Kasla: Turbo Convoke

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Hawk
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Post by Hawk » 1 year ago

I preordered the full set of MoM Precons (mostly for Planechase), but Kasla strikes me as one Commander I might want to actually build around. Six mana is a ton for a commander, but good deckbuilding might just allow us to reliably slam a turn 3 or 4 Kasla which is totally absurd. Punching stuff into a hypergeometric calculator and respecting my budget, I figure a deck with Sol Ring + 29 additional cards in the following categories can drop T3 Kasla 70 % of the time:

- 0 mana creatures
- 1 mana creatures
- 2 mana creatures that generate a token or 2 MV spells that generate two tokens.

From there you just run as many convoke spells as possible and go off possibly storming off? I dunno, just tinkering to start.
Rock the Kasla
Approximate Total Cost:

How does this deck win? Search me - is jamming a turn 3 Kasla not a win condition? For real though, open to ways for this deck to actually win games.

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