New Challenge Every Day - June 8th: Land - Building (Buildings can be attacked and dealt damage.)

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void_nothing
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Post by void_nothing » 1 year ago

Today's Challenge: Land - Building (Buildings can be attacked and dealt damage.)

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
JovialJovian 17 (+3)
netn10 15 (+4)
Rithaniel 14 (+1)
void_nothing 9 (+2)
VariousBoots 4
Wren 1
.::Note of the Day::.

.::Yesterday's Submissions::.
Goblin version of a non-Goblin legend
Rithaniel wrote:
1 year ago
Votes: JovialJovian, netn10

Shaki Shim, the Shaky Sim
Legendary Creature - Goblin R
When Shaki Shim enters the battlefield and at the beginning of your upkeep, you may have it become a copy of another red creature on the battlefield, chosen at random, except its name is Shaki Shim, the Shaky Sim, it's a legendary Goblin in addition to its other types, and it has this ability.
3/1

IIW: Battle - War
War Def
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Wars are a subtype of battles I made for a NCED two months ago. You can use this definition or make your own.

(As a War enters, each player gets a copy to protect. Each player can attack copies they aren't protecting.)
VariousBoots wrote:
1 year ago
Votes: netn10, Rithaniel

Gobbocasas, Sleepy Mossmound
Legendary Creature - Giant Goblin (R)
Gobbocasas, Sleepy Mossmound enters the battlefield tapped with five slumber counters on it.
As long as Gobbocasas has a slumber counter on it, it's a land. (It's not a creature.)
Gobbocasas' power and toughness are equal to the number of creatures you control.
Whenever you cast a spell, you may remove a slumber counter from Gobbocasas and create a 1/1 red and green Goblin Warrior creature token.
: Add .
*/*

IIW: A multicolor spellbomb
void_nothing wrote:
1 year ago
Votes: JovialJovian, netn10

Zorrg the Attempter 1URW
Legendary Creature - Goblin Wizard (R)
Double strike
Whenever Zorrg the Attempter deals combat damage to a player, reveal cards from the top of your library until you reveal an enchantment card with mana value equal to or less than the damage dealt. Put that card onto the battlefield and the rest on the bottom of your library in any order.
At the beginning of your end step, sacrifice an enchantment at random. When you do, Zorrg the Attempter deals damage equal to that enchantment's mana value to target opponent or planeswalker and you gain that much life.
A coincidence of name made one goblin of the Flarg think he could emulate Zur.
2/4

IIW: Meld
netn10 wrote:
1 year ago
Votes: void_nothing, JovialJovian

Zarakkakka, Den's Bully 5RR
Legendary Creature - Goblin Warrior (Rare)
Double Strike
As Zarakkakka, Den's Bully enters the battlefield or deals combat damage to a player, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
At the beginning of each opponent's end step, if they didn't cast a card named with Zarakkakka, Zarakkakka deals damage to that player equal to twice its power. Otherwise, each player discards their hand, then draws seven cards.
5/5

IIW: 5/5 Double Strike
JovialJovian wrote:
1 year ago
Ib Halfheart, Goblin Strategist 2R
Legendary Creature - Goblin
At the beginning of each combat, Goblins you control gain first strike if a Goblin you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"Everybody copy what Furt is doing!" -Ib Halfheart
2/2

vote: netn10, void_nothing

IIW: Lasagna, interpret however you'd like.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Rithaniel
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Post by Rithaniel » 1 year ago

Votes: void_nothing, netn10

The Five-Sided Pyramid of Ead
Legendary Land - Building R
(Buildings can be attacked and dealt damage.)
: Add .
, Remove a defense counter from The Five-Sided Pyramid of Ead: Add one mana of any color.
If you would gain life, you instead gain that much life minus 1 and put a defense counter on The Five-Sided Pyramid of Ead.
"It is not the stone and the paint that makes the location, but the people and the purpose."
—Kaza Philosopher

4

IIW: Make a card that satisfies whatever IIW you are providing for the day
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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void_nothing
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Post by void_nothing » 1 year ago

Votes: netn10, JovialJovian

Kiran's Hand Hangar
Legendary Artifact Land - Building (R)
(Buildings can be attacked and dealt damage.)
Kiran's Hand Hangar enters the battlefield tapped.
T: Add RW. Kiran's Hand Hangar deals 1 damage to you.
RW, T: Create a 1/1 colorless Thopter artifact creature token with flying. Kiran's Hand Hangar deals 1 damage to each opponent. Activate only if Kiran's Hand Hangar has three or more defense counters on it.
The Kiran's Hand artifice complex: The symbol of a renewed Ghirapur.
3

IIW: Cards referring to each other by name
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
Posts: 4114
Joined: 4 years ago
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Post by netn10 » 1 year ago

Votes: Rithaniel, JovialJovian

Howling Tower
Artifact Land - Building (Rare)
(Buildings can be attacked and dealt damage.)
T: Add C. Put a defense counter on Howling Tower.
T, Remove two defense counters from Howling Tower: Draw a card.
2

IIW: Multicolor card for a cycle that only has monocolor cards
Last edited by netn10 1 year ago, edited 1 time in total.

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JovialJovian
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Post by JovialJovian » 1 year ago

Spire of the Falling Sun
Land - Building (R)
(Buildings can be attacked and dealt damage.)
T: Add W.
1W, T, remove a defense counter from Spire of the Falling Sun: Spire of the Falling Sun deals damage equal to the number of defense counters on it to target attacking creature.
5

vote: VariousBoots, void_nothing

IIW: Volvers

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VariousBoots
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Location: Dallas
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Post by VariousBoots » 1 year ago

Votes: netn10, void_nothing

Menara, Omenwatchers' Tower
Legendary Land - Building (R)
(Buildings can be attacked and dealt damage.)
At the beginning of your upkeep, scry X where X is the number of defense counters on Menara, Omenwatchers'Tower.
: Add .

IIW: A spell that benefits from being played during your upkeep.

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