The DCC - October 17th, 2023

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void_nothing
Look On My Sash...
Posts: 15274
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Location: Tal Terig, Zendikar

Post by void_nothing » 7 months ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people.  Vote for the cards that are listed in the first post, not other cards being posted in the thread.  If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread.  If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



Raptorchan 48 (+2)
emily 40
RattingRots 36 (+4)
bravelion83 33 (+0)
Rithaniel 33 (+2)
netn10 32 (+2)
CunningGabe 27 (+4)
void_nothing 27 (+2)
Apellosine 4
KB52665 0




bravelion83 wrote:
7 months ago
Votes: Raptorchan, Rithaniel ("from your graveyard" though towards the very end)

Armored Leonin 1W
Creature — Cat Warrior (C)
Armored Leonin enters the battlefield with a +1/+1 counter on it.
If G or U was spent to cast this spell, Armored Leonin has hexproof as long as it has a +1/+1 counter on it.
"My pride is my pride."
1/1
Raptorchan wrote:
7 months ago
Votes: RattingRots, void_nothing

Save for Dinner 2w
Enchantment - Aura (U)
Enchant nonland permanent
Enchanted permanent is a Food artifact with "2, t, Sacrifice this artifact: You gain 3 life," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
netn10 wrote:
7 months ago
Votes: RattingRots, CunningGabe

HM: Raptorchan (With the art, this card's flavor is top tier lol)

Twilight Mage 2U
Creature - Human Wizard (Rare)
Vigilance
T: Draw a card, then discard a card.
Light Side - 1W (1W: Transform this creature to the light side)
Dark Side - 1B (1B: Transform this creature to the dark side)
"The pursuit of knowledge can bring you to the strangest of places...
2/2
///
Sunlight Mage
(W) Creature - Human Wizard (Rare)
(Light Side)
Vigilance
T: Put a creature card with mana value 2 or less from your graveyard onto the battlefield tapped.
"... to the edge of the sun, of breathtaking power..."
2/2
///
Moonshine Mage
(B) Creature - Human Wizard (Rare)
(Dark Side)
Exile a creature card from your graveyard: Untap Moonshine Mage. Activate only once each turn.
T: You draw a card and you lose 2 life.
"... or to the edge of the moon, where you have so much power, to take every breath."
2/2
void_nothing wrote:
7 months ago
Votes: RattingRots, CunningGabe

Chulane, the Long-Winded 1GWU
Legendary Creature - Human Druid (M)
Whenever a permanent with an Adventure you control is put into a graveyard from the battlefield, you may cast that card as an Adventure. (You still pay its costs. As the Adventure resolves, exile it and you may cast the permanent spell later.)
T: Add two mana of any one color.
5U, T, Tap an untapped creature you control: Return target nonland permanent to its owner's hand.
2/4
CunningGabe wrote:
7 months ago
Votes: Raptorchan, void_nothing

Preserver of Destinies 1U
Creature - Vedalken Wizard (U)
When Preserver of Destinies enters the battlefield, Scry 2.
Whenever you would shuffle, you may exile the top card of your library face-down, shuffle, and then put that card on top of your library.
1/3
Rithaniel wrote:
7 months ago
Votes: netn10, CunningGabe

A Path Back Up
Instant R
This spell costs less to cast if a creature entered the battlefield from a graveyard this turn.
Return target creature card from your graveyard to the battlefield.
"I see a light . . ."
RattingRots wrote:
7 months ago
netn10, rithaniel

Evolved Rootwalla 1G
Creature - Lizard (U)
1G: Choose one. Activate only once each turn--
-Add three mana in any combination of colors.
-~ gets +3/+3 until end of turn.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
Posts: 4052
Joined: 4 years ago
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Post by netn10 » 7 months ago

Votes: Rithaniel, CunningGabe

Let's See What You Can Do RR
Instant (Rare)
Target player activates a mana ability of each land they control. Until end of turn, activated abilities of permanents they control cost 1 less to activate.

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Raptorchan
Beautiful Liar
Posts: 782
Joined: 4 years ago
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Location: Red Jungle, Babwe

Post by Raptorchan » 7 months ago

Votes: bravelion83, void_nothing

Hit by Isekai Truck 3w
Instant (R)
Exile target creature, then choose one —
Ridiculously overpowered — Return it to the battlefield, except it enters with three +1/+1 counters on it and is a God in addition to its other types.
Level 1 noob — Return it to the battlefield, except it's a Coward in addition to its other types and has base power and toughness 0/1.

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bravelion83
Back to fighting monsters
Posts: 4128
Joined: 4 years ago
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Location: Florence, Italy

Post by bravelion83 » 7 months ago

Votes: void_nothing, Rithaniel

Growing Mindbug BG
Creature — Insect (R)
Whenever one or more cards are put into your graveyard from anywhere, put a +1/+1 counter on Growing Mindbug. Then if there are ten or more cards in your graveyard and Growing Mindbug doesn't have trample, put a trample counter on it.
1{U/R}, T: Choose one —
• Discard a card, then draw a card.
• Mill two cards, then you may return an instant or sorcery card from your graveyard to your hand.
1/1
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
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CunningGabe
Posts: 452
Joined: 3 years ago
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Post by CunningGabe » 7 months ago

Votes: netn10, void_nothing

Conclave Retreat
Land (R)
Conclave Retreat enters the battlefield tapped.
T: Add W or G.
2GW: Transform Conclave Retreat.
//////
Selesnya's Blessing
({G/W}) Enchantment
Whenever you cast a green spell, put a +1/+1 counter on up to one target creature you control.
Whenever you cast a white spell, create a green 1/1 Saproling creature token.
Winner of August '22 DCC and September '22 NCED

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void_nothing
Look On My Sash...
Posts: 15274
Joined: 5 years ago
Answers: 126
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Location: Tal Terig, Zendikar

Post by void_nothing » 7 months ago

Votes: Raptorchan, CunningGabe

Fire-Field Warmaker UBR
Creature - Ogre Mutant Knight (C)
First strike, vigilance
Deadly knights of an unknown kind fell upon Bant.
3/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Rithaniel
Posts: 2769
Joined: 4 years ago
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Post by Rithaniel » 7 months ago

Votes: void_nothing, CunningGabe

Whirling Burnwillow
Creature - Elemental Treefolk R
Spend only mana produced by creatures, instants, or sorceries to cast Whirling Burnwillow.
Haste, vigilance, ward
5/5
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
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RattingRots
Pathological Scryer
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Post by RattingRots » 7 months ago

void_nothing, Rithaniel (although personally I don't think this needs to be 3 color, and I might be in the minority here of not being a huge fan of having lots of 3+ color cards)

Fortified Vault 2
Artifact Creature - Wall (R)
Defender
When ~ enters the battlefield, attach target equipment you control to it.
When ~ leaves the battlefield, attach all equipment attached to it to target creature you control.
0/4
For Sale: Boots of +2 intellect. Never worn.

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