The DCC - October 18th, 2023

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void_nothing
Look On My Sash...
Posts: 15263
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Location: Tal Terig, Zendikar

Post by void_nothing » 7 months ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people.  Vote for the cards that are listed in the first post, not other cards being posted in the thread.  If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread.  If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



Raptorchan 49 (+1)
emily 40
RattingRots 36 (+0)
Rithaniel 36 (+3)
void_nothing 34 (+7)
bravelion83 33 (+0)
netn10 33 (+1)
CunningGabe 30 (+3)
Apellosine 4
KB52665 0



netn10 wrote:
7 months ago
Votes: Rithaniel, CunningGabe

Let's See What You Can Do RR
Instant (Rare)
Target player activates a mana ability of each land they control. Until end of turn, activated abilities of permanents they control cost 1 less to activate.
Raptorchan wrote:
7 months ago
Votes: bravelion83, void_nothing

Hit by Isekai Truck 3w
Instant (R)
Exile target creature, then choose one —
Ridiculously overpowered — Return it to the battlefield, except it enters with three +1/+1 counters on it and is a God in addition to its other types.
Level 1 noob — Return it to the battlefield, except it's a Coward in addition to its other types and has base power and toughness 0/1.
bravelion83 wrote:
7 months ago
Votes: void_nothing, Rithaniel

Growing Mindbug BG
Creature — Insect (R)
Whenever one or more cards are put into your graveyard from anywhere, put a +1/+1 counter on Growing Mindbug. Then if there are ten or more cards in your graveyard and Growing Mindbug doesn't have trample, put a trample counter on it.
1{U/R}, T: Choose one —
• Discard a card, then draw a card.
• Mill two cards, then you may return an instant or sorcery card from your graveyard to your hand.
1/1
CunningGabe wrote:
7 months ago
Votes: netn10, void_nothing

Conclave Retreat
Land (R)
Conclave Retreat enters the battlefield tapped.
T: Add W or G.
2GW: Transform Conclave Retreat.
//////
Selesnya's Blessing
({G/W}) Enchantment
Whenever you cast a green spell, put a +1/+1 counter on up to one target creature you control.
Whenever you cast a white spell, create a green 1/1 Saproling creature token.
void_nothing wrote:
7 months ago
Votes: Raptorchan, CunningGabe

Fire-Field Warmaker UBR
Creature - Ogre Mutant Knight (C)
First strike, vigilance
Deadly knights of an unknown kind fell upon Bant.
3/1
Rithaniel wrote:
7 months ago
Votes: void_nothing, CunningGabe

Whirling Burnwillow
Creature - Elemental Treefolk R
Spend only mana produced by creatures, instants, or sorceries to cast Whirling Burnwillow.
Haste, vigilance, ward
5/5
RattingRots wrote:
7 months ago
void_nothing, Rithaniel (although personally I don't think this needs to be 3 color, and I might be in the minority here of not being a huge fan of having lots of 3+ color cards)

Fortified Vault 2
Artifact Creature - Wall (R)
Defender
When ~ enters the battlefield, attach target equipment you control to it.
When ~ leaves the battlefield, attach all equipment attached to it to target creature you control.
0/4
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bravelion83
Back to fighting monsters
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Post by bravelion83 » 7 months ago

Votes: CunningGabe, RattingRots

HM: void_nothing (I like it a lot but I don't see the need for black here, I would have gone with just UR)

History of Arts 2U
Enchantment — Aura (C)
Enchant creature you control
Enchanted creature gets +1/-1.
When History of Arts enters the battlefield, if R or W was spent to cast it and one or more cards have left your graveyard this turn, you may draw two cards.
Some students join this Lorehold-Prismari shared class to learn about past works of arts, others to learn about the life stories of the artists themselves.
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CunningGabe
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Post by CunningGabe » 7 months ago

Votes: RattingRots, bravelion83

Repulsion Shield U
Enchantment (U)
When Repulsion Shield enters the battlefield, return target creature to its owner's hand.
Whenever a permanent with the same name as the returned creature enters the battlefield, sacrifice Repulsion Shield. When you do, counter target triggered ability.
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void_nothing
Look On My Sash...
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Post by void_nothing » 7 months ago

Votes: Raptorchan (lol), Rithaniel

Sacrifice to the Old Gods BG
Instant (R)
As an additional cost to cast this spell, sacrifice a creature.
Search your graveyard and/or library for an Eldrazi, God, or planeswalker card, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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RattingRots
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Post by RattingRots » 7 months ago

Rithaniel, CunningGabe

HM: Raptorchan

Buddy System 1U
Enchantment (R)
Creatures you control have soulbond and "as long as this creature is paired with another creature you control, it has all abilities of that creature".
3U, Return two creatures you control to their owners' hands: Draw a card. Activate this ability only any time you could cast a sorcery.
Last edited by RattingRots 7 months ago, edited 1 time in total.
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Raptorchan
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Post by Raptorchan » 7 months ago

Votes: CunningGabe, void_nothing

Dorime 2wu
Enchantment — Saga (R)
I — Draw a card.
II — Target player gains 2 life and draws a card.
III — Bolster 1. Bolster 1. Populate.
IV — Populate twice. Draw a card.

netn10
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Post by netn10 » 7 months ago

Votes: Rithaniel (It's probably broken, but it's also might be vanilla enough for modern and such), Raptorchan (The next Kamigawa must have this lol. It OOZES with flavor! Yea, I don't have a better Slime pun)

In Nick of Time W
Instant (Uncommon)
Return target creature card from your graveyard to the battlefield if it has mana value 2 or less.
Revolt — Return target creature card from your graveyard to the battlefield if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

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Rithaniel
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Post by Rithaniel » 7 months ago

Votes: Raptorchan, void_nothing (surprisingly slick)

Deepfog Strangler
Creature - Wraith U
Deepfog Strangler can't be blocked unless defending player pays for each creature blocking it.
: Deepfog Strangler gains deathtouch until end of turn.
The fog that accompanies it prevents it from being seen until it's too late.
2/2
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Post by kwanyeegor-ii » 7 months ago

netn10 rattingrots
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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