New Challenge Every Day - August 1st: Cults and Cultists

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void_nothing
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Post by void_nothing » 10 months ago

Today's Challenge: Cults and Cultists

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Ink-Treader 83 (+0)
Raptorchan 83 (+4)
void_nothing 71 (+3)
netn10 67 (+1)
Rithaniel 64 (+0)
Komandon 22 (+3)
Facsimus 20 (+5)
haywire 16 (+2)
AnotherAlias 8
.::Note of the Day::.

.::Yesterday's Submissions::.
Artifact Creature - Elemental
netn10 wrote:
10 months ago
Votes: Komadon, Facsimus

Iron Elemental 3
Artifact Creature - Elemental (Rare)
Whenever a blue source deals damage to Iron Elemental, destroy it.
Whenever a red source deals damage to Iron Elemental, put that many +1/+1 counters on it.
4/4

IIW: White card that hose blue and/or green and benefits red and/or black
Facsimus wrote:
10 months ago
Votes: haywire, Komandon

Awakened Artifice 4UR
Artifact Creature - Elemental (R)
Affinity for artifacts
Awakened Artifice has all abilities and artifact types of all other artifacts on the battlefield.
Awakened Artifice's power and toughness are each equal to the number of other artifacts you control.
In each craft of man rests a mere spark of the more primordial energy of creation. Occasionally, those sparks catch.
*/*

IIW: Red emotional expression that isn't anger/violence
haywire wrote:
10 months ago
votes: facsimus, void_nothing
Debris Dancers
Artifact Creature - Elemental {R}
When Debris Dancers enters the battlefield, if it was cast, you may destroy any number of target noncreature artifacts. For each artifact destroyed this way, that permanent's controller creates a token that's a copy of Debris Dancers.
Whenever Debris Dancers attacks, each other attacking artifact creature gets +1/+0 until end of turn.
2/1

IIW: make opponents scry
Komandon wrote:
10 months ago
Votes: netn10 , Facsimus

Animated Quicksilver 5
Artifact creature - Elemental Shapeshifter
As long as you control an island Animated Quicksilver may be cast with flash.
When Animated Quicksilver enters the battlefield and at the beginning of your upkeep it becomes your choose of a 2/2 creature with flying, a 0/6 creature with defender, or a 1/1 creature with hexproof.
Sacrifice an island: return Animated Quicksilver to its owners hand.
*/*

IIW: noncreatures permanents that either by activated or triggered ability may turn into a creature until end of turn.
Raptorchan wrote:
10 months ago
Votes: void_nothing, Komandon

Molten Gold Crawler rg
Artifact Creature — Elemental (U)
Menace
Whenever you cast a multicolored spell, put a +1/+1 counter on Molten Gold Crawler.
When Molten Gold Crawler dies, create a number of Treasure tokens equal to its power.
1/1

IIW: Small creatures
void_nothing wrote:
10 months ago
Votes: Raptorchan, haywire

Gear Elemental 4
Artifact Creature - Elemental (U)
2, T: Distribute a number of charge counters equal to Gear Elemental's power among any number of target artifacts.
2, T: Remove a number of charge counters equal to Gear Elemental's power from among any number of target artifacts.
3/3

IIW: Five-color Food
Ink-Treader wrote:
10 months ago
Vote: Raptorchan, void_nothing

Bound Incinerator 2R
Artifact Creature - Elemental (U)
R, Exile a card from your graveyard: Bound Incinerator gets +1/+1 until end of turn.
When Bound Incinerator dies, exile all other cards from all graveyards.
2/2

IIW: Prophecy
Rithaniel wrote:
10 months ago
Votes: Raptorchan, Facsimus

Grid-Digger River
Artifact Creature - Elemental R
Trample, haste
Whenever Grid-Digger River attacks, you may have it fight target creature.
: Digging River loses all abilities, gets +2/+1, and can't be blocked this turn. Activate only once each turn.
"The things are difficult to control, but put enough effort into directing them and anything becomes possible."
—Lriock, expansion manager

4/3

IIW: Legendary creature card for Lriock, expansion manager
kwanyeegor-ii wrote:
10 months ago
raptorchan facsimus
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

haywire
Posts: 342
Joined: 4 years ago
Pronoun: he / him

Post by haywire » 10 months ago

votes: void_nothing, ink-treader

Acolyte of the Blessed Mother gwu
Creature - Human Cleric {R}
Whenever a creature enters the battlefield under your control, put a shield counter on it and you gain 1 life.
Whenever a shield counter is removed from a permanent you control, tap that permanent and put a stun counter on it.
What truly is the line between a faith and a cult?

IIW: can only attack if

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Raptorchan
Vidauna's Hand
Posts: 786
Joined: 5 years ago
Pronoun: Unlisted
Location: Althoughburg, Hogobundt

Post by Raptorchan » 10 months ago

Votes: Ink-Treader, void_nothing

Lepers Cult b
Creature — Human Carrier (R)
Wither
For as long as Lepers Cult is on the battlefield or in a graveyard, creatures with -1/-1 counters on them have wither.
2b, Discard Lepers Cult: Put a -1/-1 counter on target creature.
1/1

IIW: Food
Last edited by Raptorchan 10 months ago, edited 2 times in total.

netn10
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Joined: 4 years ago
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Post by netn10 » 10 months ago

Votes: void_nothing, haywire

The Cult Obeys 2B
Enchantment (Rare)
Clerics you control have haste, "T: Each player loses 1 life" and "T: If you and target opponent have lost 10 or more life this turn, search your library for a Demon creature card, put it onto the battlefield, then shuffle.

IIW: Vehicle from Eldraine or Ixalan

Komandon
Posts: 1536
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 10 months ago

Votes: Facsimus , Net10

Order of Ignósiverbum 2BR
Enchantment
Hexproof from you. You may not sacrifice Order of Ignósiverbum as part of a cost of casting a spell or activating an ability.
When Order of Ignósiverbum enters the battlefield create two Treasure tokens and Mill four cards.
If any player would create a noncreature token, instead you create a Treasure token.
At the beginning of your end step you lose 2 life and Mill two cards for each Treasure token you control.

IIW: Reward (opposite of the Trap mechanic)

Ink-Treader
Posts: 1595
Joined: 4 years ago
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Post by Ink-Treader » 10 months ago

Vote: Facsimus, Raptorchan

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Facsimus
Posts: 109
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Post by Facsimus » 10 months ago

Votes: Komandon, Raptorchan

Can you tell I liked Cultist Simulator? Glad I got home in time to submit.

Eldritch Aspirant 2UB
Creature - Human Rogue Warlock (R)
Humans you control are Warlocks in addition to their other types.
During your upkeep, create a 1/1 Human creature token named Disciple.
, Sacrifice a Treasure or Blood: Create a Clue token.
8, Sacrifice 8 Clues, sacrifice 8 other Warlocks: Exile Eldritch Aspirant, then return it to the battlefield transformed.
"There is no place for shadow in these rites, and no place for mercy."
3/3

//

The Glorious One Ascends
(UB) Legendary Enchantment - Saga
Ward 8
I - Each opponent sacrifices all nonland permanents they control.
II - You get an emblem with "You and permanents you control have hexproof".
III - You get an emblem with "You may cast spells from your hand without paying their mana costs."
A great light, and then a great darkness.


IIW: Battles (any subtype, or a new subtype) or interacts with battles
Last edited by Facsimus 10 months ago, edited 1 time in total.

kwanyeegor-ii
Posts: 1959
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Post by kwanyeegor-ii » 10 months ago

haywire komandon
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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Rithaniel
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Post by Rithaniel » 10 months ago

Votes: haywire, Komandon (the size-change ability should be worded as a replacement effect, ala "As ~ enters the battlefield")

Lunar Temple
Land R
: Add .
, : At the beginning of your next upkeep, take an extra upkeep step after that step.
, , Exile Lunar Temple: Take an extra turn after this one.
"Our lady calls to us. A sweet princess, trapped in the highest of towers. The moon is the candle she puts out on her windowsill, to let us know that she is still there, still waiting to be free. Emrakul . . ."

IIW: Mix two or more kinds of hybrid mana.
And a Few Quotes
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― Paul Erdős

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― Stephen Jay Gould

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void_nothing
Undersea Emperor
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Post by void_nothing » 10 months ago

Votes: Raptorchan, Ink-Treader

Trax Nostalgist 1W
Creature - Cat Cleric (R)
Vigilance, protection from Humans
Enchantment spells your opponents cast cost 1 more to cast.
Creatures your opponents control lose all monstrosity and tribute abilities and are not monstrous.
Some Therans long for the days of Agnomakhos's reign - and even make offerings to his image.
2/1

IIW: Combine two or more iconic creature types
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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