Creature Type ABCs

Henlock
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Post by Henlock » 1 year ago

Chromatic Hydra 4g
Creature - Hydra (u)
Sunburst, sunburst
Trample
0/0

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Dreadforge Augers 3BR
Artifact Creature - Hydra Horror
Menace
Dreadforge Augers enters the battlefield with +1/+1 counter on it for each artifact card in graveyards
1BR, , Remove X +1/+1 counters from Dreadforge Augers: Another target creature gets +X/-X until end of turn. If that creature would die this turn, exile it instead, then put a +1/+1 counter on Dreadforge Augers.
0/0

Henlock
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Post by Henlock » 1 year ago

Effigy of Many Maws 2
Artifact Creature - Hydra Construct (r)
As long as you don"t control another permanent named Effigy of Many Maws, Effigy of Many Maws isn"t a creature.
Double strike
, : Add X mana of any one color.
3/3

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folding_music
glitter pen on my mana crypt
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Post by folding_music » 1 year ago

oops, I thought we were still on C
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Custodi Council xww
Creature - Hydra Advisor
Flash
When Custodi Council enters the battlefield, prevent the next X damage that would be dealt to any target. For each damage prevented this way, put a +1/+1 counter on Custodi Council.
Sacrifice Custodi Council: You may vote an additional X times this turn, where X is Custodi Council's power.
0/1

lol

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Fen Horror -- XBG
Creature - Hydra {R}
Fen Horror enters the battlefield with X shield counters and X +1/+1 counters on it.
Remove a shield counter from Fen Horror: Fen Horror gets +1/+1 and gains trample until end of turn.
0/0

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Glade Hydra 3GG
Creature - Treefolk Hydra
Vigilance
Glade Hydra's power and toughness are each equal to the number of Forests you control.
2G, : Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Glade Hydra gains hexproof until end of turn.
*/*

Henlock
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Post by Henlock » 1 year ago

Heptawurm 7
Artifact Creature - Hydra Wurm (u)
Renown 7 (Whenever this creature deals combat damage to a player, if it isn't renowned, put seven +1/+1 counter on it and it becomes renowned.)
: Monstruosity 7 (If this permanent isn't monstrous, put seven +1/+1 counters on it and it becomes monstrous.)
Hydra spells and Wurm spells you cast cost less to cast as long as Heptawurm is monstruous and renowned.
7/7

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Ichorbrine Hydra -- XUG
Creature - Hydra {R}
Ichorbrine enters the battlefield with X +1/+1 counters on it.
When Ichorbrine enters the battlefield, distribute X stun counters among target creatures controlled by opponents.
Ichorbrine Hydra gets +1/+1 for each stun counter on a creature controlled by an opponent.
0/0

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Jund Devastator 4RG
Creature - Dragon Hydra
Flying. trample
Whenever a creature dies, put a +1/+1 counter on Jund Devastator. If you control that creature, put two +1/+1 counters on Jund Devastator instead.
Jund Devastator can't be blocked by creatures with lesser power.
4/4

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folding_music
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Post by folding_music » 1 year ago

Kalamity 9gu
Legendary Creature - Hydra
Kalamity enters the battlefield with a +1/+1 counter on it for each land on the battlefield.
As long as Kalamity is tapped, players can't activate the abilities of lands.
0/1

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Living-Waters Hydra -- XWG
Creature - Hydra {R}
Living-Waters enters the battlefield with X +1/+1 counters.
As long as your life total is more than half your starting life total, Living-Waters Hydra has defender.
Fateful Hour -- As long as your life total is 5 or less, Living-Waters Hydra has "Sacrifice Living-Waters Hydra: Gain one life for each +1/+1 counter on it."
0/0

Henlock
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Post by Henlock » 1 year ago

Manyfold Scourge 1g
Creature - Hydra (r)
A deck can have any number of cards named Manyfold Scourge.
Manyfold Scourge gets +1/+1 for each other creature named Manyfold Scourge you control.
At the beginning of each end step, if Manyfold Scourge is not a token, create X+1 tokens that are a copy of it, where X is equal to the number of creatures named Manyfold Scourge that died this turn. Only the ability of one Manyfold Scourge card can trigger each turn.
1/1

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Novablast Hydra 5GGWW
Creature - Hydra
Novablast Hydra enters the battlefield with X +1/+1 counters on it, where X is the number of nonland permanent types among permanents on the battlefield.
Whenever Novablast Hydra attacks, you may remove a +1/+1 counter from it and choose a nonland permanent type. If you do, destroy all other permanents with that type.
9/9

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JovialJovian
Captain, I object!
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Post by JovialJovian » 1 year ago

Ophidian Snarl XXRGW
Creature - Snake Hydra
Ophidian Snarl enters the battlefield with X +1/+1 counters on it.
Ophidian Snarl can't be blocked except by X or more creatures, where X is 1 plus the number of +1/+1 counters on it.
Ophidian Snarl can block an additional creature for each +1/+1 counter on it.
3/3

Henlock
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Post by Henlock » 1 year ago

Polykranos' Last Vestiges
Legendary Creature- Hydra Phenomena (m)
Trample
Ploykranos' Last Vestiges enters the battlefield with X +1/+1 counters on it.
Remove a +1/+1 counter from Polykranos' Last Vestiges: Add c
Remove a +1/+1 counter from Polykranos' Last Vestiges: Exile target card from a graveyard.
Remove a +1/+1 counter from Polykranos' Last Vestiges: Gain 1 life.
Whenever you draw a card, remove a +1/+1 counter from Polykranos' Last Vestiges.
0/0

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Quilltooth Hydra 4RG
Creature - Hydra Beast
Quilltooth Hydra enters the battlefield with X +1/+1 counters on it, where X is the number of counters among creatures you control.
1R, , Remove X +1/+1 counters on Quilltooth Hydra: Quilltooth Hydra deals X damage to each other creature and player.
1G, : Put a +1/+1 counter on Quilltooth Hydra. Activate only as a sorcery.
0/0

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folding_music
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Post by folding_music » 1 year ago

Rarefactor 3wu
Creature - Hydra
Ward -- Sacrifice a colorless permanent.
Whenever another nontoken permanent enters the battlefield, that permanent becomes the color of your choice. Put a +1/+1 counter on Rarefactor.
0/2

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dyd
Randomancer
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Post by dyd » 1 year ago

Selvala's Envoy 3gg
Creature - Hydra
Lieutenant — As long as you control your commander, ~ has reach and trample.
Your commander costs {1} less to cast for each time it's been cast from the command zone this game.
5/5

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void_nothing
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Post by void_nothing » 1 year ago

Tone Speaker XGGG
Creature - Turtle Hydra
Vigilance
Tone Speaker enters the battlefield with X +1/+1 counters on it.
3G, Remove a +1/+1 counter from Tone Speaker: Untap up to two target permanents. Draw a card.
3G, Discard a card, Tap two untapped permanents you control: Put two +1/+1 counters on Tone Speaker.
The unsung sages of Eldraine's wilds.
2/1

Tripline Hydra 6
Artifact Creature - Hydra Construct
Trample
As an additional cost to cast Tripline Hydra, tap any number of untapped creatures you control.
When you cast Tripline Hydra, tap up to X target artifacts and/or creatures, where X is the number of creatures you tapped to cast it.
Tripline Hydra enters the battlefield with a +1/+1 counter on it for each tapped artifact and tapped creature on the battlefield.
0/0

Tygloni, Tempest Eater XRGWU
Legendary Creature - Hydra
Lifelink, menace, hexproof
Tygloni enters the battlefield with a number of +1/+1 counters on it equal to X times the number of enchantments you control.
0/0
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Henlock
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Post by Henlock » 1 year ago

Underworld Hydra Xb
Creature - Hydra Horror (u)
Underworld Hydra enters the battlefield with six minus X -1/-1 counters on it.
When Underworld Hydra enters the battlefield, if it has no -1/-1 counters.on it, put six -1/-1 counters on target creature.
7/7

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void_nothing
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Post by void_nothing » 1 year ago

Vengeant Phytohydra 6G
Creature - Plant Hydra
Ward 1
When Vengeant Phytohydra enters the battlefield, it fights target nongreen creature an opponent controls. If that creature is blue or black, put three +1/+1 counters on Vengeant Phytohydra. If that creature is red or white, you gain 7 life.
Forestcycling 2
5/7

Voracious Crusher 1RG
Creature - Hellion Hydra
Reach
At the beginning of your upkeep, you may pay X, where X is Voracious Crusher's power. When you do, destroy up to one target artifact or enchantment with mana value X or less, then put a +1/+1 counter on Voracious Crusher.
3/3

Valorous Hydra XGG
Creature - Hydra
Valorous Hydra enters the battlefield with X +1/+1 counters on it.
Valorous Hydra has exalted for each +1/+1 counter on it.
WU: Choose a card type other than creature. Valorous Hydra gains protection from the chosen type until end of turn.
Each head bears its own sigil.
0/0
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Henlock
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Post by Henlock » 1 year ago

Wondrous Wyrm 6
Creature - Dragon Hydra (r)
Flying
Sunburst, Sunbust, Sunburst.
0/0

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Xanthic Hydra 2WW
Creature - Elemental Hydra
Vigilance
Xanthic Hydra enters the battlefield with a number of +1/+1 counters on it equal to the number of Deserts you control.
, Exile a Desert card from your graveyard: Create a Treasure token. Activate only during an opponent's turn.
A many-headed monstrosity guards the dunes, gilded in the burning sands.
0/0

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VariousBoots
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Post by VariousBoots » 1 year ago

Yotian Hydra
Artifact Creature - Hydra Regiment
Yotian Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Yotian Hydra, prevent that damage. Remove a +1/+1 counter from Yotian Hydra and create a 1/1 colorless Soldier artifact creature token.
0/0

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void_nothing
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Post by void_nothing » 1 year ago

Zaxara, the Extreme 2BGU
Legendary Creature - Nightmare Hydra
Protection from multicolored
Each cost you pay that includes X and/or X life costs 1 and/or 1 life less to pay.
T, Pay 3 life: Add three mana of any one color.
4/4

Zoneburner XUBRG
Creature - Hellion Hydra
Flash
First strike
Zoneburner enters the battlefield with X +1/+1 counters on it. When it does, choose X. You may choose the same one more than once.
• Target player exiles a card from their hand.
• Exile up to two target tokens.
• Target player exiles the top three cards of their library.
• Exile up to four target cards from a single graveyard.
3/3

Next: Mercenary
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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