![Image](https://i.imgur.com/R9iNjxi.png)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
void_nothing 34 (+6)
Rithaniel 24 (+2)
bravelion83 21 (+1)
netn10 21 (+2)
Riria 11 (+1)
Wren 2
Rithaniel 24 (+2)
bravelion83 21 (+1)
netn10 21 (+2)
Riria 11 (+1)
Wren 2
bravelion83 wrote: ↑1 year agoVotes: netn10, void_nothing
Battle of Valor's Reach
Battle — Double(R)
(As a Double battle enters the battlefield, choose yourself or a teammate to be this battle's protector.)
The first instant or sorcery spell you or this battle's protector cast each turn costs less to cast and has assist. (Another player can pay up to the amount of generic mana of that spell's cost.) Only you and this battle's protector may spend mana to cast that spell.
When the last defense counter is removed from Battle of Valor's Reach, this battle deals 4 damage to each of up to two targets.
4
Rithaniel wrote: ↑1 year agoVotes: void_nothing, Riria (perhaps a little bit undercoated)
Qedkak of the Oscrad
Legendary Creature - Hippo Noble R
( can be paid with , , , or .)
Trample, hexproof
Exile two cards from your graveyard: Mill cards until you mill a card that shares a card type with one of the exiled cards.
, Exile any number of cards from your graveyard: Until end of turn, Qedkak's power and toughness are each equal to the number of cards in your graveyard that share a type with one of the exiled cards
3/3
netn10 wrote: ↑1 year agoVotes: void_nothing, Rithaniel
Ral, Made of Mizzium
Legendary Planeswalker - Ral (Mythic)
Replicate
+1: Until end of turn, instant and sorcery spells you cast cost less to cast.
-3: The next instant or sorcery spell you cast this turn has replicate. Its replicate cost is equal to its mana cost.
{1}
void_nothing wrote: ↑1 year agoVotes: netn10, Rithaniel
Deepwave Undine
Creature - Merfolk Wizard (U)
: Target creature has base power and toughness 1/1 and loses flying until end of turn.
2/1
///
Yearn for the Skies
Instant - Adventure (U)
Target creature has base power and toughness 5/5 and gains flying until end of turn.