The Great Creature Type Challenge, Day 273 - Werewolf

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void_nothing
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Post by void_nothing » 5 months ago

Type of the Day: Werewolf

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or kindred, previously tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 693 (+1)
Ink-Treader 672 (+2)
Subject16 663 (+5)
void_nothing 606 (+0)
netn10 474 (+1)
lookingupanddown 412 (+0)
Henlock 296
Sporegorger_Dragon 207 (+2)
slimytrout 203
Komandon 163 (+2)
JovialJovian 56
OneAndOnly 41
CunningGabe 37
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
KB52665 18
GorionsWard 12
AnotherAlias 11 (+3)
Wren 8
Crabby 7
wizyard 4
Peazful 3
shullz 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Nomad: Subject16, Sporegorger_Dragon
Nymph: Subject16
Octopus: Ink-Treader
Ogre: Subject16
Ooze: ApocalypseChive
Orb: Ink-Treader, netn10
Orc: Subject16
Orgg: Komandon
Otter: Sporegorger_Dragon
Ouphe: ApocalypseChive, void_nothing
Ox: Ink-Treader
Oyster: Subject16
Pangolin: Subject16, Sporegorger_Dragon
Peasant: Subject16
Pegasus: Subject16
Pentavite: Subject16
Performer: CunningGabe
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Phoenix: ApocalypseChive
Phyrexian: Ink-Treader
Pilot: CunningGabe
Pincher: Ink-Treader
Pirate: Sporegorger_Dragon
Plant: CunningGabe
Praetor: void_nothing
Primarch: Ink-Treader, Subject16
Prism: ApocalypseChive
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Reflection: ApocalypseChive
Rhino: Sporegorger_Dragon
Rigger: netn10
Robot: lookingupanddown
Rogue: void_nothing
Sable: Sporegorger_Dragon
Salamander: netn10
Samurai: Ink-Treader
Sand: Ink-Treader
Saproling: Sporegorger_Dragon, void_nothing, ApocalypseChive
Satyr: Subject16, void_nothing, netn10, CunningGabe, Sporegorger_Dragon
Scarecrow: Sporegorger_Dragon
Scientist: Sporegorger_Dragon
Scion: Ink-Treader
Scorpion: Subject16
Scout: Ink-Treader, Sporegorger_Dragon
Sculpture: lookingupanddown
Serf: Ink-Treader, Komandon
Serpent: Subject16
Servo: Subject16
Shade: Subject16
Shaman: netn10, Subject16
Shapeshifter: netn10, Subject16
Shark: Subject16
Sheep: Subject16
Siren: Sporegorger_Dragon
Skeleton: Subject16, void_nothing
Slith: Subject16, void_nothing
Sliver: Subject16, Sporegorger_Dragon
Slug: ApocalypseChive, Sporegorger_Dragon, GorionsWard
Snail: Ink-Treader, Subject16
Snake: Subject16
Soldier: Subject16
Soltari: netn10
Spawn: netn10
Specter: Ink-Treader, Subject16
Spellshaper: netn10, lookingupanddown, Sporegorger_Dragon
Sphinx: Subject16
Spider: void_nothing
Spike: ApocalypseChive, Subject16, Sporegorger_Dragon
Spirit: ApocalypseChive
Splinter: Ink-Treader
Sponge: ApocalypseChive, Ink-Treader, netn10, void_nothing
Squid: ApocalypseChive
Squirrel: ApocalypseChive
Starfish: Subject16
Surrakar: Subject16, lookingupanddown
Survivor: netn10
Tentacle: netn10
Tetravite: void_nothing
Thalakos: Ink-Treader
Thopter: Ink-Treader
Thrull: ApocalypseChive, Subject16
Tiefling: ApocalypseChive, Ink-Treader, Subject16
Time Lord: ApocalypseChive, Ink-Treader
Treefolk: void_nothing
Trilobite: netn10
Triskelavite: Subject16
Troll: Subject16
Turtle: Ink-Treader
Tyranid: Ink-Treader, Subject16
Unicorn: void_nothing
Vampire: Ink-Treader
Vedalken: Subject16
Viashino: ApocalypseChive
Volver: ApocalypseChive, Sporegorger_Dragon
Wall: ApocalypseChive
Walrus: Komandon
Warlock: ApocalypseChive, netn10
Warrior: Subject16
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Weird)
ApocalypseChive wrote:
5 months ago
Warrior votes: AnotherAlias, Subject16

Volatile Fuseling RR
Creature - Weird (U)
Whenever you cast a spell with odd mana value, sacrifice Volatile Fuseling. It deals damage equal to that spell's mana value to each permanent and player dealt damage this turn.
2/2
Sporegorger_Dragon wrote:
5 months ago
Votes: AnotherAlias, Komandon

Hydroelectric Eel
1{U}{R}
Creature - Weird Fish (R)
Prowess
Hydroelectric Eel get +1/+0 for each instant card you own in exile and in your graveyard.
Hydroelectric Eel gets +0/+1 for each sorcery card you own in exile and in your graveyard.
1/1
"Technically, aren't all electric eels hydroelectric?" -Volta, Izzet intern, last words
Komandon wrote:
5 months ago
Votes: Ink-Treader , Subject16

Rimescape Weird 3U
Snow Creature — Weird Wizard
U, T: You may tap or untap target creature. If S was spent in this way you may put a stun counter on that creature.
Whenever you cast a snow spell, you may untap Rimescape Weird.
2/2
lookingupanddown wrote:
5 months ago
Votes: Sporegorger_Dragon, Subject16

Hajkar, Widespread Focus 2RR
Legendary Creature - Weird
Whenever a player casts an instant or sorcery spell or activates an ability that targets only Hajkar, Widespread Focus, you may copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
1U: Change a target of target spell or ability to Hajkar, Widespread Focus.
One of the most famous weirds created by the Firemind itself is a sentient lens that turns concave or convex on a whim.
2/4
netn10 wrote:
5 months ago
Votes: Subject16, AnotherAlias

"Captain Unusual", Anomaly Weaver
Legendary Creature - Weird Detective (Rare)
Whenever the power and toughness of a creature are changed for the first time each turn, investigate. (Only when both are changed.)
U: Target creature gets -1/-0 until end of turn.
R: Target creature gets +1/+0 until end of turn.
"Its methods are unconventional, but you must admit - it brings the results."
- Ral, to Aurelia
2/2
Ink-Treader wrote:
5 months ago
Vote: Sporegorger_Dragon, Subject16

Blightleaf Weird 1BG
Creature - Plant Weird (U)
Whenever a land is put into a graveyard from anywhere, you may pay 1 life. If you do, put a +1/+1 counter on Blightleaf Weird. If you don't, it gets +1/+1 until end of turn instead.
2/3
Subject16 wrote:
5 months ago
Komandon, ApocalypseChive

Spellcharge Weird UR
Creature — Weird (U)
T: Draw a card, then discard a card.
1, Sacrifice Spellcharge Weird: Target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)
2/2
void_nothing wrote:
5 months ago
Votes: netn10, Ink-Treader

Fissionbuzz 2R
Creature - Weird (U)
Fissionbuzz can't be blocked by creatures with defender.
When you discard Fissionbuzz to pay a jump-start cost, create two 1/1 blue and red Elemental creature tokens.
3U: Return Fissionbuzz to its owner's hand.
3/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
Posts: 336
Joined: 4 years ago
Answers: 1
Pronoun: he / him

Post by ApocalypseChive » 5 months ago

Weird votes: Ink-Treader, Subject16

Devout Shepherd 1GW
Creature - Human Werewolf (U)
Whenever this creature enters the battlefield or transforms into Devout Shepherd, populate. If you populate a Bird, Boar, Goat, Horse, or Ox this way, you gain 2 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
She prays for the livestock...
2/2

Scourge of the Farmlands
Whenever this creature enters the battlefield or transforms into Scourge of the Farmlands, you may sacrifice a Bird, Boar, Goat, Horse, or Ox. If you do, creatures you control get+2/+2 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
... while she stalks live prey.
3/3

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Sporegorger_Dragon
Posts: 2022
Joined: 3 years ago
Pronoun: he / him

Post by Sporegorger_Dragon » 5 months ago

Votes: lookingupanddown, Ink-Treader


Fear of the Lycanthrope
1{R}{R}
Kindred Enchantment - Werewolf (R)
Werewolf creatures you control have menace.
Daybound
They fear the wolf that dwells among them, that dwells within them...
=====================
Esctasy of the Lycanthrope
Kindred Enchantment - Werewolf
Each Werewolf creature you control gets +2/+0 and can't be blocked except by three or more creatures.
Nightbound
...but most of all, they fear succumbing to the thrill of slaughter.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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lookingupanddown
Posts: 2608
Joined: 4 years ago
Pronoun: he / him

Post by lookingupanddown » 5 months ago

Votes: Sporegorger_Dragon, void_nothing

Kessig Farmhands 1GW
Creature - Human Peasant Werewolf
: Untap target basic land.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
"You saw what happened to the bull? Nasty stuff. This pitchfork's going to be used on more than just hay if I ever see the thing that did that."
3/3
//
Field Stalkers
Creature - Werewolf
2, : Tap target land.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
All the townsfolk could find in the morning were numerous trails of knocked over wheat, and the badly-mutilated remains of another cow.
5/5

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Subject16
Posts: 1516
Joined: 4 years ago
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Post by Subject16 » 5 months ago

Komandon, void_nothing

Arlinn, Goldnight Champion 2RG
Legendary Creature — Human Werewolf (M)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Haste
Whenever Arlinn, Goldnight Champion enters the battlefield or transforms, create a 2/2 green Wolf creature token.
Whenever Arlinn and at least two other Wolves or Werewolves attack, it becomes night.
3/3
//
Arlinn, Moon's Chosen
Legendary Creature — Werewolf (M)
Trample, haste
Whenever this creature attacks or transforms, put two +1/+1 counters on each Wolf and Werewolf you control.
Wolves you control and other werewolves you control have trample, haste, and "Whenever this creature deals combat damage to an opponent, exile the top card of your library. You may play that card this turn."
4/4

Ink-Treader
Posts: 1585
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 5 months ago

Vote: Sporegorger_Dragon, void_nothing

Kruin Marauder 1BR
Creature - Human Werewolf Rogue (U)
Menace
Whenever Kruin Marauder deals combat damage to a player, create a Treasure token.
Daybound
2/2
////
Vicious Looter
Creature - Werewolf Rogue (U)
Menace
Whenever Kruin Marauder deals combat damage to a player, that player sacrifices a permanent and you create a Treasure token.
Nightbound
4/2
Last edited by Ink-Treader 5 months ago, edited 1 time in total.

Komandon
Posts: 1514
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 5 months ago

Votes: Sporegorger_Dragon , Subject16

Reckless Brawler 3R
Creature — Human Werewolf Warrior (Rare)
When Reckless Gladiator enters the battlefield or transforms, it fights a creature you don't control.
Daybound
3/3
////
Bloodily Clawed Brute (Red)
Creature — Werewolf Warrior
When Bloodily Clawed Brute enters the battlefield or transformers put a +1/+1 counter of it and it fights target creature you don't control.
Nightbound
4/4

netn10
Posts: 4056
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 5 months ago

Votes: Sporegorger_Dragon, Subject16

Zazaon General 1UU
Creature - Fox Werewolf (Uncommon)
When Zazaon General enters the battlefield, if the game isn't at winter, it becomes winter (Every two turns, spring becomes summer, then fall, then winter and goes on to spring again.)
Werewolves you control gets +1/+2 as long as it's winter or fall. Otherwise, they have vigilance and ward 2.
The Zazaon embody Moag's chilling grace, and their beauty a sight to behold - if you can endure their harsh conditions.
2/2

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void_nothing
Look On My Sash...
Posts: 15302
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 5 months ago

Votes: lookingupanddown, netn10

Stonenail Ravager 3RG
Creature - Werewolf Horror (U)
When Stonenail Ravager enters the battlefield, destroy target artifact, enchantment, or land an opponent controls.
5RG: Transform Stonenail Ravager.
3/2
///
Stonetendril Subsumer
Creature - Eldrazi Werewolf (U)
Whenever Stonetendril Subsumer attacks, target player exiles cards from the top of their library until they reveal an artifact, enchantment, or land card. Put that card onto the battlefield under your control.
8/7
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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