Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Alright, tomorrow is the day or me to return to work.
DCC Scoreboard
Rithaniel 50 (+2)
RattingRots 41 (+7)
void_nothing 39 (+1)
bravelion83 36 (+3)
netn10 35 (+4)
Riria 14 (+1)
wren 1
RattingRots 41 (+7)
void_nothing 39 (+1)
bravelion83 36 (+3)
netn10 35 (+4)
Riria 14 (+1)
wren 1
void_nothing wrote: ↑1 year agoVotes: bravelion83, Rithaniel
Cunning Guiser
Creature - Goblin Rogue (R)
Double strike, trample
: Until end of turn, Cunning Guiser becomes a Faerie Rogue with base power and toughness 3/3 and "Whenever this creature deals combat damage to a player, draw a card." Activate only during your turn and only once per turn.
1/1
bravelion83 wrote: ↑1 year agoVotes: netn10 (very clever, I love it!), RattingRots
HM: void_nothing
Last one in the cycle.
Emerald Ignitionorigin of the cycleShowHideThe whole cycle was my own response to the desparking in MAT. They wanted to take away sparks from planeswalkers? Well, I've honestly hated it. So I went like: no, let's give them to some creatures instead! This was my way to do that. It ended up too wordy mechanically, I know it, but I really wanted to do it.
Enchantment — Aura (R)
Hexproof
Enchant creature you control
As Emerald Ignition enters the battlefield, remove all counters from enchanted creature, then put X loyalty counters on it, where X is its mana value.
Enchanted creature becomes a green planeswalker with "+2: Target creature gets +2/+2 until end of turn", "-3: Create a 3/3 green Beast creature token with trample", and "-11: For each creature you control, that creature deals damage equal to twice its power to your choice of an opponent or a creature, planeswalker, or battle an opponent controls."
Rithaniel wrote: ↑1 year agoVotes: void_nothing, RattingRots
Teumia, Destined to Dash
Legendary Creature - Elder Fox M
Indestructible, reach
Creatures you control get +1/+3 and have vigilance as long as you control both a Forest and a Plains.
Creatures you control have "Whenever this creature deals damage to a player, draw a card" as long as you control both an Island and a Mountain.
Whenever you block with exactly one creature during combat, that creature can't be blocked the next time it attacks.
3/6
netn10 wrote: ↑1 year agoVotes: bravelion83, Riria
Noyman, Custody Manager
Legendary Creature - Cat Soldier (Mythic)
When Noyman enters the battlefield, each player assigns all of their creatures into a row.
Players can't move their creatures in the row.
Creatures can enter the battlefield only at the leftmost or rightmost of the row.
Whenever a creature dies, attach a Witness Protection token copy to its neighbours not named Noyman, Custody Manager.
2/2
RattingRots wrote: ↑1 year agobravelion83, netn10
Aether Erasure
Instant (U)
Return target spell to its owner's hand. Then that player discards a card.