The Great Creature Type Challenge, Day 210 - Sand

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void_nothing
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Post by void_nothing » 7 months ago

Type of the Day: Sand

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 533 (+1)
Ink-Treader 523 (+2)
Subject16 475 (+1)
void_nothing 469 (+3)
netn10 364 (+5)
lookingupanddown 333 (+2)
Henlock 296
slimytrout 203
Komandon 99 (+0)
Sporegorger_Dragon 91 (+1)
JovialJovian 56
OneAndOnly 41
CunningGabe 31 (+1)
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
KB52665 15
Wren 8
Crabby 7
AnotherAlias 5
wizyard 4
Peazful 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Nomad: Subject16, Sporegorger_Dragon
Nymph: Subject16
Octopus: Ink-Treader
Ogre: Subject16
Ooze: ApocalypseChive
Orb: Ink-Treader, netn10
Orc: Subject16
Orgg: Komandon
Otter: Sporegorger_Dragon
Ouphe: ApocalypseChive, void_nothing
Ox: Ink-Treader
Oyster: Subject16
Pangolin: Subject16, Sporegorger_Dragon
Peasant: Subject16
Pegasus: Subject16
Pentavite: Subject16
Performer: CunningGabe
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Phoenix: ApocalypseChive
Phyrexian: Ink-Treader
Pilot: CunningGabe
Pincher: Ink-Treader
Pirate: Sporegorger_Dragon
Plant: CunningGabe
Praetor: void_nothing
Primarch: Ink-Treader, Subject16
Prism: ApocalypseChive
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Reflection: ApocalypseChive
Rhino: Sporegorger_Dragon
Rigger: netn10
Robot: lookingupanddown
Rogue: void_nothing
Sable: Sporegorger_Dragon
Salamander: netn10
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Samurai)
ApocalypseChive wrote:
7 months ago
Salamander votes: void_nothing, CunningGabe

Swift-Arm, Headmaster 2W
Legendary Creature - Fox Samurai (R)
First strike when attacking
Whenever Swift-Arm, Headmaster attacks, put a +1/+1 counter on each attacking creature with lesser power, then put a loyalty counter on each planeswalker you control with loyalty less than Swift-Arm's power.
3/3
Sporegorger_Dragon wrote:
7 months ago
Votes: lookingupanddown, netn10

Poison-Moth Ronin
3{B}
Creature - Rat Samurai (U)
Flying, deathtouch
1{B}: Poison-Moth Ronin gets +2/+0 until end of turn. Each opponent loses 1 life. Activate only once per turn.
1/3
The poisonous scales of some moths made them unsuitable as mounts, except for those who have nothing left to lose.
CunningGabe wrote:
7 months ago
Votes: lookingupanddown, netn10

Twice-Blessed Champion 2W
Creature - Human Samurai (R)
Twice-Blessed Champion enters the battlefield with a first strike counter and a +1/+1 counter.
Remove a first strike counter from Twice-Blessed Champion: Twice-Blessed Champion gains double-strike until end of turn.
Remove a +1/+1 counter from Twice-Blessed Champion: Twice-Blessed Champion gets +2/+2 until end of turn.
2/1
Subject16 wrote:
7 months ago
void_nothing, netn10

Nezumi Smokesword 1B
Creature Rat Samurai Ninja (R)
Bushido 3 (Whenever this creature blocks or becomes blocked, it gets +3/+3 until end of turn.)
Nezumi Smokesword can't block.
Whenever Nezumi Smokesword attacks and isn't blocked, you may pay return it to its owner's hand. If you do, you may put a Rat, Samurai, or Nina card from your hand onto the battlefield tapped an attacking.
2/1
netn10 wrote:
7 months ago
Votes: Sporegorger_Dragon, Ink-Treader

Warden of Honorable Duel WW
Creature - Human Samurai (Rare)
Bushido 3
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever a creature dies during combat, its controller draws two cards.
2/2
void_nothing wrote:
7 months ago
Votes: ApocalypseChive, Ink-Treader

Godo's Hatamoto 2R
Creature - Goblin Samurai (U)
Bushido 1
As long as you control a legendary Barbarian, Godo's Hatamoto has first strike and trample.
1R, Sacrifice Godo's Hatamoto: Search your library for a legendary red card, reveal it, put it into your hand, then shuffle.
3/1
lookingupanddown wrote:
7 months ago
Votes: Subject16, netn10

Yuri, Guardian of Light 3WW
Legendary Creature - Spirit Samurai
Vigilance
Whenever Yuri, Guardian of Light deals damage to a creature, tap that creature and put a stun counter on it.
When Yuri dies, you may exile it. If you do, return it to the battlefield transformed at the beginning of the next end step
4/4
//
Saikou, the Shining Sword
Legendary Artifact - Equipment
Equipped creature has ward 2 and "Whenever this creature deals combat damage to a player or planeswalker, tap that permanent."
At the beginning of your end step, if Saikou, the Shining Sword is equipped to a legendary creature, you may exile it. If you do, return it to the battlefield transformed.
Equip legendary creature 1
Equip 3
Ink-Treader wrote:
7 months ago
Vote: void_nothing, netn10

Steelwind Striker 1W
Creature - Human Samurai (C)
Flash
You may have Steelwind Striker enter the battlefield tapped. When you do, choose target attacking or blocking creature. Destroy that creature at the end of combat.
2/2
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 7 months ago

Votes: CunningGabe, netn10

Spirit-Kin Guardian
1{W}{B}{G}
Creature - Sand Spirit Warrior (U)
As long as you control a Desert, Spirit-Kin Guardian has vigilance and deathtouch.
When Spirit-Kin Guardian enters the battlefield, create two 1/1 Sand Spirit Warriors that are white, black, and green, then bolster 1.
2/2
With the last of the kin-trees felled, those who followed the old ways soon turned to an inexhaustible medium.
Last edited by Sporegorger_Dragon 7 months ago, edited 1 time in total.
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ApocalypseChive
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Post by ApocalypseChive » 7 months ago

Samurai votes: CunningGabe, Ink-Treader

Hourglass Elemental 4
Artifact Creature - Sand Elemental (R)
At the beginning of your upkeep, put a +1/-1 counter on Hourglass Elemental.
When Hourglass Elemental dies, if its power was 4 and its toughness was 0, return it to the battlefield under your control and take an extra turn after this one.
0/4

netn10
Posts: 4045
Joined: 4 years ago
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Post by netn10 » 7 months ago

Votes: Subject16, lookingupanddown

Jaysh of the Shah 2C
Creature - Sand Warrior (Common)
Your Shah has ward 3. (Whenever a creature you control enters the battlefield, you may sacrifice two treasures. If you do, that creature becomes your Shah. It's legendary as long as it's your Shah.)
1R, Discard Jaysh of the Shah: Create a Treasure token.
"It is an army worthy of a ruler like you: fickle, yet loyal. Vast, yet empty."
- Aafreen, to The Pretender
3/3

CunningGabe
Posts: 452
Joined: 3 years ago
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Post by CunningGabe » 7 months ago

Votes: netn10, Ink-Treader

Sand Witch 2B
Creature - Sand Warlock (R)
B: Target creature becomes a Sand creature. (It loses all other creature types.)
At the beginning of your upkeep, put a -1/-1 counter on each Sand creature.
When Sand Witch dies, create a Food token.
2/3
Winner of August '22 DCC and September '22 NCED

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void_nothing
Look On My Sash...
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Answers: 126
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Post by void_nothing » 7 months ago

Votes: ApocalypseChive, Ink-Treader

Graven Mausoleum 2WB
Creature - Sand Wall (R)
Defender
At the beginning of your upkeep, exile up to two cards from graveyards. When you exile two or more cards this way, choose one -
• Until your next turn, Graven Mausoleum loses defender, gains flying and trample, and becomes a Sand Sphinx with base power and toughness 4/3.
• Until your next turn, Graven Mausoleum loses defender, gains deathtouch and vigilance, and becomes a Sand Scorpion with base power and toughness 2/5.
• Until your next turn, Graven Mausoleum loses defender, gains "WB, Pay 2 life: Put a +1/+1 counter on this creature and draw a card," and becomes a Sand Demon with base power and toughness 3/4.
0/7
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
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Post by Subject16 » 7 months ago

Ink-Treader, CunningGabe

Dustbowl Regent 2W
Creature — Sand Noble (R)
Nonbasic lands are Deserts with "T: Add C." and lose all other types and abilities.
1W, T, Tap X untapped Deserts you control: Create X 1/1 colorless Sand creature tokens.
2/3

Ink-Treader
Posts: 1579
Joined: 4 years ago
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Post by Ink-Treader » 7 months ago

Vote: Sporegorger_Dragon, CunningGabe

Ruinbodied Wanderer CB
Creature - Sand Wraith (U)
Haste, decayed
Basic landcycling 2
Retrace
The most desperate Hydarnian's attempted to create bodies from the dust of their lost homes, just to be able to 'touch' the world once more.
2/2

kwanyeegor-ii
Posts: 1932
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Post by kwanyeegor-ii » 7 months ago

subject16 netn10
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lookingupanddown
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Post by lookingupanddown » 7 months ago

Votes: netn10, Ink-Treader

Dust Devil 2W
Creature - Sand Elemental (Uncommon)
Evoke W
Flash
When Dust Devil enters the battlefield, return another target creature you control to its owner's hand.
0: Return Dust Devil to your hand. Activate only as a sorcery and only if you control a Desert.
2/1

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