3drinks wrote: ↑1 year agoRather we need to evaluate it when we draw it on t3 and how long it's dead in our hand because it's a multicolour giant spider. And right now rotwidow's claim to fame is it does what the commander does for a slight mana discount...at the expense of taking a deck slot rather than being in the command zone. And unlike the commander it doesn't make a board presence on ETB. I really do think this card is a tribal trap.
Firstly, I agree with Jemolk here. I do appreciate having something in my hand I can plan ahead for. Secondly, I'd like to offer a counter point to 3drinks. In other decks I would agree with the reasoning of 'dead early draw' but this is a graveyard deck that cares about Delirium. Therefore, in my opinion, our chances of having dead card sitting in hand is lot lower because it can just as, if not more, likely sit in our graveyard instead, where instead of being dead card in hard, it'll be a card that counts towards Delirum at worst, and at best we can bring it up when we need to. Sure, we can't protect the graveyard, but that is a risk any graveyard deck is taking. With decks like this, I see the graveyard as a second hand.
As for card votes; yes for Lolth, Spider Queen. I like her, nice flavour. Traverse the Ulvenwald, also easy yes. Nice way to get the dredge land or something else we need.