
Whenever Endrek's Last Experiment deals combat damage to a player, destroy target nonland permanent that player controls, if that permanent's mana value is equal or less to the number of exiled cards used to craft Endrek's Last Experiment.
*/*
IIW: Take two existing cards, add a meld condition and create a Meld card of these two cards.
LandellXil0cent wrote: ↑7 months agoVotes: shullz, FrostBoss216
Stitcher Skaab
Creature - Zombie (C)
Craft with Zombie (, Exile this creature, Exile another Zombie you control or a Zombie card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
4/4
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Stitcher's Giant
Creature - Zombie Warrior
When Stitcher's Giant attacks, destroy up to one target crafted, disturbed, embalmed, melded, morphed, or transformed permanent. If there are no permanents to target, Stitchers Giant gains indestructible until end of turn.
6/7
IIW: Vampire Hate cards
void_nothing wrote: ↑7 months agoVotes: shullz, netn10 (other designs are good but have almost nothing to do with what Map tokens do, so)
Fourth People's Pinnacle
Legendary Artifact (R)
Other legendary permanents you control have "Ward - Pay 5 life" and "At the beginning of your end step, untap this permanent."
: Target player shuffles their library.
Craft with one or more legendaries ( , Exile this artifact, Exile one or more legendary permanents you control and/or legendary cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
///
Heritage of the Komon Winaq
●● Legendary Artifact Creature - Juggernaut (R)
Flying
Ward - Pay 2 life for each exiled card used to craft Heritage of the Komon Winaq.
Whenever Heritage of the Komon Winaq attacks, for each exiled card used to craft it, discover X, where X is that card's mana value.
Whenever a player shuffles their library, untap Heritage of the Komon Winaq and put a +1/+1 counter on it.
5/5
IIW: Mill as a theme
netn10 wrote: ↑7 months agoVotes: void_nothing, shullz
My map from yesterday can work in Alchemy as well as non-Alchemy - but it's way harder to track irl for sure.
Marble Throne
Artifact (Rare)
Ward
You have ward .
When Marble Throne enters the battlefield, you become the monarch.
Craft with Blood
"The king promised a beautiful beginning..."
////
Bloodsoaked Throne
( ) Artifact (Rare)
Ward - Pay 3 life.
You have ward - Pay 3 life.
When Marble Throne enters the battlefield, you become the monarch.
Whenever one or more creatures attacks you, their controller sacrifices one of them.
"... but beauty, they soon realized, is only in the eyes of the beholder. A crimson beauty, no less."
- Takara, the Scribe-Jester
IIW: Takara, the Scribe-Jester
FrostBoss216 wrote: ↑7 months agoVotes: TessaMTG, void_nothing
IIW: Changing a word in the title of a pre-existing magic card (Burning Ritual instead of Dark Ritual)
Komandon wrote: ↑7 months agoVotes: shullz , FrostBoss216
Sigil of the Glory
Artifact - Equipment (rare)
Equipped creature has vigilance, +1/+1 and is a Knight in addition to its other creature types.
Craft — Knight (Exile this artifact, Exile Knight and/or exile Knight from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Equip -
///
Anthem of Splendor
(White) Enchantment
Creatures you control have +1/+1 and vigilance.
Knights you control have +2/+2 and vigilance instead.
IIW: add the word Earth, Fire, Wind, Water or Heart to an existing magic card. (Yes Captain Planet reference. 😉)