Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Working hard on my MCC judgments, I've taken a pause specifically to post this thread. I'll go back to the MCC as soon as this is posted. (I'm writing this in my local Word file before pasting it as the daily thread.)
DCC Scoreboard
netn10 68 (+5)
wizyard 63 (+1)
bravelion83 56 (+2)
Rithaniel 50 (+5)
void_nothing 45 (+2)
marioguy3 38 (+2)
Riria 35 (+3)
RattingRots 31
Levin 12
kwanyeegor-ii 6
WhiteBorderStoneRain 3
MonoRedMage 2
wizyard 63 (+1)
bravelion83 56 (+2)
Rithaniel 50 (+5)
void_nothing 45 (+2)
marioguy3 38 (+2)
Riria 35 (+3)
RattingRots 31
Levin 12
kwanyeegor-ii 6
WhiteBorderStoneRain 3
MonoRedMage 2
wizyard wrote: ↑1 year agovoid_nothing, netn10
trying a speculative variant of Battle cards today that involves a kinda life bidding mechanic
Battle for the World Tree of Kaldheim
Battle (M)
Whenever a creature enters this battle, its controller may draw a card.
//////Rules of BattleShowHideBattle cards are two-faced cards that begin on their horizontal/portrait view Battle face. Each battle has a permanent card on its other face representing what the battle is being fought over.
After you cast a Battle spell and it resolves, put it in the command zone, physically placing it between you and an opponent of your choice. Pay any amount of life and put that many control counters on your side of the battle, also put any number of creatures you control into the battle on your side, physically placing them next to the battle on your side. Then the chosen opponent does the same for their side.
You may have creatures that enter the battlefield under your control enter on your side of the battle. The chosen opponent may do the same for their side.
Creatures in a battle can only attack the other side and can only block creatures in that battle. Damage dealt to either side of the battle removes that many control counters from that side.
A player wins the battle if the other player has no control counters on it. If both players have no control counters on it, exile the battle.
As a player wins the battle, that player removes all control counters from their side and gains that much life, then turns the battle over and puts the permanent card on its other face onto the battlefield under their control.
The World Tree of Kaldheim
Legendary Land (M)
: Add one mana of any color for each nonland permanent you control.
bravelion83 wrote: ↑1 year agoVotes: marioguy3, RIthaniel
HM: netn10
Blessing of the Peace God
Instant (R)
Blessing of the Peace God costs less to cast for each target beyond the first.
Choose up to three target creatures. Distribute a +1/+1 counter, an indestructible counter, and a hexproof counter among them.
Riria wrote: ↑1 year agoVotes: netn10, void_nothing
Agrippa's Trilemma
Instant (R)
Choose one:
- You get an emblem with "At the beginning of your upkeep, create a 1/1 white Infinitism creature token."
- Create a 1/1 white Coherentism creature token with "When this dies, create a copy of it."
- Create a 1/1 white Foundationalism creature token with indestructible and protection from everything.
netn10 wrote: ↑1 year agoVotes: Rithaniel, bravelion83
Walker of Forbidden Path
Creature - Phyrexian Monk (Rare)
Prowess
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
"The Jeskai are fools, walking blindly into incompleate paths that will lead them nowhere. I am Hers, and I walk with confidence towards heavenly destiny."
1/1
void_nothing wrote: ↑1 year agoVotes: netn10, Rithaniel
Pinions of Fire
Instant (C)
Pinions of Fire deals 3 damage to target creature without flying. If you control a Dragon, Manticore, or Phoenix, Pinions of Fire deals 6 damage to that creature instead.
Out of the sky comes a blazing strike.
Rithaniel wrote: ↑1 year agoVotes: netn10, Riria
Mote of a Dead God
Creature - Eldrazi Incarnation R
Mote of a Dying God's power and toughness are each equal to your devotion to colorless. (Each in the mana costs of permanents you control counts toward your devotion to colorless.)
"Kozilek is dead. However, Kozilek had more than just a will. Death alone cannot erase an eldrazi's self. They have other things, less natural things, for which death is a non sequitur."
—Nova Yeht, the Ancient
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