.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
JovialJovian 17 (+3)
netn10 15 (+4)
Rithaniel 14 (+1)
void_nothing 9 (+2)
VariousBoots 4
Wren 1
.::Note of the Day::.netn10 15 (+4)
Rithaniel 14 (+1)
void_nothing 9 (+2)
VariousBoots 4
Wren 1
.::Yesterday's Submissions::.
Goblin version of a non-Goblin legend
Rithaniel wrote: ↑1 year agoVotes: JovialJovian, netn10
Shaki Shim, the Shaky Sim
Legendary Creature - Goblin R
When Shaki Shim enters the battlefield and at the beginning of your upkeep, you may have it become a copy of another red creature on the battlefield, chosen at random, except its name is Shaki Shim, the Shaky Sim, it's a legendary Goblin in addition to its other types, and it has this ability.
3/1
IIW: Battle - War
War DefShowHideWars are a subtype of battles I made for a NCED two months ago. You can use this definition or make your own.
(As a War enters, each player gets a copy to protect. Each player can attack copies they aren't protecting.)
VariousBoots wrote: ↑1 year agoVotes: netn10, Rithaniel
Gobbocasas, Sleepy Mossmound
Legendary Creature - Giant Goblin (R)
Gobbocasas, Sleepy Mossmound enters the battlefield tapped with five slumber counters on it.
As long as Gobbocasas has a slumber counter on it, it's a land. (It's not a creature.)
Gobbocasas' power and toughness are equal to the number of creatures you control.
Whenever you cast a spell, you may remove a slumber counter from Gobbocasas and create a 1/1 red and green Goblin Warrior creature token.
: Add .
*/*
IIW: A multicolor spellbomb
void_nothing wrote: ↑1 year agoVotes: JovialJovian, netn10
Zorrg the Attempter
Legendary Creature - Goblin Wizard (R)
Double strike
Whenever Zorrg the Attempter deals combat damage to a player, reveal cards from the top of your library until you reveal an enchantment card with mana value equal to or less than the damage dealt. Put that card onto the battlefield and the rest on the bottom of your library in any order.
At the beginning of your end step, sacrifice an enchantment at random. When you do, Zorrg the Attempter deals damage equal to that enchantment's mana value to target opponent or planeswalker and you gain that much life.
A coincidence of name made one goblin of the Flarg think he could emulate Zur.
2/4
IIW: Meld
netn10 wrote: ↑1 year agoVotes: void_nothing, JovialJovian
Zarakkakka, Den's Bully
Legendary Creature - Goblin Warrior (Rare)
Double Strike
As Zarakkakka, Den's Bully enters the battlefield or deals combat damage to a player, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
At the beginning of each opponent's end step, if they didn't cast a card named with Zarakkakka, Zarakkakka deals damage to that player equal to twice its power. Otherwise, each player discards their hand, then draws seven cards.
5/5
IIW: 5/5 Double Strike
JovialJovian wrote: ↑1 year agoIb Halfheart, Goblin Strategist
Legendary Creature - Goblin
At the beginning of each combat, Goblins you control gain first strike if a Goblin you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"Everybody copy what Furt is doing!" -Ib Halfheart
2/2
vote: netn10, void_nothing
IIW: Lasagna, interpret however you'd like.