The Great Creature Type Challenge, Day 141 - Manticore

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void_nothing
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Post by void_nothing » 10 months ago

Type of the Day: Manticore

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 351 (+2)
Ink-Treader 345 (+2)
Subject16 326
void_nothing 302 (+1)
Henlock 280 (+5)
netn10 227 (+0)
lookingupanddown 209 (+1)
slimytrout 203
JovialJovian 53
OneAndOnly 41
Komandon 36 (+4)
kwanyeegor-ii 23
Facsimus 20
MonoRedMage 19
Wren 8
Caspernicus 7 (+1)
AnotherAlias 5
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Lizard)
ApocalypseChive wrote:
10 months ago
Licid votes: Komandon, Henlock

Scorchflats Cactail 1R
Creature - Lizard (U)
1U: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
1G: Up to one +1/+1 counter on Scorchflats Cactail becomes a shield counter. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/2
Komandon wrote:
10 months ago
Votes: Lookingupanddown , Henlock

Marine Iguana 2U
Creature - Lizard
Hexproof from blue. (uncommon)
When Marine blocks or becomes blocked target creature gets -2/-0 until end of turn.
2/2
netn10 wrote:
10 months ago
Votes: Ink-Treader, Caspernicus

Integral Brew Component B
Creature - Lizard (Rare)
Deathtouch
Tap an untapped Warlock and an artifact you control, sacrifice Integral Brew Component, a Frog and a Child: You gain 10 life, draw three cards. Each opponent loses 10 life and discards three cards. Activate this ability only as a sorcery.
1/1
Ink-Treader wrote:
10 months ago
Vote: ApocalypseChive, Henlock

Whiptail Skink 2R
Creature - Lizard (U)
First strike
2R: Remove Whiptail Skink from combat and it deals damage equal to its power to each blocking creature. Activate only if Whiptail Skink is attacking.
2/1
Caspernicus wrote:
10 months ago
Votes: Komandon, Henlock

Blizzard-blooded Agamid 1U
Creature - Lizard Wizard (Common)
: Blizzard-blooded Agamid gains +0/+1 until end of turn.
When Blizzard-blooded Agamid blocks a creature, tap that creature. Put a stun counter on it.
1/2
Henlock wrote:
10 months ago
Voidnothing, Komandon

Karma Chameleon 2g
Creature - Lizard (u)
Karma Chameleon has Hexproof from its colors.
Spells you cast that share a color with Karma Chameleon costs 1 less to cast.
1: Karma Chameleon becomes.of the color.of mana spent to activate this ability. (This effect doesn't end at end of turn.)
1/3
void_nothing wrote:
10 months ago
Votes: ApocalypseChive, Komandon

Rockback Thrinax 2RG
Creature - Lizard (U)
Ward 3
Whenever an opponent casts a spell during your turn, Rockback Thrinax deals damage equal to its power to that player.
RG: Rockback Thrinax gets +1/+1 and gains trample until end of turn.
2/2
lookingupanddown wrote:
10 months ago
Votes: Ink-Treader, Henlock

Basking Sandwalla 1W
Creature - Lizard (U)
Vigilance
2W: Basking Sandwalla gets +1/+1 until end of turn. Activate only if you control a Desert.
The sun rose, and so did the sandwalla.
1/1
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Ink-Treader
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Post by Ink-Treader » 10 months ago

Vote: ApocalypseChive, void_nothing

Strifesting Manticore 1BB
Creature - Manticore (U)
Flying, first strike, deathtouch
3BB, Discard Strifesting Manticore: Destroy target creature.
1/1
Last edited by Ink-Treader 10 months ago, edited 1 time in total.

ApocalypseChive
Posts: 336
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Answers: 1
Pronoun: he / him

Post by ApocalypseChive » 10 months ago

Lizard votes: Ink-Treader, Hemlock

Venom-Spray Manticore 3BB
Creature - Manticore (R)
Flying, deathtouch
Whenever Venom-Spray Manticore attacks, you may have it deal 1 damage to target creature an opponent controls. When you do, it deals 1 damage to another target creature without deathtouch of that player's choice.
3/3

Komandon
Posts: 1536
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 10 months ago

Votes: Henlock , Ink-Treader

Ironscaled Manticore 2RR
Artifact Creature - Equipment Manticore
Flying (uncommon)
Whenever Ironscaled Manticore or equipped creature blocks or becomes blocked it deals 1 damage to target attaching or blocking creature.
Reconfigure 1R (1R: Attach to target creature you control; or unattached from a creature you control. Reconfigure only as a sorcery. While attached this isn't a creature.)
3/3

netn10
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Joined: 4 years ago
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Post by netn10 » 10 months ago

Votes: Caspernicus, ApocalypseChive

Manticore of the Ways 3RR
Creature - Manticore (Rare)
Flying
Whenever another creature is dealt damage, put a +1/+1 counter on it.
1R: Manticore of the Ways deals 1 damage to any target
1W: Manticore of the Ways gains lifelink until end of turn.
1U: Manticore of the Ways gains stunlink until end of turn.
Jeskai monks who successfully complete its trial are granted the privilege of forging a path that bears a name of their choosing.
4/4

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Caspernicus
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Location: Qal Sisma, Tarkir

Post by Caspernicus » 10 months ago

Votes: Ink-treader, lookingupanddown

Regal Manticore 5RR
Creature - Manticore Noble (M)
Flying
When Regal Manticore enters the battlefield, starting with the player on your left, each opponent votes for Submission or Sacrifice. For each Submission vote, gain control of target creature that voter controls for as long as you control Regal Manticore. For each Sacrifice vote, that voter sacrifices the creature they control with the highest power (your choice, if tied), then put three +1/+1 counters on Regal Manticore.
Empires rise and empires fall; still the manticores reign through it all.
5/5
Commanders: Zaffai, Thunder Conductor, Denethor, Ruling Steward
Pet Cards: Etali, Primal Storm, Creative Technique
When doubt does stride with iron-laden foot
and chooses take my pride in my own self,
in ragged chains drag I to hell from wealth
and broken, wear’ly slog through ashen soot.
Doubt’s trumpet sounds, that full religious toot
which howls in pompous, mocking, vibrant health
as I run far away, in fear 'f myself,
and chase away the day I end kaput.
But even in the hand of vill’nous doubt,
I know I’ll rise above in victory.
And even when I’m hit with doubter’s clout,
I have no doubt I’ll see that sun-kissed sea.
For even when some faith in me I lack,
I know — in time — I can my doubt attack.

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lookingupanddown
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Post by lookingupanddown » 10 months ago

Votes: netn10, void_nothing

Siege Manticore 4RR
Creature - Manticore (Rare)
Trample
Whenever Siege Masticore attacks, it deals 2 damage to target battle, creature, or planeswalker. If that permanent would leave the battlefield this turn, Siege Masticore deals 1 damage to its controller.
"Enough with these ineffective machines. Bring in a real monster."
—Duke Esteban

5/5

kwanyeegor-ii
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Post by kwanyeegor-ii » 10 months ago

apocalypsechive ink-treader
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
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Post by void_nothing » 10 months ago

Votes: ApocalypseChive, netn10

Mindvenom Manticore 2RR
Creature - Manticore (M)
Flying
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters. A player with ten or more poison counters loses the game.)
Whenever one or more creatures you control dealing damage to a player causes one or more abilities you control to trigger, exile that many cards from the top of your library. You may play those cards until the end of your next turn. Spells you cast this way can't be countered.
3/2
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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