.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
shullz 29 (+1)
Ink-Treader 20 (+2)
void_nothing 17
netn10 17 (+1)
AnotherAlias 16
Rithaniel 16 (+0)
Komandon 16 (+2)
OneAndOnly 15 (+0)
Caspernicus 14 (+6)
somedue1019 13 (+0)
KB52665 10 (+4)
YoTed 6 (+1)
LandellXil0cent 4
TessaMTG 2
.::Note of the Day::.Ink-Treader 20 (+2)
void_nothing 17
netn10 17 (+1)
AnotherAlias 16
Rithaniel 16 (+0)
Komandon 16 (+2)
OneAndOnly 15 (+0)
Caspernicus 14 (+6)
somedue1019 13 (+0)
KB52665 10 (+4)
YoTed 6 (+1)
LandellXil0cent 4
TessaMTG 2
.::Yesterday's Submissions::.
Runes
OneAndOnly wrote: ↑4 months agoVotes: KB52665, Caspernicus
Is it possible for posters submitting cards in visual format to also include a text version?
.
Rune of Sharpness --
Enchantment - Aura {U}
Enchant permanent
When Rune of Sharpness enters the battlefield, draw a card.
As long as enchanted permanent is a creature, if it would deal damage, it deals that much damage plus 1 instead. Damage it deals can't be prevented.
As long as enchanted permanent is an Equipment, it gains, "If equipped creature would deal damage, it deals that much damage plus 1 instead. Damage it deals can't be prevented."
.
Next: Cartouches
netn10 wrote: ↑4 months agoVotes: YoTed, Caspernicus
Rune Forge
Artifact (Rare)
Auras you control and aura cards in your hand, graveyard and library are Runes in addition to their other types. If they have "enchant creature", they have "enchant equipment" as well.
Each instance of "Enchanted creature has" of Runes you control is "Enchanted creature has" as well.
IIW: Weird artifact
Ink-Treader wrote: ↑4 months agoVote: KB52665, Komandon
Rune of Indolence
Enchantment - Aura Rune (U)
Enchant permanent
When Rune of Indolence enters the battlefield, draw a card.
As long as enchanted permanent is a creature, whenever it becomes tapped, put a stun counter on it.
As long as enchanted permanent is Equipment, it has "Whenever equipped creature becomes tapped, put a stun counter on it."
IIW: Noncreature tokens
Caspernicus wrote: ↑4 months agoVotes: KB52665, Komandon
Rune of Ferocity
Enchantment — Aura Rune (U)
Enchant permanent
When Rune of Ferocity enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+0 and has first strike.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +2/+0 and has first strike."
IIW: A card that mentions/uses one of the following: Rampage, bushido, or flanking
Rithaniel wrote: ↑4 months agoVotes: shullz, Caspernicus
Etching of Stillness
Enchantment - Aura Rune U
Enchant permanent
As long as enchanted permanent is a creature, it can't attack or block.
As long as enchanted permanent is an Equipment, it has "Equipped creature has ': Target creature can't attack or block this turn'."
IIW: A card with two of the following: Kicker, Entwine, Cleave
Komandon wrote: ↑4 months agoVotes: OneAndOnly , Caspernicus
Parton of Blades
Enchantment Creature — Spirit Warrior
Grant (If you cast this card for its grant cost, it's an Aura Rune spell with enchant permanent.)
Double strike
As long as enchanted permanent is a creature, it has double strike.
As long as enchanted permanent is an Equipment it has "Equipped creature has Double strike."
1/1
IIW: a card with an ability like Ante but in game playable.
void_nothing wrote: ↑4 months agoVotes: Caspernicus, Ink-Treader
Rune of Momentum
Enchantment - Aura Rune (U)
Enchant permanent
When Rune of Momentum enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has "As long as this creature has attacked this turn, it gets +2/+0 and has indestructible and hexproof."
As long as enchanted permanent is an Equipment, it has "As long as equipped creature has attacked this turn, it gets +2/+0 and has indestructible and hexproof."
IIW: Setting base power to a number