The Great Creature Type Challenge, Day 32 - Boar

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void_nothing
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Post by void_nothing » 1 year ago

Type of the Day: Boar

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 76 (+4)
slimytrout 72 (+1)
Ink-Treader 72 (+2)
Subject16 64 (+1)
Henlock 57 (+0)
void_nothing 57 (+1)
netn10 52 (+2)
OneAndOnly 40 (+0)
lookingupanddown 37 (+0)
kwanyeegor-ii 21 (+5)
MonoRedMage 15 (+0)
JovialJovian 5 (+0)

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Note of the Day:

OneAndOnly is on probation (4 days left) for failing to vote. They may still enter during their probation and their cards can still earn points.

slimytrout is on probation (4 days left) for failing to vote. They may still enter during their probation and their cards can still earn points.

Yesterday's Submissions:

(Yesterday's Type: Blinkmoth)
ApocalypseChive wrote:
1 year ago
votes: netn10, kwanyeegor-ii

Migrating Blinkmoths 2UU
Artifact Creature - Blinkmoth (R)
Flying
When Migrating Blinkmoths enters the battlefield, until end of turn, each noncreature artifact you control becomes a 1/1 Blinkmoth artifact creature with flying.
Whenever you attack with one or more artifact creatures, draw a card, then scry 2.
2/2
void_nothing wrote:
1 year ago
Votes: ApocalypseChive, slimytrout

Drossmolt Inkmoths 3B
Artifact Creature - Phyrexian Blinkmoth (R)
Flying
At the beginning of your precombat main phase, if you control an artifact land, you lose 3 life and add BBB.
At the beginning of each opponent's precombat main phase, if that player controls an artifact land, they get a poison counter and exile three cards from their graveyard.
Moriok converts enacted rituals to the vicious inkmoths of the Mephidross, believing they could thus ascend to become Steel Thanes.
3/3
lookingupanddown wrote:
1 year ago
Vote: kwanyeegor-ii, void_nothing

Blinkmoth Cluster 4
Artifact Creature - Blinkmoth Egg
Defender
At the beginning of your end step, put a charge counter on Blinkmoth Cluster.
Whenever Blinkmoth Cluster is dealt damage, you may remove up to that many charge counters from it. If you do, create that many 1/1 colorless Blinkmoth artifact creature tokens with flying.
: Add two mana in any combination of colors. Put a charge counter on Blinkmoth Cluster.
0/5
netn10 wrote:
1 year ago
Votes: kwanyeegor-ii, ApocalypseChive

Wandering Blinkmoths
Artifact Creature Land - Blinkmoth (Rare)
Flying, haste
At the beginning of each player's upkeep, that player gains control of Wandering Blinkmoths.
T: Add C.
1, T: Put a +1/+1 counter on target Blinkmoth creature you control.
1/1
Ink-Treader wrote:
1 year ago
Vote: ApocalypseChive, Subject16

Trovedrifter Blinkmoth 2U
Artifact Creature - Blinkmoth (U)
Flying
When Trovedrifter Blinkmoth enters the battlefield or deals combat damage to a player, you may return target artifact card from your graveyard to your hand.
It flutters where power dwells.
1/1
Subject16 wrote:
1 year ago
Ink-Treader, kwanyeegor-ii

Inkmoth Swarm 7BB
Artifact Creature — Phyrexian Blinkmoth (R)
Affinity for Spheres, Mites, and Locuses (This spell costs 1 less to cast for each Sphere, Mite and/or Locus you control.)
Flying, menace
Whenever a Sphere, Mite, or Locus enters the battlefield under your control, each opponent sacrifices a creature or planeswalker.
'We used to dance under their light. Now we dare not step into it."
—Kara Vrist, resistance spymaster

4/4
slimytrout wrote:
1 year ago
kwanyeegor-ii, ApocalypseChive

Blinkmoth Hive 2
Artifact Creature - Blinkmoth (R)
Flying
Metalcraft - Unless you control three or more artifacts, Blinkmoth Hive is an artifact land. (It's not a creature.)
Whenever a Blinkmoth creature you control attacks, it gets +1/+1 until end of turn.
T: Add c.
1/1
OneAndOnly wrote:
1 year ago
Votes Ink-Treader, netn10
.
Ghostwing Flitter - cccc
Artifact Creature - Blinkmoth Bird
Affinity for flying creatures
Flying
2/3
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ApocalypseChive
Posts: 336
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Post by ApocalypseChive » 1 year ago

votes: netn10, Subject16

Inosuke Hashibira 2RG
Legendary Creature - Human Boar Warrior (R)
Double strike
Chototsu Moshin - Inosuke must be blocked by a creature with the highest power among creatures defending player controls if able.
King of the Mountains - Whenever Inosuke is blocked by a creature with greater power, put a +1/+1 counter on Inosuke.
3/3

netn10
Posts: 4116
Joined: 4 years ago
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Post by netn10 » 1 year ago

Votes: slimytrout, Subject16

Feast of Champions 3GG
Creature - Boar (Uncommon)
Successful Raid - 2G, Sacrifice Feast of Champions: You gain 10 life and you put two counters on on each creature you control. Activate this ability only each each creature you control attacked this turn and survived combat.
4/4

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JovialJovian
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Post by JovialJovian » 1 year ago

vote: lookingupanddown, slimytrout

Tiller Swine 4GG
Creature - Boar (C)
Vigilance
When Tiller Swine enters the battlefield, surveil 3, then you may put any number of land cards from your graveyard onto the battlefield.
5/5

Ink-Treader
Posts: 1595
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Post by Ink-Treader » 1 year ago

Vote: void_nothing, Subject16

Rot Rooter 2B
Creature - Zombie Boar (U)
Menace
B, T: Choose target creature card in your graveyard. You may exile it and put two +1/+1 counters on Rot Rooter. If you don't, return that card to your hand instead.
"No, you can't eat that body either. Next one, I promise."
-Maaka, Urborg witch

2/2

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void_nothing
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Post by void_nothing » 1 year ago

Votes: ApocalypseChive, Subject16

Noondark Sow WBG
Creature - Boar Spirit (R)
Lifelink, haste
At the beginning of each end step, put a +1/+1 counter on each Boar, Goat, Horse, Ox, and Sheep creature you control for each land you controlled that was put into a graveyard fom the battlefield this turn.
3WBG, Sacrifice a land: Return target creature card from your graveyard to the battlefield.
3/3
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slimytrout
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Post by slimytrout » 1 year ago

Ink-Treader, lookingupanddown

Mwonvuli Warthog 1GG
Creature - Boar (U)
Trample
Whenever Mwonvuli Warthog becomes the target of a spell or ability, you may pay 1. If you do, it phases out.
"Hunters who enter my domain will leave either hungry or not at all."
-Jolrael, empress of beasts

3/3

Henlock
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Contact:

Post by Henlock » 1 year ago

Slimytrout, oneandonly

Boar Amok
Creature - Boar (u)
If an instant or sorcery spell would increase Boar Amok"s power by any amount, it increases it by double that amount instead.
3/3

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Votes: Subject16, slimytrout

Old Tusker 2GG
Creature - Boar (Uncommon)
Trample
Whenever a creature dealt damage by Old Tusker dies, put a +1/+1 counter on Old Tusker.
Even the faeries know to avoid an elderly boar. Swine that survive that long do so for a reason.
4/3

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MonoRedMage
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Post by MonoRedMage » 1 year ago

Votes - lookingupanddown, netn10

Territorial Shoat 4R
Creature - Boar {U}
Skulk
Renown 3
When Territorial Shoat becomes renowned, create a 2/2 green Boar creature token, then Territorial Shoat deals damage to any target equal to the number of Boars you control.
1/3

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