Forced Service B
Enchantment - Aura
Enchant creature you don't control
Whenever enchanted creature becomes tapped, you gain 2 life.
1W: Tap enchanted creature.
Bloodthirst Beetle 1B
Creature - Insect (C)
Lifelink
Linger
(When this creature dies, you may return it to the battlefield as an Enchantment - Aura with "Enchanted creature has lifelink.")
Once they're in your house, they're nearly impossible to get rid of.
1/3
Mounted Scorpio B
Artifact - Vehicle (U)
Deathtouch
2B, Sacrifice Shaded Litter: it deals 1 damage to target creature. Activate this ability only if Mounted Scorpio is a creature.
Crew 1
(Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
1/2
Opulent Orator 2B
Creature – Vampire Noble (U)
Whenever a Noble enters the battlefield under your control, you may debate target opponent. If you win, that player loses 2 life and you gain 2 life.
(Starting with you, each debating player may discard a noncreature card from their hand, then each player who does so draws a card. You win if your card has a higher converted mana cost or if you discard and your opponent doesn't.)
2/2
Highway Robbery B
Sorcery (C)
Target player discards a card. If you control a Road, instead that player reveals their hand, you choose a nonland card from it, and that player discards that card.
Even the straightest road is a little crooked.
Self-Made Man 1B
Creature - Human Rogue (U)
2B: Debate target opponent. If you win, Self-Made Man gets +2/+0 and gains indestructible until end of turn.
(Starting with you, each debating player may discard a noncreature card from their hand, then each player who does so draws a card. You win if your card has a higher converted mana cost or if you discard and your opponent doesn't.)
2/1
Vicious Vandal 3B
Creature - Orc Barbarian (C)
Menace
Whenever Vicious Vandal attacks and isn't blocked, it gets +1/+0 until end of turn.
3/3
Selfish Senator 2B
Creature - Human Noble (C)
Sacrifice another creature: Debate target opponent. If you win, put a +1/+1 counter on Selfish Senator.
(Starting with you, each debating player may discard a noncreature card from their hand, then each player who does so draws a card. You win if your card has a higher converted mana cost or if you discard and your opponent doesn't.)
2/3
Aggressive Prosecution 2B
Instant (U)
Target opponent sacrifices a creature, then debate that player. If you win, that player sacrifices another creature.
(Starting with you, each debating player may discard a noncreature card from their hand, then each player who does so draws a card. You win if your card has a higher converted mana cost or if you discard and your opponent doesn't.)
Demonic Advocate 2BBB
Creature - Demon (R)
Flying
Pay 3 life: Debate target opponent. If you win, that player discards a card and loses 3 life.
(Starting with you, each debating player may discard a noncreature card from their hand, then each player who does so draws a card. You win if your card has a higher converted mana cost or if you discard and your opponent doesn't.)
4/4
Vikto the Ignoble 1BB
Legendary Planeswalker – Vikto (MR)
0: You may discard a noncreature card. If you do, put X loyalty counters on Vikto and he deals X damage to any target, where X is half that card's converted mana cost, rounded down.
-2: Exile a noncreature card from a graveyard. You may cast cards exiled this way, and you may spend mana as though it were mana of any type to cast it.
-4: You get an emblem with "Whenever you discard a card, each opponent loses 4 life."
2
Muckpile Rat B
Creature - Rat (C)
Muckpile Rat has deathtouch as long as there are four or more cards in your graveyard.
1/2
Arrogant Pupil 2B
Creature - Human Noble (C)
Whenever a player discards a card, Arrogant Pupil gets +1/+0 and gains lifelink until end of turn.
3/2
Tombhunter Bat 2B
Creature - Bat (U)
Flying
At the beginning of your end step, if one or more cards were put into your graveyard this turn, put a +1/+1 counter on Tombhunter Bat.
2/1
Trained Bloodsucker 3B
Creature - Bat (C)
Flying, lifelink
2/3
Gargantuan Slug 4B
Creature - Slug (C)
3/6
Dark Chanter 4BB
Creature - Vampire Cleric (C)
When Dark Chanter enters the battlefield, you may sacrifice another permanent. If you do, return target creature card from your graveyard to the battlefield.
4/4
Savage Assailant 2B
Creature - Orc Barbarian (C)
When Savage Assailant enters the battlefield, you may discard a card. If you do, Savage Assailant gains haste until end of turn. Otherwise, you lose 3 life.
3/3
Vampire Opportunist 1B
Creature - Vampire (C)
6B: Each opponent loses 2 life and you gain 2 life.
2/1
Priest of Death 1B
Creature - Human Cleric (C)
When Priest of Death dies, target creature an opponent controls gets -1/-1 until end of turn.
1/2
Tomb Harvest 1B
Instant (C)
As an additional cost to cast Tomb Harvest, sacrifice an enchantment or creature.
Draw two cards.
Grasp of Shadows 2B
Sorcery (C)
As an additional cost to cast Grasp of Shadows, discard a card or pay
1B.
Destroy target creature.
Cruel Taunts B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn. Debate that creature's controller. If you win, that creature gets an additional -2/-2 until end of turn.
(Starting with you, each debating player may discard a noncreature card from their hand, then each player who does so draws a card. You win if your card has a higher converted mana cost or if you discard and your opponent doesn't.)
Persisting Presence 1B
Sorcery (C)
Return target creature card from your graveyard to your hand. If that card has linger, you may return an additional creature card from your graveyard to your hand.
Corrupted Dreams 3B
Sorcery (C)
Target opponent exiles two cards from their hand and loses 2 life.
Stolen Plunder 3BB
Instant (C)
Look at the top four cards of your library. Put two of them into your hand and the other two into your graveyard. You lose 2 life.