Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
void_nothing's card was originally missing from the cards up for voting today. This is what happens with last minute cards. If you can, please try to get your submissions in on time. It makes everybody's life better, including that of the DCC host for the month, and I'm not saying this just because that happens to be me now. That said, the problem has been fixed now.
DCC Scoreboard
Rithaniel 70 (+5)
netn10 60 (+2)
bravelion83 55 (+1)
void_nothing 50 (+2)
wizyard 36
Raptorchan 8
CunningGabe 6 (+2)
netn10 60 (+2)
bravelion83 55 (+1)
void_nothing 50 (+2)
wizyard 36
Raptorchan 8
CunningGabe 6 (+2)
bravelion83 wrote: ↑8 months agoVotes: Rithaniel, CunningGabe
Cemetery Desecrator
Creature — Beast (R)
Whenever a creature card leaves your graveyard, put a +1/+1 counter on Cemetery Desecrator.
When Cemetery Desecrator enters the battlefield or phases in, return up to one target creature card from your graveyard to your hand.
: Cemetery Desecrator phases out. Activate only as a sorcery.
As the undertakers see it trying to unearth a corpse to eat it, they always send it away, but they know it will be back.
4/4
CunningGabe wrote: ↑8 months agoVotes: Rithaniel, void_nothing
Clever Girl
Instant (U)
This spell costs less to cast if you control a Dinosaur.
Create a green 3/3 Dinosaur creature token with trample.
netn10 wrote: ↑8 months agoVotes: CunningGabe, bravelion83
Into Earth's Center
Enchantment (Rare)
At the beginning of your upkeep, create a Map token (It's an artifact with " , : Target creature explores.)
Whenever a creature explores the card in the middle of your starting deck, rounded up, you win the game. (For example, if your deck started with 100 cards, the middle card is the 50th from the top.)
Rithaniel wrote: ↑8 months agoVotes: void_nothing (nice nostalgia), netn10 (I think it should be , though)
Realm of Falling Arrows
Land - Plains R
(: Add .)
Realm of Falling Arrows enters the battlefield tapped unless you control another Plains.
, Sacrifice Realm of Falling Arrows: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped. Then shuffle.
On the plane of Moidirnin, it does not rain or sleet. . .
void_nothing wrote: ↑8 months agoVotes: Rithaniel, netn10
Blizzard Spirit
Snow Creature - Elemental Spirit (R)
Flying, first strike
When Blizzard Spirit enters the battlefield, reveal cards from the top of your library until you reveal one or more snow land cards and one or more snow nonland cards. Put all land cards revealed this way onto the battlefield, cast all nonland cards revealed this way without paying their mana costs, and exile the rest.
5/4