Today's Challenge:
Splashy Limited Bombs (i.e. Cards that are extremely powerful in Draft or Limited without needing to be built around)
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat Aug 31, at which time the points will reset for the next month). The top overall scorer(s) at the end of this period will be the winner(s).
void_nothing: 5 (3)
slimytrout: 5 (2)
Henlock: 5 (2)
Subject16: 4 (4)
Raptorchan: 4 (1)
starjake: 3 (3)
folding_music: 2 (2)
Krishnath: 2 (1)
ForestsCarl: 0
kwanyeegor-ii: 0
.::Yesterday's Submissions::.
Legend wrote:Wish Upon a Star
Sorcery (M)
You may choose a legendary card you own from outside the game, reveal that card, and put it into your hand. Exile Wish Upon a Star.
IIW: defender and haste on the same card
starjake wrote:Looming Wish
Sorcery (M)
You may choose a card you own from outside the game. If it isn't already exiled, exile it, and if it doesn't have suspend, it gains suspend. Put 2 time counters on it. As long as it remains exiled, it has ": Put a time counter on this card. Only an opponent may activate this ability." (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, its owner casts it without paying its mana cost. If it's a creature, it has haste.)
IIW: Bonds (the dual-guild "Bond of _____" cards from War of the Spark)
folding_music wrote:Migration Tube
Artifact (R)
, : You may choose a Fish card you own from outside the game, reveal that card, and put it onto the battlefield. It gains haste.
IIW: manlands
Subject16 wrote:Ajani's Plea
Sorcery (R)
Choose one -
• Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library.
• You may choose an Ajani planeswalker card you own from outside the game, reveal that card, and put it into your hand.
"Our bonds span across entire worlds. When I call, they will answer."
IIW: One-drop uncommons
Raptorchan wrote:Last Wish
Sorcery (R)
You may choose a card you own from outside the game and put it into your hand. At the beginning of the next end step, you lose the game. Exile Last Wish.
IIW : 1/1 creatures
slimytrout wrote:Infernal Wish
Sorcery (R)
Kicker - Discard your hand. (You may discard your hand in addition to any other costs as you cast this spell.)
Reveal a card from your hand, then you may choose a card you own from outside the game with the same name as that card, reveal it, and put it into your hand. If Infernal Wish was kicked, instead you may choose a card you own from outside the game and put it into your hand.
IIW: "You win the game"/"Target player loses the game"
Krishnath wrote:Sarkhan's Call
Sorcery (M)
You may choose a Dragon creature card you own from outside of the game and put it onto the battlefield. It gains haste. Exile it at end of turn.
IIW: All that glitters...
Henlock wrote:Zeal of Runes
Sorcery (R)
Choose a color. You may choose a card you own from outside the game with one or more instances of that color word in its rules text, reveal that card, and put it into your hand.
IIW: A new hatebear
BOVINE wrote:Last Wish Effort
Instant (M)
The next time you would lose the game this turn, instead you may choose a card you own from outside the game, reveal that card, and put it on top of your library. Shuffle all cards you own from all zones into your library then reveal the top card of your library. If you reveal a card with the same name as the first card this way, you win the game.
IIW: Zombie apocalypse vehicles
void_nothing wrote:Huckster's Duplication
Enchantment (R)
At the beginning of your upkeep, reveal a card from your hand. If you do, you may choose a card you own with the same name as that card from outside the game, reveal it, and put it into your hand.
IIW: Common Angels
kwanyeegor-ii wrote:Minor Wish
Sorcery (R)
You may choose a card you own from outside the game with converted mana cost 1 or less, reveal that card, and put it into your hand.
IIW: Gods