The Great Creature Type Challenge, Day 204 - Rigger

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void_nothing
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Post by void_nothing » 8 months ago

Type of the Day: Rigger

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 521 (+5)
Ink-Treader 513 (+2)
Subject16 459 (+3)
void_nothing 453 (+3)
netn10 349 (+1)
lookingupanddown 321 (+1)
Henlock 296
slimytrout 203
Komandon 94 (+1)
Sporegorger_Dragon 74 (+2)
JovialJovian 56
OneAndOnly 41
Caspernicus 30
CunningGabe 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
KB52665 15
Wren 8
Crabby 7
AnotherAlias 5
wizyard 4
Peazful 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Nomad: Subject16, Sporegorger_Dragon
Nymph: Subject16
Octopus: Ink-Treader
Ogre: Subject16
Ooze: ApocalypseChive
Orb: Ink-Treader, netn10
Orc: Subject16
Orgg: Komandon
Otter: Sporegorger_Dragon
Ouphe: ApocalypseChive, void_nothing
Ox: Ink-Treader
Oyster: Subject16
Pangolin: Subject16, Sporegorger_Dragon
Peasant: Subject16
Pegasus: Subject16
Pentavite: Subject16
Performer: CunningGabe
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Phoenix: ApocalypseChive
Phyrexian: Ink-Treader
Pilot: CunningGabe
Pincher: Ink-Treader
Pirate: Sporegorger_Dragon
Plant: CunningGabe
Praetor: void_nothing
Primarch: Ink-Treader, Subject16
Prism: ApocalypseChive
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Reflection: ApocalypseChive
Note of the Day:

netn10 is on probation for entering without voting (1 day left). During that time, they can still enter and their entries can still score points.

Yesterday's Submissions:

(Yesterday's Type: Rhino)
ApocalypseChive wrote:
8 months ago
Reflection votes: Sporegorger_Dragon, Subject16

Unyaro Piercehorn 2GG
Creature - Rhino (U)
As long as Unyaro Piercehorn is blocked, it assigns half of its combat damage, rounded down, as though it weren't blocked.
The Granger Guild does not build walls around their encampments, finding that damage is minimized by letting the rhinos run straight through.
4/4
netn10 wrote:
8 months ago
Votes: lookingupanddown, ApocalypseChive

Rhino of Attrition-Warfare 3WBG
Creature - Rhino (Rare)
Trample
Ward - Pay 3 life and Rhino of Attrition-Warfare controller gains 3 life.
At the beginning of your upkeep, remove three defense counter from each battle you don't protect and put three defense counter on each battle you protect.
6/7
Sporegorger_Dragon wrote:
8 months ago
Votes: ApocalypseChive, void_nothing

Nintendo Universes Beyond:

Shrinking Snubhorn
[Dino Rhino]
2{G}{G}
Creature - Dinosaur Rhino (U)
Shrinking Snubhorn enters the battlefield with a shield counter on it.
Shrinking Snubhorn gets +2/+2 for each different type of counter on it.
2/1
void_nothing wrote:
8 months ago
Votes: netn10, Subject16

Tybo of the One Thousand and Fifth GWU
Legendary Creature - Alien Rhino Soldier (R)
Vigilance, ward 3
Inter-Stellar Travel Revoked - Effects your opponents control can't cause permanents to phase out, be exiled, or be returned to their owners' hands from the battlefield.
4, T: Create a 4/4 white Alien Rhino creature token.
3/2
Ink-Treader wrote:
8 months ago
Vote: Sporegorger_Dragon, Subject16

Spiteful Blasthorn 2RR
Creature - Rhino (U)
Trample
1R: Until end of turn, whenever Spiteful Blasthorn deals combat damage, sacrifice it. When you do, it deals damage equal to its power to each player or permanent it dealt damage to this turn. Activate only once.
4/3
Subject16 wrote:
8 months ago
Komandon, ApocalypseChive

Belligerent Crasher 4GG
Creature — Rhino (R)
Trample
When Belligerent Crasher enters the battlefield, you may have it fight target creature an opponent controls.
Whenever a creature you control fights a creature, if that creature was dealt excess damage this turn, create a 4/4 green Rhino creature token with trample.
"Stampede? I only see one rhino?"
—Arada, Suq'Ata ranger, last words

4/4
Komandon wrote:
8 months ago
Vote: void_nothing , Ink-Treader

Wooly Rhox 4GG
Snow Creature - Rhino (uncommon)
When Wooly Rhox enters the battlefield you may put an ice counter on target permanent. Permanents with ice counters on them are snow.
You may have Wooly Rhox assign it's combat damage as though it wasn't blocked as long as you pay defending player controls a snow permanent.
6/6
lookingupanddown wrote:
8 months ago
Votes: ApocalypseChive, void_nothing
KB52665 wrote:
8 months ago
Votes: ApocalypseChive, Ink-treader

Amphisrhino 4g
Creature — Rhino
Trample
When Amphisrhino deals combat damage to a player, flip it.
6/4
///
Amphisbuffalo
Creature — Ox
Lifelink
Landfall — Whenever a land enters the battlefield under your control, gain 2 life and flip Amphisbuffalo.
2/8
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 8 months ago

Votes: Subject16, Komandon

Riggermarole 2UU
Creature - Beeble Rigger (Acorn-Uncommon)
Whenever a six-sided die is rolled, note its result if that number has not been noted on Riggermarole. If this is the sixth number noted on Riggermarole, remove all results noted on it and assemble three Contraptions.
It's needlessly complicated, but it gets the job done.
2/2

ApocalypseChive
Posts: 336
Joined: 5 years ago
Answers: 1
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Post by ApocalypseChive » 8 months ago

Rhino votes: Sporegorger_Dragon, Subject16

Steamflogger Safety Chief 2R
Creature - Goblin Rigger (U)
Riggers you control have "Ward- This creature assembles a contraption."
Whenever a Rigger you control dies, reassemble target Contraption you control. (Move it onto another one of your sprockets.)
3/2

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void_nothing
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Post by void_nothing » 8 months ago

Votes: ApocalypseChive, netn10

Godhead of Gizmos 3WU
Artifact Creature - Avatar Rigger (R)
Vigilance
Whenever you attack with one or more creatures, Godhead of Gizmos assembles a Contraption.
As Godhead of Gizmos assembles a Contraption, put a genius! counter on that Contraption and it gains "Whenever you crank this, you draw a card and gain 3 life."
5/5
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Sporegorger_Dragon
Posts: 2060
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Post by Sporegorger_Dragon » 8 months ago

Votes: ApocalypseChive, netn10

In-Djinnous, Super-Genius
3{U}{R}
Legendary Creature - Djinn Rigger (R)
Flash
Flying
When In-Djinnous, Super-Genius enters the battlefield, each Rigger you control assembles a Contraption, then you move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
3/4
She has a degree in in-djinneering.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

Ink-Treader
Posts: 1595
Joined: 4 years ago
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Post by Ink-Treader » 8 months ago

Vote: Sporegorger_Dragon, void_nothing

Patent Troll 1UU
Creature - Troll Rigger (R)
Whenever your or Patent Troll would assemble a Contraption, you may reassemble a Contraption an opponent controls instead.
At the beginning of your upkeep, if you have an empty sprocket, Patent Troll assembles a Contraption in that sprocket.
"I made this."
2/3
Last edited by Ink-Treader 8 months ago, edited 2 times in total.

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Subject16
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Post by Subject16 » 8 months ago

Sporegorger_Dragon, void_nothing


Astrotorium Mechanic 2RW
Creature — Alien Rigger (R)
When Astrotorium enters the battlefield, assemble a contraption and open an attraction.
Whenever you roll a 1, assemble a contraption.
Crank three uncranked contraptions you control: Open an attraction.
"'Fix the space coaster', 'build a new popcorn cannon', 'unclog the beebles' I only have six pairs of hands, you know!"
3/3

netn10
Posts: 4114
Joined: 4 years ago
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Post by netn10 » 8 months ago

Votes: Sporegorger_Dragon, void_nothing

Inventor of Overly Complicated Death Traps 1BR
Creature - Devil Rigger Villain (Rare)
When Inventor of Overly Complicated Death Traps enters the battlefield, assemble three contraptions. Then, put a "You Have No Chance to Survive" counter on a creature you don't control.
Whenever you crank sprocket 3, exile each creature you don't control with a "You Have No Chance to Survive" counter on them.
1/5

Komandon
Posts: 1536
Joined: 1 year ago
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Post by Komandon » 8 months ago

Votes: Sporegorger_Dragon , Subject16

Cogatog 2R
Creature - Atog Rigger (uncommon)
When Cogatog enters the battlefield assemble a Contraption.
Sacrifice a Contraption: Cogatog gains +2/+2 until end of turn.
At the end of any turn if you control no Contraptions sacrifice Cogatog.
"What is an Atog and why do they have to eat everything." — Baron Von Count
1/1

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