It was a very long game, so I'll just share the most salient points. I donated a couple of basics to Rashmi pretty early on since Alela got scary fast with some enchantment anthems and a handful of faeries. Rashmi played a
Glademuse on Turn 3 which helped me immensely for most of the game.
In the early to mid game I had a big
Realmwright/
High Tide/
Snap turn to play
Oath of Lieges, donate some lands and the oath, and just generally set up for big value. It was around that time that I played
Aura Fracture and made it clear to Alela which direction the faerie army better be headed.
Rashmi was doing Rashmi things and had built up a pretty darn big board of flash critters and value stuff like
Glademuse and
Tatyova, Benthic Druid, but had no way to deal with flyers. Both Rashmi and I were down to something like 17-18 life while Alela was close to 50, so it made sense for me to save Rashmi with a
Mandate of Peace after the faerie horde attacked and struck a tentative alliance to deal with Alela. I pulled the trigger on my
Aura Fracture after tapping all my lands on my next turn, blew up all of Alela's enchantments which included several
Etchings of the Chosen and
Spear of Heliod type effects and a
Sigil of the Empty Throne, then recovered and ramped big time with a
Planar Birth (I had cast
Chance earlier and pitched a fistful of basics, plus several discards to hand size). I had
Ensnare in hand to deal with the following Alela turn.
I did so and Rashmi took the all tapped Alela out with an
Overrun and was herself fearlessly tapped out in the face of my intensely threatening army of Zedruu,
Realmwright, and
Walking Atlas. I then promptly made one of the single stupidest misplays ever. Zedruu had drawn me something like 20 cards so far this game since I had donated several lands and the
Oath of Lieges to Rashmi and we had been playing nice with each other until now. Among the cards I had drawn were
Read the Runes and
Second Sunrise. I thought saccing all my lands to RtR then bringing them back for a mega ritual and draw spell would be nifty, so I did. . . but promptly sank ALL my mana into
instead of holding back
for the Sunrise. . . Ugh. . . I'm not very smart sometimes. So I had a full grip and like 4 tapped lands (a rav bounce and
Temple of the False God among them) but decided not to concede just yet.
I took a big hit, but got to untap. I cast
Knowledge Pool as a last ditch effort and hit nothing of note except for. . . Rashmi's
Coastal Breach! So that happened, and I also managed to get a
Hedron Crab out. Rashmi had to take a turn or two to rebuild and I was able to get
Aura Fracture,
Walking Atlas,
Oath of Lieges, and
Isolated Watchtower into play and start dumping every land I possibly could into play with an eye to pulling off another mass land sac and reanimation and milling Rashmi out with
Hedron Crab since her deck was around half gone. Rashmi blew up the
Knowledge Pool with a
Reclamation Sage since it only had junk in it at this point, and built up a board that threatened lethal the following turn.
I scryed on upkeep and, wouldn't you know it, there was
Mystic Retrieval. I floated all my mana, sacced all lands to
Aura Fracture, cast retrieval, and got back
Second Sunrise. I got back all my lands with Sunrise then
Mirrorweaved everything into
Hedron Crab, bringing me up to a total of two crabs. I then had exactly enough mana to flashback
Mystic Retrieval for
Second Sunrise, sac my lands, cast sunrise, and mill Rashmi out with the landfall triggers. Snazzy.
TL;DR - the deck is derpy and cool, and apparently resilient enough to survive some horrendous misplays. . . with some luck.