Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I've been playing Clue this evening.
DCC Scoreboard
Sagharri 60 (+5)
Rithaniel 54 (+5)
netn10 52 (+1)
bravelion83 44 (+2)
folding_music 30 (+2)
archemediesx 25 (+3)
JovialJovian 4
void_nothing 1
Rithaniel 54 (+5)
netn10 52 (+1)
bravelion83 44 (+2)
folding_music 30 (+2)
archemediesx 25 (+3)
JovialJovian 4
void_nothing 1
folding_music wrote: ↑5 days agovotes: Sagharri, Rithaniel
The Morad Way
Legendary Land
: Nonartifact creatures you control become Dryads in addition to their other creature types until end of turn.
: Dryads you control become Forests in addition to their other types until end of turn.
The hastily-planned city had left room for strips of greenery, shrouded brooks and avenues of trees. The leylines had seen to that.
Sagharri wrote: ↑5 days agoVotes: folding_music, Rithaniel
Aetherleech Ticks
Enchantment - Aura (U)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
At the beginning of your upkeep, you get .
Pay : Untap enchanted permanent.
Designs inspired by the remains of Phyrexian forces have created another headache for the Consulate.
netn10 wrote: ↑5 days agoVotes: Rithaniel, archemediesx
Sit of the Senate
Land (Rare)
Sit of the Senate enters the battlefield tapped unless you control a basic Plains and a basic Island.
: Add or .
Forecast — , Reveal Sit of the Senate from your hand: Until the end of your next turn, White spells you cast cost less to cast, blue spells you cast cost less to cast and spells your opponents cast cost more to cast. (Activate only during your upkeep and only once each turn.)
bravelion83 wrote: ↑4 days agoVotes: Sagharri, Rithaniel
I've tried making a faction mechanic for each of the factions of Kolyfar. I'll go in reverse order as the previous cycle. I've already presented the faction to you so I won't do that again.*
EDIT: I forgot to specify that "decree" is an ability word for the trigger condition: "Whenever you cast a spell during another player's turn, (EFFECT)". That's possible with instants and spells with flash.
*What I will do instead is briefly explaining what each mechanic does, as I've just done..
Champion of the Lawful Eye
Creature — Rhino Advisor (R)
Vigilance
When Champion of the Lawful Eye enters, return target card that's a creature with power 2 or less, an instant, or a sorcery from your graveyard to your hand.
Decree — Whenever you cast a spell during another player's turn, up to one target creature that player controls can't attack until your next turn.
, , Pay 2 life: Scry 2, then draw a card. Activate only as a sorcery.
4/4
Rithaniel wrote: ↑4 days agoVotes: folding_music, archemediesx
Motivation
Sorcery R
Creatures you control gain first strike and trample until end of turn.
-----
Realization
Sorcery R
Until end of turn, whenever a creature you control deals combat damage to a player, draw a card.
-----
Merge (You may cast both halves of this card as one for its merge cost.)
archemediesx wrote: ↑4 days agoVotes: bravelion83 , Sagharri
Soya-Street Shinobi
Creature – Human Ninja Rogue (U)
Ninjutsu ( : Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Brewhaha — Whenever Soya-Street Shinobi deals combat damage to a player, surveil X, where X is the number of Rogues you control. If Soya-Street Shinobi is euphoric, instead look at the top X cards of your library, put one of them into your hand and the rest into your graveyard.
Ninjas love to party, but only from the shadows.
2/2
kwanyeegor-ii wrote: ↑4 days agobravelion83 archemediesx
Processional Mummy
Creature - Zombie (Rare)
Processional Mummy enters the battlefield with a +1/+1 counter on it.
Whenever a creature enters the battlefield under your control, if it entered from a graveyard, you cast it from a graveyard, or you embalmed, eternalized, or encored it, put a number of +1/+1 counters on that creature equal to the number of +1/+1 counters on Processional Mummy, then put a +1/+1 counter on Processional Mummy.
0/0