.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
JovialJovian 30
Ink-Treader 25 (+1)
void_nothing 22 (+1)
netn10 17 (+1)
kwanyeegor-ii 13 (+6)
wizyard 3 (+3)
Levin 2
haywire 2 (+2)
.::Note of the Day::.Ink-Treader 25 (+1)
void_nothing 22 (+1)
netn10 17 (+1)
kwanyeegor-ii 13 (+6)
wizyard 3 (+3)
Levin 2
haywire 2 (+2)
.::Yesterday's Submissions::.
"Whenever an opponent draws a card"
JovialJovian wrote: ↑1 year agovote: haywire, kwanyeegor-ii
Iron Mask
Artifact (R)
Whenever an opponent draws a card, other than the first one they draw on each of their draw steps, Iron Mask deals damage to that player equal to the number of cards in their hand minus four. This ability triggers only once each turn.
: Each player draws a card.
IIW: Under-costed cards with downsides
Levin wrote: ↑1 year agohay, kwan
Nine Gates
Land – Gate (R)
~ enters the battlefield tapped.
Indestructible, Hexproof
Whenever an opponent draws a card, if they have drawn three or more cards this turn, they may discard a card. If they don't, put a * counter on ~.
, :Add .
, , Remove nine * counters from ~: Choose a player. They lose the game.
IIW: " loses the game"
Ink-Treader wrote: ↑1 year agoVote: wizyard, kwanyeegor-ii
Aspiring Thought
Instant (U)
Draw a card.
Whenever an opponent draws a card other than the first card they draw during each of their turns, you may cast Aspiring Thought from your graveyard. If you do, exile it as it resolves.
I want to know more than anyone.
IIW: Good fortune
void_nothing wrote: ↑1 year agoVotes: wizyard, kwanyeegor-ii
Fallaji Magnates
Creature - Human Rogue (R)
Ward - Pay 3 life.
Whenever an opponent draws a card, create a tapped Powerstone token.
When Fallaji Magnates dies, it deals damage to any target equal to the number of artifacts you control.
3/3
IIW: Distribute counters
haywire wrote: ↑1 year agovotes: kwanyeegor, void_nothing
Beacon of Shredded Mind
Enchantment - Aura Curse {M}
Enchant player
Each permanent enchanted player controls has "Whenever an opponent draws a card, put a stun counter on this permanent unless you mill a card." (If a permanent with a stun counter would become untapped, remove one from it instead.)
... it appears that paranoid delusions infect the victim, rending their memory and paralyzing their decisions... - entry from "On Curses of the Mind, Vol IV"
IIW: repeatable token generation