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- Posts: 452
- Joined: 3 years ago
- Pronoun: he / him
Stone Elephant
Artifact Creature - Elephant
Guardian (This creature cannot attack unless at least one other creature you control does not attack.)
Trample
5/5
Power Chord
Instant
Target creature gets +3/+1 until end of turn.
Harmonize --
Artifact Creature - Elephant
Guardian (This creature cannot attack unless at least one other creature you control does not attack.)
Trample
5/5
Power Chord
Instant
Target creature gets +3/+1 until end of turn.
Harmonize --
Winner of August '22 DCC and September '22 NCED
- LandellXil0cent
- Posts: 238
- Joined: 1 year ago
- Pronoun: he / him
Power Chord
Instant
Target creature gets +3/+1 until end of turn.
Harmonize -- If a creature that shares a creature type with the target entered the battlefield this turn, target creature gains trample until end of turn.
Expand the Walls
Sorcery - Royal (U)
Put a +1/+1 counter on each of up to two target creatures.
Enfold a land into your kingdom.
Those creatures gain vigilance until end of turn if you have three or more lands in your kingdom.
Instant
Target creature gets +3/+1 until end of turn.
Harmonize -- If a creature that shares a creature type with the target entered the battlefield this turn, target creature gains trample until end of turn.
Expand the Walls
Sorcery - Royal (U)
Put a +1/+1 counter on each of up to two target creatures.
Enfold a land into your kingdom.
Those creatures gain vigilance until end of turn if you have three or more lands in your kingdom.
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog
Expand the Walls
Sorcery — Royal (U)
Put a +1/+1 counter on each of up to two target creatures.
Enfold a land into your kingdom. (Put a domain counter on target land you or another player dealt combat damage by you this turn controls. On your turn, you control that land and it gains ", : Put a shield counter on a creature you control." until end of turn.)
Those creatures gain vigilance until end of turn if you have three or more lands in your kingdom.
Yssa, Saint of Crowns
Legendary Creature — Human Angel Spirit
When Yssa, Saint of Crowns enters the battlefield, you become the monarch.
Glory —
2/5
Sorcery — Royal (U)
Put a +1/+1 counter on each of up to two target creatures.
Enfold a land into your kingdom. (Put a domain counter on target land you or another player dealt combat damage by you this turn controls. On your turn, you control that land and it gains ", : Put a shield counter on a creature you control." until end of turn.)
Those creatures gain vigilance until end of turn if you have three or more lands in your kingdom.
Yssa, Saint of Crowns
Legendary Creature — Human Angel Spirit
When Yssa, Saint of Crowns enters the battlefield, you become the monarch.
Glory —
2/5
- LandellXil0cent
- Posts: 238
- Joined: 1 year ago
- Pronoun: he / him
Yssa, Saint of Crowns
Legendary Creature — Human Angel Spirit
When Yssa, Saint of Crowns enters the battlefield, you become the monarch.
Glory — If you are already the monarch, gain 10 life.
2/5
Bear Cub
Creature - Bear (C)
Cuteness
2/2
Legendary Creature — Human Angel Spirit
When Yssa, Saint of Crowns enters the battlefield, you become the monarch.
Glory — If you are already the monarch, gain 10 life.
2/5
Bear Cub
Creature - Bear (C)
Cuteness
2/2
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog
- lookingupanddown
- Posts: 2659
- Joined: 4 years ago
- Pronoun: he / him
Bear Cub
Creature - Bear (C)
Cuteness (When this creature enters the battlefield, you gain life equal to the number of creatures you control with cuteness.)
2/2
Sentinel Hornets
Creature - Insect
Flying
Hive 2
Whenever a creature attacks you or a permanent you control, untap Sentinel Hornets.
2/2
Creature - Bear (C)
Cuteness (When this creature enters the battlefield, you gain life equal to the number of creatures you control with cuteness.)
2/2
Sentinel Hornets
Creature - Insect
Flying
Hive 2
Whenever a creature attacks you or a permanent you control, untap Sentinel Hornets.
2/2
- AnotherAlias
- Posts: 1517
- Joined: 1 year ago
- Pronoun: Unlisted
Sentinel Hornets
Creature - Insect
Flying
Hive 2 (When this creature enters the battlefield, if it is not a token, create two token that are a copy of it. Whenever a creature that shares a name with this creature dies, put a +1/+1 counter on this creature.)
Whenever a creature attacks you or a permanent you control, untap Sentinel Hornets.
2/2
Next:
Abyss Caller
Creature - Human Cleric Minion
Whenever a creature you control dies, invoke the abyss.
3/6
Creature - Insect
Flying
Hive 2 (When this creature enters the battlefield, if it is not a token, create two token that are a copy of it. Whenever a creature that shares a name with this creature dies, put a +1/+1 counter on this creature.)
Whenever a creature attacks you or a permanent you control, untap Sentinel Hornets.
2/2
Next:
Abyss Caller
Creature - Human Cleric Minion
Whenever a creature you control dies, invoke the abyss.
3/6
Abyss Caller
Creature - Human Cleric Minion
Whenever a creature you control dies, invoke the abyss Exile a permanent you control at random and you get an Abyss counter. Ones you have 10 or more Abyss counters you win the game.)
3/6
Next:
Tax Collector
Creature - Human Advisor
When Tax Collector enters the battlefield Calculate (insert)
1/1
Creature - Human Cleric Minion
Whenever a creature you control dies, invoke the abyss Exile a permanent you control at random and you get an Abyss counter. Ones you have 10 or more Abyss counters you win the game.)
3/6
Next:
Tax Collector
Creature - Human Advisor
When Tax Collector enters the battlefield Calculate (insert)
1/1
- lookingupanddown
- Posts: 2659
- Joined: 4 years ago
- Pronoun: he / him
Tax Collector
Creature - Human Advisor
When Tax Collector enters the battlefield, calculate. (If you control more permanents with calculate than you have cards in hand, draw cards equal to the difference. Otherwise, scry 1.)
1/1
Marked Knight
Creature - Human Knight
Vigilance
Willpower
"Gruesome scar, huh? That's why I never leave my guard down."
2/1
Creature - Human Advisor
When Tax Collector enters the battlefield, calculate. (If you control more permanents with calculate than you have cards in hand, draw cards equal to the difference. Otherwise, scry 1.)
1/1
Marked Knight
Creature - Human Knight
Vigilance
Willpower
"Gruesome scar, huh? That's why I never leave my guard down."
2/1
- AnotherAlias
- Posts: 1517
- Joined: 1 year ago
- Pronoun: Unlisted
Marked Knight
Creature - Human Knight
Vigilance
Willpower (Whenever this creature would die, if it is untapped, remove all damage counters from it and tap it instead.)
"Gruesome scar, huh? That's why I never leave my guard down."
2/1
Next:
Ichor Crystallizer
Artifact Creature - Human Scientist
When Ichor Crystallizer enters the battlefield, crystallize another target creature you control.
2/2
Creature - Human Knight
Vigilance
Willpower (Whenever this creature would die, if it is untapped, remove all damage counters from it and tap it instead.)
"Gruesome scar, huh? That's why I never leave my guard down."
2/1
Next:
Ichor Crystallizer
Artifact Creature - Human Scientist
When Ichor Crystallizer enters the battlefield, crystallize another target creature you control.
2/2
- OneAndOnly
- Posts: 2443
- Joined: 4 years ago
- Pronoun: he / him
Ichor Crystallizer --
Artifact Creature - Human Scientist {U}
When Ichor Crystallizer enters the battlefield, crystallize another target creature you control. (To crystallize a creature, exile it and create a Crystal artifact token with cumulative upkeep and "When this Crystal is sacrificed, return the creature that crystallized it to the battlefield as an artifact creature with a number of +1/+1 counters on it equal to the number of age counters on this Crystal.")
2/2
.
Next:
Porcine Interlocutor --
Creature - Pig Shaman Advisor {U}
Whenever another player casts an instant or sorcery spell, you may grunt, oink, or squeal.
4/1
Artifact Creature - Human Scientist {U}
When Ichor Crystallizer enters the battlefield, crystallize another target creature you control. (To crystallize a creature, exile it and create a Crystal artifact token with cumulative upkeep and "When this Crystal is sacrificed, return the creature that crystallized it to the battlefield as an artifact creature with a number of +1/+1 counters on it equal to the number of age counters on this Crystal.")
2/2
.
Next:
Porcine Interlocutor --
Creature - Pig Shaman Advisor {U}
Whenever another player casts an instant or sorcery spell, you may grunt, oink, or squeal.
4/1
- lookingupanddown
- Posts: 2659
- Joined: 4 years ago
- Pronoun: he / him
Porcine Interlocutor
Creature - Pig Shaman Advisor {U}
Whenever another player casts an instant or sorcery spell, you may grunt, oink, or squeal. (Whenever you grunt, target creature gets +1/+0 and gains first strike until end of turn. Whenever you oink, target creature gets +1/+0 until end of turn and must be blocked this turn if able. Whenever you squeal, target creature gets +1/+0 and gains "When this creature dies, it deals 1 damage to any target." until end of turn.)
4/1
Skyquake
Sorcery
Skyquake deals 3 damage to each player and each creature without flying, and deals 4 damage to each creature with flying.
Calamity
Creature - Pig Shaman Advisor {U}
Whenever another player casts an instant or sorcery spell, you may grunt, oink, or squeal. (Whenever you grunt, target creature gets +1/+0 and gains first strike until end of turn. Whenever you oink, target creature gets +1/+0 until end of turn and must be blocked this turn if able. Whenever you squeal, target creature gets +1/+0 and gains "When this creature dies, it deals 1 damage to any target." until end of turn.)
4/1
Skyquake
Sorcery
Skyquake deals 3 damage to each player and each creature without flying, and deals 4 damage to each creature with flying.
Calamity
- OneAndOnly
- Posts: 2443
- Joined: 4 years ago
- Pronoun: he / him
Skyquake --
Sorcery {R}
Skyquake deals 3 damage to each player and each creature without flying, and deals 4 damage to each creature with flying.
Calamity (You may cast this spell for its calamity cost if a calamity has occurred this turn. If you do, replace all numbers in its rules text with X. (A calamity has occurred if an artifact card a creature card, and a land card have entered the graveyard this turn, or chaos has ensued.) )
Next:
Helltrench Blobfish --
Creature - Fish {R}
Go fishing
8/8
Sorcery {R}
Skyquake deals 3 damage to each player and each creature without flying, and deals 4 damage to each creature with flying.
Calamity (You may cast this spell for its calamity cost if a calamity has occurred this turn. If you do, replace all numbers in its rules text with X. (A calamity has occurred if an artifact card a creature card, and a land card have entered the graveyard this turn, or chaos has ensued.) )
Next:
Helltrench Blobfish --
Creature - Fish {R}
Go fishing
8/8
- AnotherAlias
- Posts: 1517
- Joined: 1 year ago
- Pronoun: Unlisted
Helltrench Blobfish --
Creature - Fish {R}
Go fishing ( , Reveal this card from your hand: Put this card into its owner's library face up fourth from the top. When you draw it, cast it without paying its mana cost. Go fishing only as a sorcery.)
8/8
Next:
Occult Framer
Creature - Human Warlock Rogue
When Occult Framer enters the battlefield, frame target creature.
2/2
Creature - Fish {R}
Go fishing ( , Reveal this card from your hand: Put this card into its owner's library face up fourth from the top. When you draw it, cast it without paying its mana cost. Go fishing only as a sorcery.)
8/8
Next:
Occult Framer
Creature - Human Warlock Rogue
When Occult Framer enters the battlefield, frame target creature.
2/2
Last edited by AnotherAlias 4 months ago, edited 2 times in total.
- lookingupanddown
- Posts: 2659
- Joined: 4 years ago
- Pronoun: he / him
Occult Framer
Creature - Human Warlock Rogue
When Occult Framer enters the battlefield, frame target creature. (Whenever a creature is framed, it gains menace until end of turn, and all creatures able to block it this turn do so.)
2/2
Blood Omens
Instant
As an additional cost to cast this spell, you may discard a card.
Create a Blood token. If you discarded a card, draw a card.
Relapse
Creature - Human Warlock Rogue
When Occult Framer enters the battlefield, frame target creature. (Whenever a creature is framed, it gains menace until end of turn, and all creatures able to block it this turn do so.)
2/2
Blood Omens
Instant
As an additional cost to cast this spell, you may discard a card.
Create a Blood token. If you discarded a card, draw a card.
Relapse
Blood Omens
Instant
As an additional cost to cast this spell, you may discard a card.
Create a Blood token. If you discarded a card, draw a card.
Relapse (You may pay and discard a card as this spell resolves. If you do, put this card on top of your library instead of putting it anywhere else.)
Next
Banner of the Valiant
Artifact (M)
When Banner of the Valiant enters the battlefield, choose a color.
Creatures you control of the chosen color have awe.
, , Sacrifice Banner of the Valiant: For each creature you control that died this turn, if it had awe, add one mana of the chosen color and you gain 1 life.
Instant
As an additional cost to cast this spell, you may discard a card.
Create a Blood token. If you discarded a card, draw a card.
Relapse (You may pay and discard a card as this spell resolves. If you do, put this card on top of your library instead of putting it anywhere else.)
Next
Banner of the Valiant
Artifact (M)
When Banner of the Valiant enters the battlefield, choose a color.
Creatures you control of the chosen color have awe.
, , Sacrifice Banner of the Valiant: For each creature you control that died this turn, if it had awe, add one mana of the chosen color and you gain 1 life.
- OneAndOnly
- Posts: 2443
- Joined: 4 years ago
- Pronoun: he / him
Banner of the Valiant --
Artifact {M}
When Banner of the Valiant enters the battlefield, choose a color.
Creatures you control of the chosen color have awe. (They can't be targeted as long as they are tapped.)
, , Sacrifice Banner of the Valiant: For each creature you control that died this turn, if it had awe, add one mana of the chosen color and you gain 1 life.
.
Brenzslat, Master Chronomancer --
Legendary Creature - Human Wizard
When Brenszlat enters the battlefield, you may rewind target permanent. If it's historic, draw a card.
When Brenszlat dies, you may exile it. If you, fast forward to your next turn.
1/8
Artifact {M}
When Banner of the Valiant enters the battlefield, choose a color.
Creatures you control of the chosen color have awe. (They can't be targeted as long as they are tapped.)
, , Sacrifice Banner of the Valiant: For each creature you control that died this turn, if it had awe, add one mana of the chosen color and you gain 1 life.
.
Brenzslat, Master Chronomancer --
Legendary Creature - Human Wizard
When Brenszlat enters the battlefield, you may rewind target permanent. If it's historic, draw a card.
When Brenszlat dies, you may exile it. If you, fast forward to your next turn.
1/8
- lookingupanddown
- Posts: 2659
- Joined: 4 years ago
- Pronoun: he / him
Brenzslat, Master Chronomancer
Legendary Creature - Human Wizard
When Brenszlat enters the battlefield, you may rewind target permanent. If it's historic, draw a card. (To rewind a permanent, untap it, then scry 2. If that permanent entered the battlefield this turn, return it to its owner's hand, then scry 3 instead.)
When Brenszlat dies, you may exile it. If you, fast forward to your next turn. (To fast forward, untap all permanents you control, trigger all abilities that trigger during your upkeep, then draw a card.)
1/8
Cloudreading
Instant
Scry 2. If this spell was cast during your main phase, scry 3 instead.
Ominous
Legendary Creature - Human Wizard
When Brenszlat enters the battlefield, you may rewind target permanent. If it's historic, draw a card. (To rewind a permanent, untap it, then scry 2. If that permanent entered the battlefield this turn, return it to its owner's hand, then scry 3 instead.)
When Brenszlat dies, you may exile it. If you, fast forward to your next turn. (To fast forward, untap all permanents you control, trigger all abilities that trigger during your upkeep, then draw a card.)
1/8
Cloudreading
Instant
Scry 2. If this spell was cast during your main phase, scry 3 instead.
Ominous