The Great Creature Type Challenge, Day 280 - Wraith

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void_nothing
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Post by void_nothing » 5 months ago

Type of the Day: Wraith

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or kindred, previously tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 707 (+1)
Ink-Treader 685 (+2)
Subject16 682 (+2)
void_nothing 624 (+3)
netn10 478 (+1)
lookingupanddown 420 (+2)
Henlock 296
Sporegorger_Dragon 227 (+2)
slimytrout 203
Komandon 172 (+1)
JovialJovian 56
OneAndOnly 41
CunningGabe 37
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
KB52665 18
AnotherAlias 16
GorionsWard 12
Wren 8
Crabby 7
wizyard 4
Peazful 3
shullz 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Nomad: Subject16, Sporegorger_Dragon
Nymph: Subject16
Octopus: Ink-Treader
Ogre: Subject16
Ooze: ApocalypseChive
Orb: Ink-Treader, netn10
Orc: Subject16
Orgg: Komandon
Otter: Sporegorger_Dragon
Ouphe: ApocalypseChive, void_nothing
Ox: Ink-Treader
Oyster: Subject16
Pangolin: Subject16, Sporegorger_Dragon
Peasant: Subject16
Pegasus: Subject16
Pentavite: Subject16
Performer: CunningGabe
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Phoenix: ApocalypseChive
Phyrexian: Ink-Treader
Pilot: CunningGabe
Pincher: Ink-Treader
Pirate: Sporegorger_Dragon
Plant: CunningGabe
Praetor: void_nothing
Primarch: Ink-Treader, Subject16
Prism: ApocalypseChive
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Reflection: ApocalypseChive
Rhino: Sporegorger_Dragon
Rigger: netn10
Robot: lookingupanddown
Rogue: void_nothing
Sable: Sporegorger_Dragon
Salamander: netn10
Samurai: Ink-Treader
Sand: Ink-Treader
Saproling: Sporegorger_Dragon, void_nothing, ApocalypseChive
Satyr: Subject16, void_nothing, netn10, CunningGabe, Sporegorger_Dragon
Scarecrow: Sporegorger_Dragon
Scientist: Sporegorger_Dragon
Scion: Ink-Treader
Scorpion: Subject16
Scout: Ink-Treader, Sporegorger_Dragon
Sculpture: lookingupanddown
Serf: Ink-Treader, Komandon
Serpent: Subject16
Servo: Subject16
Shade: Subject16
Shaman: netn10, Subject16
Shapeshifter: netn10, Subject16
Shark: Subject16
Sheep: Subject16
Siren: Sporegorger_Dragon
Skeleton: Subject16, void_nothing
Slith: Subject16, void_nothing
Sliver: Subject16, Sporegorger_Dragon
Slug: ApocalypseChive, Sporegorger_Dragon, GorionsWard
Snail: Ink-Treader, Subject16
Snake: Subject16
Soldier: Subject16
Soltari: netn10
Spawn: netn10
Specter: Ink-Treader, Subject16
Spellshaper: netn10, lookingupanddown, Sporegorger_Dragon
Sphinx: Subject16
Spider: void_nothing
Spike: ApocalypseChive, Subject16, Sporegorger_Dragon
Spirit: ApocalypseChive
Splinter: Ink-Treader
Sponge: ApocalypseChive, Ink-Treader, netn10, void_nothing
Squid: ApocalypseChive
Squirrel: ApocalypseChive
Starfish: Subject16
Surrakar: Subject16, lookingupanddown
Survivor: netn10
Tentacle: netn10
Tetravite: void_nothing
Thalakos: Ink-Treader
Thopter: Ink-Treader
Thrull: ApocalypseChive, Subject16
Tiefling: ApocalypseChive, Ink-Treader, Subject16
Time Lord: ApocalypseChive, Ink-Treader
Treefolk: void_nothing
Trilobite: netn10
Triskelavite: Subject16
Troll: Subject16
Turtle: Ink-Treader
Tyranid: Ink-Treader, Subject16
Unicorn: void_nothing
Vampire: Ink-Treader
Vedalken: Subject16
Viashino: ApocalypseChive
Volver: ApocalypseChive, Sporegorger_Dragon
Wall: ApocalypseChive
Walrus: Komandon
Warlock: ApocalypseChive, netn10
Warrior: Subject16
Weird: Sporegorger_Dragon
Werewolf: Ink-Treader, void_nothing
Whale: void_nothing
Wizard: ApocalypseChive, Sporegorger_Dragon
Wolf: AnotherAlias
Wolverine: Subject16
Wombat: void_nothing
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Worm)
ApocalypseChive wrote:
5 months ago
Wombat votes: Subject16, void

Great Worm of the Earth BBB
Creature - Worm Horror (R)
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of combat on your turn, any player may sacrifice a land. If you do, Great Worm of the Earth loses decayed until end of turn. If an opponent does, sacrifice Great Worm of the Earth.
5/3
Sporegorger_Dragon wrote:
5 months ago
Votes: Subject16, Komandon

Boneheap Osedax
3{B}{B}
Creature - Worm (R)
Boneheap Osedax's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
1{B}, Exile two creature cards from your graveyard: Boneheap Osedax gains indestructible until end of turn. Tap it.
*/*+1
Subject16 wrote:
5 months ago
lookingupanddown, Ink-Treader

Nyxborn Parasite 1B
Enchantment Creature Worm (U)
Bestow 1BB (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
At the beginning of your upkeep, if Nyxborn Parasite is an Aura, put a +1/+1 counter on Nyxborn Parasite.
Enchanted creature gets -1/-1 for each +1/+1 counter on Nyxborn Parasite.
1/1
netn10 wrote:
5 months ago
Votes: Sporegorger_Dragon (and me proud), lookingupanddown

Giant Earthworm 2G
Creature - Worm (Common)
Burrow 1G (1G, Exile Giant Earthworm from your hand inside a land. Cast it on a later turn for its mana cost.)
Whenever the land Giant Earthworm is inside is tapped for mana, add G.
3/3
Ink-Treader wrote:
5 months ago
Vote: ApocalypseChive, void_nothing

Worm That Walks 3BG
Creature - Worm Horror (R)
Menace, trample
Discorporate - If Worm That Walks would die, instead exile it, then create four 1/1 black and green Worm creature tokens.
Reform - You may cast Worm That Walks from exile if you exile four Worms in addition to its other costs.
4/4
void_nothing wrote:
5 months ago
Votes: netn10, Ink-Treader

Thunder Peaks Frost Worm 4GUR
Creature - Worm (R)
Trample, vigilance, menace
Freezing Body - Whenever a permanent deals damage to Thunder Peaks Frost Worm, tap that permanent and put three stun counters on it. Its activated abilities can't be activated as long as it's tapped.
8/5
lookingupanddown wrote:
5 months ago
Votes: Sporegorger_Dragon, void_nothing

Pyroclastic Worm 1RR
Creature - Elemental Worm
Haste
Whenever Pyroclastic Worm is blocked, it deals 1 damage to blocking creature's controller and each creature, planeswalker, and battle they control
4/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
Posts: 336
Joined: 5 years ago
Answers: 1
Pronoun: he / him

Post by ApocalypseChive » 5 months ago

Worm votes: Subject16, netn10

Rovewraith WB
Creature - Wraith (U)
Protection from defending opponents (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by opponents who are being attacked.)
Night after night, the streets were silent in cowering fear while Kaya searched for the location of the wraith's soul binding.
2/2
Last edited by ApocalypseChive 5 months ago, edited 1 time in total.

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Sporegorger_Dragon
Posts: 2060
Joined: 3 years ago
Pronoun: he / him

Post by Sporegorger_Dragon » 5 months ago

Votes: Subject16, netn10

Helmeted Haunt
2{U}{U}
Artifact Creature - Wraith (U)
Haunt
When Helmeted Haunt enters the battlefield or the creature it haunts dies, return target artifact or creature to its owner's hand.
2/1
"I saw it, the distinctive silhouette of our custom divesuit recognizable even in the murky gloom. There was only an arm's-length of air hose, its tattered end trailing in the current. It was encrusted all over, it had clearly been underwater for months, yet I swear when we tried to retrieve it it violently jerked away, the boneless arm of the suit slipping through my grasp like an eel. Of course we left it there. We dared not look into the visor." -Diver Morgan, underwater technician
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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lookingupanddown
Posts: 2706
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Post by lookingupanddown » 5 months ago

Votes: Subject16, netn10

Screaming Revenant 2BB
Creature - Wraith
Morbid — You may cast Screaming Revenant as though it had flash if a creature died this turn.
Screaming Revenant can't be blocked if a creature defending creature controls died this turn.
Revari turned to her, still on his knees, eyes wide. "Help me," he said. "I'll pay you—I'll pay double!"
"Your own mother," said Kaya. "You can rot in hell."

3/2

netn10
Posts: 4116
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 5 months ago

Votes: Ink-Treader, Subject16

Encroaching Muckdweller 1BB
Creature - Wraith (Rare)
Swampwalk
Whenever Encroaching Muckdweller deals combat damage to a player, put a taint counter on each of that many lands that player control. Lands with a taint counter are Swamps and loses all other abilities and types. (The lands continues to be corrupted after Encroaching Muckdweller left the battlefield.)
1/1

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Subject16
Posts: 1519
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Post by Subject16 » 5 months ago

netn10, void_nothing

Deathcall Revenant 2BB
Creature — Wraith (R)
Menace
Whenever Deathcall Revenant deals combat damage to a player, put a finality counter on target creature that player controls.
Whenever a non-Wraith creature with a finality counter on it leaves the battlefield, create a token that's a copy of that creature, except it's a 3/3 Wraith.
Some souls are best left lost.
3/3

Ink-Treader
Posts: 1595
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 5 months ago

Vote: netn10, void_nothing

Hydarn Ruinspeaker 4B
Creature - Wraith Cleric (U)
Lifelink
Landfall - Whenever a land enters the battlefield under your control, create a 2/1 colorless Wraith creature token. Then if that land was a Swamp or named Wastes, put a +1/+1 counter and a lifelink counter on that token.
2/3

Komandon
Posts: 1541
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 5 months ago

Votes: ApocalypseChive , Subject16

Death Echoer 3{u/b}{u/b}
Creature — Wraith Reflection
Flash
Swampwalk
When Death Echoer enters the battlefield you may have it become a copy of target creature that was put into the graveyard from the battlefield this turn. If you do it's a Wraith Reflection with Swampwalk and is not legendary.
3/3

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void_nothing
Undersea Emperor
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Joined: 5 years ago
Answers: 127
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Location: Lodrux, Arakanta

Post by void_nothing » 5 months ago

Votes: netn10, Ink-Treader

Khamûl, Shadow of the East 1UB
Legendary Creature - Wraith Knight (R)
First strike, hexproof from red, from green, and from white
Whenever you cast a spell that targets a permanent an opponent controls, the Ring tempts you.
Whenever you choose a non-Wraith, nontoken creature as your Ring-bearer, you may pay UB and 3 life. If you do, create a token that's a copy of that creature, except it's a 3/3 black Wraith with menace and it's not legendary.
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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