Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
My brain does this thing where it rules out possibilities before I've honestly considered them. I hate it when it does that.
DCC Scoreboard
Rithaniel 48 (+2)
void_nothing 38 (+6)
RattingRots 34 (+2)
bravelion83 33 (+3)
netn10 31 (+2)
Riria 13 (+2)
wren 1 (+1)
void_nothing 38 (+6)
RattingRots 34 (+2)
bravelion83 33 (+3)
netn10 31 (+2)
Riria 13 (+2)
wren 1 (+1)
bravelion83 wrote: ↑1 year agoVotes: void_nothing, netn10
Foreseen Victory
Enchantment (R)
At the beginning of your upkeep, choose one that hasn't been chosen. If you can't, you win the game.
• Creatures you control can't be blocked this turn.
• Creatures your opponents control get -4/-0 until your next turn.
• Scry 3.
• Draw two cards.
Everybody knew who would have won the fight before it even began.
SPOILERShowHideI was talking about the ESC yesterday. In the end, Loreen won for Sweden. Everybody knew she would have won since her participation in the contest was announced like a couple months ago. This card has been born out of her very foreseeable victory. I'm not saying it wasn't deserved, even if I liked other songs more. I'm just saying it was obvious that she would have won. I believe she's now become one of the very few people to have achieved the big accomplishment of having won the ESC twice in her life. She had already won in 2012 if I recall correctly, or anyway around that time.
netn10 wrote: ↑1 year agoVotes: void_nothing, bravelion83
Oona's Researcher
Creature - Faerie Wizard (Rare)
Flash
Flying
, : Put a stun counter on Oona's Researcher.
Whenever a stun counter is removed from Oona's Researcher, draw a card.
"Thievery of petty dreams isn't enough; we must enrich the dreams even more."
2/2
Wren wrote: ↑1 year agoVotes: bravelion83, Rithaniel
Cavalier of All
Legendary Creature - Elemental Knight (M)
Vigilance, Flying, Lifelink
When Cavalier of All enters the battlefield, you may sacrifice a permanent. Destroy target permanent of the same type an opponent controls.
When Cavalier of All dies, you may exile it. If you do, reveal the top five cards of your library. You may put X of those cards in your hand, where X is the number of colours among cards revealed this way. If you don't, choose a card type. Target player loses X life, where X is the number of cards of the chosen card type in your graveyard.
6/6
Riria wrote: ↑1 year agoVotes: void_nothing, RattingRots
Friendship is Magic
Enchantment (R)
Creatures you control have vigilance and get +0/+X, where X is the number of creatures you control.
Whenever two or more creatures you control block the same attacking creature, create a 2/2 white and green Horse creature token.
Rithaniel wrote: ↑1 year agoVotes: bravelion83 (I had to vote for one of these), RattingRots
Theii and Araakyl
Legendary Creature - Dryad Horror M
: Exile a creature card from your graveyard. Creatures you control gain all abilities of that card until end of turn. Activate only once each turn.
: Create three 1/1 Spawn creature tokens that are white, blue, black, and red. Those tokens have "When this creature deals combat damage to a creature, put a numb counter on that creature. It loses all abilities and has base power and toughness 1/1 as long as it has a numb counter on it." Activate only as a sorcery and only once each turn.
At the end of each turn, gain control of each creature with no abilities.
Theii is a traitor to the natural world, but even she resists Araakyl.
3/10
void_nothing wrote: ↑1 year agoVotes: Riria, Rithaniel
Fell Bear
Creature - Bear Horror (R)
Protection from Spirits
: Fell Bear gains undying until end of turn.
: Fell Bear gains hexproof until end of turn.
, : Fell Bear deals damage equal to its power to target creature or planeswalker.
2/2
RattingRots wrote: ↑1 year agovoid_nothing, Riria
Orzhov Sacrament
Sorcery (U)
Choose one --
-You draw two cards and lose 2 life.
-You draw a card and gain 2 life.