Today's Challenge:
Sagas
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Votes you receive each day go to your points for the duration of the month. The top overall scorer(s) at the end of the month will be the winner(s).
Subject16: 19 (1)
Raptorchan: 19 (2)
Zemoo: 18 (3)
void_nothing: 16 (3)
JovialJovian: 13 (1)
Ink-Treader: 12 (2)
netn10: 10 (1)
Henlock: 8 (0)
starjake: 7 (0)
Krishnath: 5 (0)
FoilSquared: 4 (0)
dyd: 5 (1)
kwanyeegor-ii: 3 (0)
.::Note of the Day::.Raptorchan: 19 (2)
Zemoo: 18 (3)
void_nothing: 16 (3)
JovialJovian: 13 (1)
Ink-Treader: 12 (2)
netn10: 10 (1)
Henlock: 8 (0)
starjake: 7 (0)
Krishnath: 5 (0)
FoilSquared: 4 (0)
dyd: 5 (1)
kwanyeegor-ii: 3 (0)
I don't know how long Starjake is away for, but if he wants to resume control of this when he comes back he's more than welcome to.
.::Yesterday's Submissions::.
Bloodrush.
netn10 wrote: ↑4 years agoVotes:void_nothing, Zemoo
Brain Razer
Creature - Demon (Rare)
Flying
Bloodrush — , Discard this card: Target attacking creature gets +4/+4 and gains flying until end of turn. You draw a card and you lose 1 life.
Whenever you discard another card, you draw a card and you lose 1 life.
4/4
IIW: Green and/or White Ninja
Ink-Treader wrote: ↑4 years agoVote: netn10 and Zemoo
Ephemeral Lashspark
Creature - Elemental (U)
Haste
At the beginning of each end step, sacrifice Ephemeral Lashspark.
Bloodrush- , Discard Ephemeral Lashspark: Target attacking creature gets +4/+1 and gains "At the beginning of each end step, sacrifice this creature." until end of turn.
You either channel your rage, or let your rage consume you.
4/1
IIW: nonblack Shades
JovialJovian wrote: ↑4 years agoVotes: Ink Treader, Raptorchan
Mycohydra
Creature - Hydra Fungus
~ enters the battlefield with X +1/+1 counters on it.
Whenever damage is dealt to ~, put that many +1/+1 counters on ~.
Bloodrush - , Discard ~: Target attacking creature gains "Whenever damage is dealt to this creature, put that many +1/+1 counters on this creature." until end of turn.
0/0
IIW: Elementals from the Periodic Table
Zemoo wrote: ↑4 years agoVotes: subject16, JovialJovian
Woesharer@RaptorchanShowHide
Creature - Zombie Shaman (U)
Whenever ~ deals combat damage to an opponent, you may return target creature card from your graveyard to your hand.
Bloodrush - Discard ~ : Target attacking creature gets +2/+2 and gains "Whenever this creature deals combat damage to an opponent, you may return target creature card from your graveyard to your hand," until end of turn.
2/2
IIW: treasure
Subject16 wrote: ↑4 years agoVoid_nothing, Zemoo
Metamorphic Carp
Creature - Fish (U)
Bloodrush - , Discard Metamorphic Carp: Target attacking creature loses all abilities and becomes a 4/4 blue and red Dragon creature with flying until end of turn.
: Metamorphic Carp loses all abilities and becomes a 4/4 blue and red Dragon creature with flying until end of turn.
It is said anyone who scales the waterfall may have their wish granted. Anyone.
0/1
IIW: Musical Instruments
void_nothing wrote: ↑4 years agoVotes: Ink-Treader, Raptorchan
Venerator of Cisarzim
Creature - Cyclops Warrior (R)
Hexproof, menace
Whenever Venerator of Cisarzim deals combat damage to a player or planeswalker, put three +1/+1 counters on it and you gain 3 life.
Bloodrush - , Discard Venerator of Cisarzim: Until end of turn, target creature attacking creature gets +3/+2 and gains hexproof, menace, and "Whenever this creature deals combat damage to a player or planeswalker, put three +1/+1 counters on it and you gain 3 life."
3/2
IIW: New versions of old legendary cards
Raptorchan wrote: ↑4 years agoVotes: void_nothing, dyd
Skarrg Rhino
Creature - Rhino (R)
You may have Skarrg Rhino assign its combat damage as though it weren't blocked.
Bloodrush - , Discard Skarrg Rhino: Until end of turn, target attacking creature gets +4/+4 and gains "You may have this creature assign its combat damage as though it weren't blocked" until end of turn.
4/4
IIW: Black Clerics