The DCC - May 6th, 2023

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Rithaniel
Posts: 2813
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Post by Rithaniel » 1 year ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



The semester is done. Now begins the break before Summer.



DCC Scoreboard



void_nothing 16 (+1)
Rithaniel 11 (+2)
bravelion83 9 (+2)
netn10 8 (+1)
RattingRots 6 (+1)
Riria 6 (+5)
bravelion83 wrote:
1 year ago
Votes: Rithaniel, void_nothing
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Riria - This card just doesn't work in the current rules for several reasons. First, extort is not an activated ability, so you can't say "activate extort". It's a triggered ability that requires an optional payment (see rule 702.101 as of MOM), so it would need a much more complicated wording to work as clearly intended. Maybe a way would be to say "rather than pay the extort cost for spells you control" and then define the "extort cost" in the CR as the optional cost in the triggered ability. Anyway, I see no easy way to have it work under current rules that is also elegant enough to be printed on an actual card. Second, the other ability is also at the very least worded wrongly. I'm not even sure the game can recognize that a spell has a specific line of text (which should have X in mana tags by the way), and the last part is ambiguous: is one more payment (of what?) required or they cost 1 more to cast? In the latter case, the one that I just used would be the correct wording: "Spells ... cost 1 more to cast."

RattingRots - Here too the templating is wrong, in particular the use of the word "copy", that has a specific meaning in Magic. Also, you don't "make additional choices", you "choose additional modes". So, in the end, the first line should have read "Choose one. For each card named Gathering Flames in your graveyard, you may choose an additional mode."
Trainee's Kick W{U/R}
Enchantment — Aura (U)
Flash
Enchant creature
Enchanted creature gets +2/-2.
When Trainee's Kick is put into a graveyard from the battlefield, you gain 2 life and draw a card.
"Each new technique you learn is more knowledge to you and more hurt to your enemies."
—Yan Zun, Jeskai trainer
netn10 wrote:
1 year ago
Votes: RattingRots, Riria

The Right Tool W
Sorcery (Common)
Choose equipment or aura. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
RattingRots wrote:
1 year ago
bravelion83, Riria (wording needs to be cleaned up but I'm not sure what the cleanest way to do that is, nice idea either way)

Gathering Storm 1U
Instant (C)
Choose X, where X is 1 plus the number of cards named ~ in your graveyard --
-Return target creature to its owner's hand.
-Return target artifact to its owner's hand.
-Return target enchantment to its owner's hand.
-Return target spell to its owner's hand.
void_nothing wrote:
1 year ago
Votes: Riria (although there are definitely wording issues I like idea), Rithaniel

A single presentation on... a topic I haven't even heard of... seems simple enough. You got this!

Leysapper Goo 4R
Creature - Ooze (R)
Trample
When Leysapper Goo enters the battlefield, choose target land. Put a +1/+1 counter on Leysapper Goo for each land on the battlefield that shares a land type with that land (including itself). Then destroy that land.
0/1
Rithaniel wrote:
1 year ago
Votes: bravelion83, netn10

Nelade, Jumeri High Arbiter
Legendary Creature - Human Advisor R
Vigilance
Whenever you draw a card for the first time each turn, you may discard two cards. When you do, draw three cards.
At end of combat, you may pay . When you do, each player who controls a creature that attacked or blocked this turn draws a card.
"I understand your anger, but do not let it drive you."
2/6
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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bravelion83
OTJ MCC going on now
Posts: 4194
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Location: Florence, Italy

Post by bravelion83 » 1 year ago

Votes: netn10, RattingRots (yes, this wording also works)

Soul's Engineer 3GU
Creature — Merfolk Shaman (R)
When Soul's Engineer enters the battlefield, create a 1/1 blue Merfolk creature token.
1{G/U}, T, Sacrifice another Merfolk: Create a 2/2 green Bear creature token.
2{G/U}, T, Sacrifice a Bear: Create a 3/3 green Rhino creature token with trample.
3{G/U}, T, Sacrifice a Rhino: Create a 4/4 blue Elemental creature token with flying and trample.
3/3
Author of the MCC Guidelines and FAQ. | The June MCC is ongoing. Theme is OTJ. Most recent thread: Round 2. Design deadline on the 15th.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
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DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Rithaniel
Posts: 2813
Joined: 5 years ago
Pronoun: he / him

Post by Rithaniel » 1 year ago

Votes: bravelion83 (this is probably one of my favorite mana combinations), void_nothing

Figuring out how some combinations of hybrid mana symbols should be ordered is tricky.

Elthreod, Burning Marrow
Legendary Creature - Skeleton Soldier M
Lifelink
Elthreod can't be blocked as long as you control both an Island and a Swamp.
Elthreod has double strike as long as you control both a Mountain and a Plains.
Whenever Elthreod deals combat damage to a player, it deals that much damage to each creature and planeswalker that player controls.
2/5
Last edited by Rithaniel 1 year ago, edited 4 times in total.
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

netn10
Posts: 4114
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 1 year ago

Votes: bravelion83, Rithaniel

Vizkopa Takeover 2WW
Enchantment (Mythic)
When Vizkopa Takeover enters the battlefield, each player creates six treasures.
Players can't activate mana abilities of nontreasure permanents.
At the beginning of each end step, if any player doesn't control any treasure, sacrifice Vizkopa Takeover and each of that player's opponent draws three cards.

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RattingRots
Pathological Scryer
Posts: 703
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Post by RattingRots » 1 year ago

netn10, void_nothing

Gathering Might W
Instant (C)
Choose X, where X is 1 plus the number of cards named ~ in your graveyard --
-Put a +1/+1 counter on target creature
-Put a +1/+1 counter on target artifact
-Put a +1/+1 counter on target enchantment
-Put a +1/+1 counter on target land
For Sale: Boots of +2 intellect. Never worn.

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void_nothing
Undersea Emperor
Posts: 15438
Joined: 5 years ago
Answers: 127
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Location: Lodrux, Arakanta

Post by void_nothing » 1 year ago

Votes: RattingRots, Rithaniel

Gravechained Highwayman 2B
Creature - Zombie Giant Rogue (C)
Trample
When Gravechained Highwayman enters the battlefield, sacrifice a nonenchantment permanent.
3/4
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