The Great Creature Type Challenge, Day 80 - Faerie

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void_nothing
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Post by void_nothing » 11 months ago

Type of the Day: Faerie

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 193 (+3)
Subject16 192 (+4)
Ink-Treader 190 (+2)
slimytrout 188 (+1)
void_nothing 167 (+0)
Henlock 164 (+3)
netn10 121 (+2)
lookingupanddown 114 (+1)
JovialJovian 47 (+0)
OneAndOnly 41
kwanyeegor-ii 23
MonoRedMage 19
Wren 8
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Eye)
ApocalypseChive wrote:
11 months ago
Employee votes: Ink-Treader, Henlock

Blinking Watcher 1U
Creature - Eye (U)
Flying, vigilance
Tap two untapped Eyes you control: Exile target creature you control, then return it to the battlefield under your control.
1/1
Subject16 wrote:
11 months ago
netn10, ApocalypseChive

Glistening Eye 2U
Creature - Phyrexian Eye (U)
When Glistening Eye enters the battlefield draw a card.
Corrupted - As long as an opponent has three or more poison counters, that opponent plays with their hand revealed.
It hovers around the pools of the Meldweb, probing for imperfection.
2/2
void_nothing wrote:
11 months ago
Votes: Ink-Treader, Subject16

Evil Eye of Uuserk BB
Creature - Eye (R)
Ward - Pay 3 life.
Whenever a non-Eye creature you control becomes the target of a spell or ability, sacrifice that creature.
Whenever another creature you control dies, put a number of gaze counters on Evil Eye of Uuserk equal to that creature's toughness.
1B, Remove X gaze counters from Evil Eye of Uuserk: Evil Eye of Uuserk gets +X/+0 until end of turn, You gain X life.
3/3
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netn10 wrote:
11 months ago
Votes: lookingupanddown, Henlock

Eye in the Sky 2UU
Artifact Creature - Eye (Rare)
Flying, vigilance
Crime - A creature attacks you.
Punishment - Whenever a creature commits a crime of written by a permanent you control, draw a card.
"Always watching. Because we care."
2/6
slimytrout wrote:
11 months ago
ApocalypseChive, Henlock

Eye Witness 1UB
Creature - Eye (U)
Flying
Whenever a creature you control dies, surveil 1.
At the beginning of each end step, if four or more creature cards have been put into your graveyard from anywhere this turn, you may return a creature card from your graveyard to your hand.
2/2
Henlock wrote:
11 months ago
Netn10… Subject16

Monocled Familiar u
Creature - Eye (u)
Flying
Discard Monocled Familiar: Counter target instant or sorcery spell that would cause an opponent to look at your hand or that would cause you to reveal your hand. Look at that spell's controller's hand.
1/1
lookingupanddown wrote:
11 months ago
Votes: Subject16, slimytrout

Seer's Familiar 1UU
Creature - Eye Illusion (Uncommon)
Flying
Whenever you scry, you may look at an additional card from the top of your library. (For example, if you scry 2, you may look at the top three cards of your library instead, then you may put any number of them on the bottom of your library and the rest on top in any order.)
Many of the oracle's visitors tend to find themselves staring into one of the many crystal balls around the cave. Sometimes, the crystal balls stare back.
0/4
Ink-Treader wrote:
11 months ago
Vote: ApocalypseChive, Subject16

Discerning Eye 1UU
Creature - Eye (U)
You may look at the top card of your library.
1: Exile the top card of your library.
2, T: Return a card exiled with Discerning Eye to its owner's hand.
2/1
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
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Post by ApocalypseChive » 11 months ago

Eye votes: netn10, slimytrout

Pixie Duster 2U
Creature - Faerie Wizard (U)
Flying
T, Exile an instant or sorcery card from your graveyard: Choose one —
• Target noncreature artifact becomes a 4/4 artifact creature until end of turn.
• Target creature can't be blocked this turn.
• Put a stun counter on target creature.
2/1

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JovialJovian
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Post by JovialJovian » 11 months ago

Shapeweaver Clique 2U
Creature - Faerie Warlock (R)
Flash
Flying
When Shapeweaver Clique enters the battlefield or attacks, up to one target creature gets -4/-0 until end of turn.
1UB: Switch target creature's power and toughness until end of turn.
Oona's servants unravel lives in their quest to weaver her form anew.
1/4

vote: Ink-treader, void_nothing

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lookingupanddown
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Post by lookingupanddown » 11 months ago

Votes: ApocalypseChive, slimytrout

Ismeri Sprite UB
Creature - Faerie Rogue
Flying
: Look at target player's hand.
3: Name a nonland card. Each opponent discards a card with the chosen name. Each opponent who can't mills a card.
Nothing leaves the Library unless the Dimir allow it.
1/1

netn10
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Post by netn10 » 11 months ago

Votes: Henlock, lookingupanddown

Mischief Sower 1
Creature - Faerie (Rare)
Flash
Flying
, Q: Choose target spell. Change each of its targets to random targets.
Exiled from Oona's kingdom for stealing some of the Queen's cherished dreams, she embarked on a lifelong quest to become the ultimate answer to the question, "Who pranks the pranksters?"
2/2

slimytrout
Posts: 1892
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Post by slimytrout » 11 months ago

Subject16, void_nothing

High Council Huntmaster GWU
Creature - Faerie Warrior (R)
Flying
High Council Huntmaster can't be the target of abilities your opponents control.
Whenever High Council Huntmaster attacks, up to one target creature loses all abilities until end of turn.
"I allowed Oko to escape before, my lords. I will not fail you again."
3/3

Henlock
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Post by Henlock » 11 months ago

InkTreader. Voidnothing

Goldpot Leprechaun x1g
Creature - Faerie (u)
When Goldpot Leprechaun enters the battlefield, create a treasure token for each color of mana spent to cast it.
Whenever a green creature blocks or becomes blocked by Goldpot Leprechaun, create a treasure token and remove Goldpot Leprechaun from combat.
2/1

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Subject16
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Post by Subject16 » 11 months ago

lookingupanddown, ApocalypseChive

Bothersome Clique 2UU
Creature - Faerie Rogue (R)
Flying
Whenever one or more nontoken permanents you don't control are returned to hand, create a 1/1 blue Faerie creature token with flying.
Tap X untapped Faeries you control: Return target nonland permanent with mana value X or less to its owner's hand.
3/2

Ink-Treader
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Post by Ink-Treader » 11 months ago

Vote: void_nothing, slimytrout

Mocking Unseelie 1BB
Creature - Faerie Wizard (U)
Deathtouch
When Mocking Unseelie enters the battlefield, create a token copy of another target creature, then sacrifice the copy.
She delights in showing how you'll die.
2/2

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void_nothing
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Post by void_nothing » 11 months ago

Votes: ApocalypseChive, Henlock

Warden of Rest WW
Creature - Faerie (R)
Flash
Flying, vigilance, ward 2
When Warden of Rest enters the battlefield, put a stun counter on each permanent that entered the battlefield tapped under an opponent's control this turn.
Whenever a permanent enters the battlefield tapped under an opponent's control, put a stun counter on it.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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