And I like how the art takes "Vacuum" so literally
![Grin :grin:](./images/smilies/2-grin-fb.png)
I am glad to hear the RC is aware there are very, very few non-controversial answers to land ramp decks in the format. Most playgroups dislike Armaggedon effects because they are often misused to troll players and/or stall rather than used as a legitimate win condition. This has given players a free pass to play as many lands and ramp spells (in green) as they wish during gameplay because they know that, in a casual game, their lands are safe from harm. Even Fall of the Thran, a card that I finally thought would be a fair land hate card for the format, is controversial among some players. I really hope to see some of these "counterplays to land ramp" in the new decks. They did print a good answer to Voltron strategies this time, so fingers crossed!
I would love to see this list, because I also run one myself, and would like to compare how their experience and feedback from the format compare with my own perspective.
Deck | Power |
---|---|
Inferno | 5 |
Devoured by Dragons | 5 |
Midnight Hunt | 6 |
Hidden Dragon | 6 |
Chaos Reigns | 6 |
Draconic Onslaught | 7 |
1) They could certainly use more keyword mix. Being a Melvin I love it when WotC did that during Time Spiral.Rumpy5897 wrote: ↑4 years ago
- WOTC liaises with the RC when making new cards
- CAG was made to get more insight into the player base, with a consciously sampled range of mentalities (Rachel name-dropped as super spike, Shivam as super casual)
- CAG did not get votes in the banning, but got to curate a spreadsheet of problematic cards and partake in banning discussions (JLK and Adam Styborski name-dropped as anti-banning)
- Planeswalkers as commanders are great for flavour, but drag out games and are more structured, less wacky/buildaround
- Walker commanders from the commander sets got RC requested to not generate emblems, and to be mindful of Doubling Season
- RC EDH design desires: better red/white cards, interesting non-combat-related Boros decks, Feather as a good example; some counterplay to land ramp ("green is the best colour in the format - Sheldon); more "out there" legend designs
- The RC puts trust in the players' exploratory nature to keep the format from homogenising
Indeed he got as clos as gix did on killing urza but Multani save urza and help him planeswalker exactly where K'rrik was standingSefir wrote: ↑4 years agoI just wanted to say that lorewise, I consider Phyrexian agent K'rrik one of the best, smartest and darkest phyrexian villains (better than Volrath or Crovax f.e.) and the Time Streams one of the most underrated novels of all time. I am glad he is finally depicted in a card.
P.S. Of course the card has potential to be broken.
With the pattern that Wizards seems to follow, it is only a matter of time for the Demon to get his own card too.
Nah, I definitely see it, too.Rumpy5897 wrote: ↑4 years agoAm I crazy for picking up a bit of a Nielsen vibe off this piece of his, and Vivien's Arkbow?
That's what Sisay, Weatherlight Captain is for!JovialJovian wrote: ↑4 years agoIt's a bit unfortunate that Gerrard won't be able to lead a full weatherlight crew deck.
I personally would prefer they revert to "it" on planeswalkers as well. After all we are exiling the permanent/card which definitely is an "it" - while the character remains untouched. It also removes all kind of fantastic prejudice issues, because sapience is really a spectrum in fantasy. If you have a bear, you call it "it", but what if she's a legendary creature, a queen and wearing a crown? And don't get me started on eldritch abominations...