The Great Creature Type Challenge, Day 157 - Myr

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void_nothing
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Post by void_nothing » 9 months ago

Type of the Day: Myr

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

Ink-Treader 395 (+0)
ApocalypseChive 390 (+3)
void_nothing 343 (+3)
Subject16 335
Henlock 296
netn10 265 (+3)
lookingupanddown 244 (+1)
slimytrout 203
JovialJovian 56
Komandon 42 (+2)
OneAndOnly 41
Caspernicus 30
kwanyeegor-ii 23
Facsimus 20
MonoRedMage 20
Wren 8
AnotherAlias 5
wizyard 4
Peazful 3
Crabby 2 (+2)
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Mutant)
ApocalypseChive wrote:
9 months ago
Mouse votes: lookingupanddown, netn10

Storm, Weather Goddess 3W
Legendary Creature - Mutant Warrior (R)
Flying
Activate only one of Storm, Weather Goddess's abilities each turn. When you do, copy that ability for each spell you have cast this turn.
Scattering Winds - 1W: Tap target creature.
Freezing Ice - 1U: Put a stun counter on target tapped creature.
Punishing Lightning - 1R: Storm deals 1 damage to target player or planeswalker.
3/3
netn10 wrote:
9 months ago
Votes: Komadon, ApocalypseChive

Self-Made Iterator GU
Creature - Mutant (Rare)
When Self-Made Iterator enters the battlefield and at the beginning of your upkeep, fill its blanks with each choice used only once: Flying, trample, vigilance, skulk, 1, 2, 3 and 4.
_, _, _
Ward _
_ /_
Komandon wrote:
9 months ago
Votes: Netn10 , Crabby

Bloodseed 2BB
Creature - Mutate Horror (Rare)
Evolve (Whenever a creature enters the battlefield under your control with greater power or toughness that creature put a +1/+1 counter on this creature.)
Whenever Bloodseed is dealt damage while it has a +1/+1 counter of it, prevent that damage and remove a +1/+1 counter from Bloodseed then make a token copy of Bloodseed.
At the beginning of your end step you lose life equal to the number of creatures you control named Bloodseed.
"With ever drop of blood that hits the earth from the Bloodseed another Bloodseed is born."
0/1
lookingupanddown wrote:
9 months ago
Votes: void_nothing, Crabby

Skirk Goliath 3RR
Creature - Goblin Mutant
Menace
When Skirk Goliath attacks, it deals 2 damage to target creature chosen at random. If it deals 2 damage to itself, discard a card, then draw a card.
When Skirk Goliath dies, it deals X damage to each other creature, where X is its power.
Some goblins grew larger as the Mirari's energies accumulated within them. When they died, all that wild energy was suddenly freed.
3/3
Crabby wrote:
9 months ago
Votes: void_nothing , Komandon

Kraj's Final Form
Legendary Creature - Ooze Mutant God (M)
Ward
As Kraj's Final Form enters the battlefield, exile all creatures you control.
Kraj's Final Form has combined power and toughnes and abilities of all cards exiled by it.
Whenever Kraj's Final Form attacks, exile target creature.
"Created by former Simic guildmaster Momir Vig this abomination might just be the threat that will consume all of Ravnica."
*/*
void_nothing wrote:
9 months ago
Votes: ApocalypseChive, netn10

Treekin Overbeing 6GGG
Creature - Elf Mutant (M)
Treekin Overbeing can't be blocked except by creatures with flying and/or reach and can't be the target of anything except for abilities of creature sources with flying and/or reach.
Whenever Treekin Overbeing deals combat damage to a player, put a +1/+1 counter on each Elf you control for each Forest you control.
5/5
Ink-Treader wrote:
9 months ago
Vote: ApocalypseChive, void_nothing

Half-Returned Revenant 3C
Creature - Wraith Mutant (C)
Lifelink
Half-Returned Revenant enters the battlefield with a +1/+1 counter on it if a card named Wastes was discarded to cast it.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
'I want to live' is a powerful phrase.
3/2
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
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Post by ApocalypseChive » 9 months ago

Mutant votes: lookingupanddown, Crabby

Myr Reinforcer 3
Artifact Creature - Myr (R)
Myr creatures you control have "4: Adapt X, where X is the number of Myr you control. (If that creature has no +1/+1 counters on it, put X +1/+1 counters on it.)"
Scattered colonies on The Monumental Facade took to building exoskeletons to protect themselves from Phyrexians and to add strength to their construction activities.
2/2

Ink-Treader
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Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 9 months ago

Vote: ApocalypseChive, lookingupanddown

Unmoored Servitor 2
Creature - Myr (U)
T: Add one mana of any color.
At the beginning of each player's end step, if that player controls the greatest total mana value among artifacts, they untap Unmoored Servitor and gain control of it.
1/2
Last edited by Ink-Treader 9 months ago, edited 1 time in total.

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lookingupanddown
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Post by lookingupanddown » 9 months ago

Votes: void_nothing, Ink-Treader

Woodcrafted Myr 2
Artifact Creature - Plant Myr
: Untap another target creature. If that creature is an artifact, put a +1/+1 counter on it.
The first myr made on Zhalfir were made of living wood, meant to show the growing changes they must adapt to on their new world.
1/2
Last edited by lookingupanddown 9 months ago, edited 1 time in total.

netn10
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Post by netn10 » 9 months ago

Votes: Komandon, Crabby

Mu Myr 2
Artifact Creature - Myr (Uncommon)
Whenever you cast a spell named Alpha Myr, draw two cards.
Whenever you cast a spell named Omega Myr, put a Myr permanent card from your hand onto the battlefield.
... And between them it stands, recording all.
1/1

Crabby
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Post by Crabby » 9 months ago

Votes: lookingupanddown, netn10

Slaughtering Myr
Artifact Creature - Phyrexian Myr (U)
Trample
Whenever a creature an opponent controls dies from combat damage, put a +1/+1 counter on Slaughtering Myr.
"The fellow Myrs they used to walk along side with are now piles of oily broken metal left to rust".
2/2

Komandon
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Joined: 1 year ago
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Post by Komandon » 9 months ago

Votes: Netn10. (I like the idea of this mechanic. Reminds me of something.) & Lookingupanddown

Myr Landscaper 3
Creature - Myr
When Myr landscaper enters the battlefield you may play an additional land this turn. If at least two green mana was use to cast Myr Landscaper you may untap target land.
2, T: destroy target nonbasic land. You and that land's control then may search your libraries for a basic lands, shuffle and put onto the battlefield tapped. If at least one green mana was used to active this ability you may have your basic land enters the battlefield untapped.
2/2

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MonoRedMage
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Post by MonoRedMage » 9 months ago

Votes - Crabby, Ink-Treader

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void_nothing
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Post by void_nothing » 9 months ago

Votes: ApocalypseChive, Komandon

Myr Synergizer 2
Artifact Creature - Myr (R)
Myr Synergizer gets +1/+1 for each permanent with affinity on the battlefield and each card with affinity in all graveyards.
2, T, Sacrifice Myr Synergizer: The next nonartifact spell you cast this turn has affinity for artifacts.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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