The Dead of Winter
Description
Mono has been one of the decks I've almost always had together in some shape or form. I've been set on Titania as the general since shortly after she was released, because she takes a staple strategy (ramping to the moon and back) and flips it on its side by encouraging you to sacrifice them as well. We've got a game plan of ramping up to 6 to 8 mana, and then we drop bombs. The toolbox contains grave hate, anti-countermagic, one-sided combat, protecting my field, land destruction punishment, permanent control, and recursion. Explode out of nowhere, drop bombs, come back from nothing, drop more bombs.
Decklist
Woodland Spirit
Far Wanderer (1)
Primal Forces (5)
Ascetics (12)
Primals (13)
Resurgence (11)
Primal Roars (6)
Gaea's Touch (7)
The Wilds (38)
Information
- Play lands. Play everything else ideally at instant speed.
- Fight other creatures, destroy problematic permanents.
- Sacrifice lands them with Titania in play.
- Smash face with big creature beats.
My other decks are going to play this, and each other.
I'll spring for cards, when I can. Moat etc is gonna be out of the question.
Card Choices
Questing Beast|ELD - Definitely a beast with that ability/keyword soup. Fast, careful, killing machine that doesn't bother with weak creatures, and will most likely punch through damage to whatever needs to go away is worth considering on its own. Considering that Constant Mists|STH is a key Titania card, you can also make combat against you completely one-sided, while growing your army if Titania is on the battlefield.
Yeva, Nature's Herald|M13 - One of the ways in the deck to play like a deck, ie at Instant speed. Considering 's effects usually come stapled onto a creature if you look hard enough, you can build your board and play reactively/advantageously
Gargos, Vicious Watcher|M20 -
Kamahl, Fist of Krosa|ARC -
Sylvan Safekeeper|C14 -
Ulvenwald Tracker|MM3 -
Lotus Cobra|PGPX -
Dryad of the Ilysian Grove -
Eternal Witness|MMA -
Ramunap Excavator|PHOU -
Reclamation Sage|PM15 -
Shaman of Forgotten Ways|DTK - (WLB)
Springbloom Druid|MH1 - I was happy to find out that there was a Harrow on legs, personally. Ramp + land sacrifice is exactly what Titania wants. (WLB)
Wood Elves|9ED - One of the generically best versions of this effect. Provides a cheap creature to abuse if you can and gets you a basic Forest (untapped, too!). (WLB)
Beast Whisperer|GRN -
Oracle of Mul Daya|ZEN -
Primordial Hydra|M13 -
Scavenging Ooze|MM3 -
Voracious Hydra|M20 -
Prowling Serpopard|AKH -
Bramble Sovereign|BBD -
Temur Sabertooth|FRF -
Seedborn Muse|BBD -
Rampaging Baloths|IMA -
Woodland Bellower|ORI -
Foe-Razer Regent|PTKDF -
Archetype of Endurance|BNG -
Terastodon|CNS -
Woodfall Primus|UMA -
Crop Rotation|DDR -
Exploration|CNS -
Gaea's Touch|DRK -
Nature's Lore|DDD, Three Visits|PTK -
Cultivate|F11, Kodama's Reach|UMA -
Growing Rites of Itlimoc|PXTC / Itlimoc, Cradle of the Sun|PXTC -
Nissa's Pilgrimage|F16 -
Scapeshift|M19 -
The Great Henge|54325 -
Zuran Orb|V10 -
Life from the Loam|UMA -
Crucible of Worlds|M19 -
Splendid Reclamation|EMN -
Lotus Field|M20 -
Nykthos, Shrine to Nyx|THS -
Command Beacon|J16 -
Cryptic Caves|M20 -
Dryad Arbor|V12 -
Prismatic Vista|MH1, Fabled Passage|54339 -
Crystal Vein|C14 -
Buried Ruin|C18 -
Haunted Fengraf|A25 -
Emergence Zone|WAR, Winding Canyons|WTH -
Glacial Chasm|V12 -
Strip Mine|V09 -
Tranquil Thicket|MH1, Ash Barrens|A25, Desert of the Indomitable|HOU - Primary purpose of the cycling lands is to recover Life from the Loam|UMA in response to grave hate. Secondary purpose, they can be used as draw if you're running low on cards.