The "I Don't Like You" Game

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AnotherAlias
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Post by AnotherAlias » 8 months ago

Pointbender Mage 1uu
Creature - Human Wizard
If one or more counters would be put on a permanent, you may put one those counters on Pointbender Mage instead.
As the supervisor looked away, Malus took his chance. He changed the score, from 3 to 4, putting his team in the lead.
1/3

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lookingupanddown
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Post by lookingupanddown » 8 months ago

Synaptic Overload 3RR
Enchantment
At the beginning of each end step, Synaptic Overload deals damage to each creature and player equal to the number of counters that aren't -1/-1 counters on them.
Absolute power can lead to absolute consequences.

KB52665
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Post by KB52665 » 7 months ago

Capricious Misdirection uu
Instant
Change the text of target permanent or spell by replacing all instances of one type of counter with another counter type. (These effects don't end at end of turn.)

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LandellXil0cent
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Post by LandellXil0cent » 7 months ago

Wave of Truth
Instant (U)
Split Second
Text on permanents and on the stack cannot be changed until end of turn. (Effects that add, remove, or change text don't occur)
Azorius magistrates despise liars, so after some careful consultation with mages, a solution was devised
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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Caspernicus
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Post by Caspernicus » 7 months ago

Lack of Inspiration 1cccc
Enchantment (R)
Players can't cast non-creature spells with mana value 4 or greater.
Basic Islandcycling 2
Eventually the Eldrazi left the plane with nary an idea left for the devouring.
Commanders: Zaffai, Thunder Conductor, Denethor, Ruling Steward
Pet Cards: Etali, Primal Storm, Creative Technique
When doubt does stride with iron-laden foot
and chooses take my pride in my own self,
in ragged chains drag I to hell from wealth
and broken, wear’ly slog through ashen soot.
Doubt’s trumpet sounds, that full religious toot
which howls in pompous, mocking, vibrant health
as I run far away, in fear 'f myself,
and chase away the day I end kaput.
But even in the hand of vill’nous doubt,
I know I’ll rise above in victory.
And even when I’m hit with doubter’s clout,
I have no doubt I’ll see that sun-kissed sea.
For even when some faith in me I lack,
I know — in time — I can my doubt attack.

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LandellXil0cent
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Post by LandellXil0cent » 7 months ago

Vindictive Kor
Creature - Kor (R)
Party (This creature counts as a Cleric, Rogue, Warrior, or Wizard)
When Vindictive Kor enters the battlefield, destroy a colorless permanent for each member in your party.
Vindictive Kor has first strike as long as an opponent controls one or more Eldrazi.
Many kor desired revenge for their home plane, and so groups popped up everywhere determined to take vengeance.
5/5
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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lookingupanddown
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Post by lookingupanddown » 7 months ago

Overwhelming Identity R
Sorcery
Overwhelming Identity deals X damage to target creature, where X is 1 plus the number of creature types that creature has.
Sometimes taking on more roles can be too much.

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void_nothing
Look On My Sash...
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Post by void_nothing » 7 months ago

Bend in Velis Vel 2R
Tribal Instant - Shapeshifter
Changeling
Choose one -
• Target creature gets +3/+0, gains all creature types, and gains haste until end of turn.
• You may change the targets of target spell or ability that targets one or more creatures.
Entwine U
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Komandon
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Post by Komandon » 6 months ago

Strong Willed Bearer 2W
Creature - Human Flagbearer
While choosing targets as part of casting a spell or activated ability, you opponent's must choose at least one Flagbearer on the battlefield if able.
Whenever Strong Willed Bearer is targeted by a spell or ability controlled by an opponent put a +1/+1 counter of it and it phases out.
1/1

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LandellXil0cent
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Post by LandellXil0cent » 6 months ago

Conniving Usurper
Creature - Human Rogue (R)
Whenever another creature has a counter placed on it, you may pay . If you do, put a counter of the same type on Conniving Usurper.
When the fourth counter counter is placed on Conniving Usurper, you become the monarch.
As long as Conniving Usurper has four or more counters on it, it gets +2/+2, and gains "all damage that would be dealt to you is dealt to Conniving Usurper instead."
As long as Conniving Usurper has eight or more counters on it, it gains absorb 8.
2/2
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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Post by GorionsWard » 6 months ago

Zealous Inquisitor 1rw
Creature - Human Cleric
First strike, haste
Whenever Zealous Inquisitor deals combat damage to a player, that player loses life equal to their devotion to black, and you gain that much life.
2/2

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lookingupanddown
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Post by lookingupanddown » 6 months ago

Devoted Unity 1WW
Enchantment
At the beginning of your end step, choose a color. You gain life equal to the number of permanents you control of the chosen color.
1W, Sacrifice Devoted Unity: Choose a color. Devoted Unity deals damage equal to the number of permanents you control of the chosen color to target creature or planeswalker that dealt damage to you or a permanent you control this turn. Excess damage is dealt to that permanent's controller instead.

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AnotherAlias
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Post by AnotherAlias » 6 months ago

Degrade the Disfavored
Sorcery
Split second
Radiance — Destroy target nonland and each other permanent that shares a color and a permanent type with it.

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shullz
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Post by shullz » 6 months ago

Android Uprising
Enchantment
Creatures you control are artifacts in addition to their other types and colorless.
Once a turn, you may play an artifact creature card from your graveyard.

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LandellXil0cent
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Post by LandellXil0cent » 6 months ago

Cemetary Lockdown
Instant (R)
Until end of turn, permanent cards can't leave graveyards. Destroy all permanents that entered the battlefield from anywhere other than a player's hand this turn.
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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lookingupanddown
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Post by lookingupanddown » 6 months ago

Cyclical Knowledge 3UU
Enchantment
When Cyclical Knowledge enters the battlefield, draw a card for each permanent card in your graveyard.
GG, Sacrifice Cyclical Knowledge: Shuffle your graveyard into your library. You gain X life, where X is the number of permanent cards shuffled into your library this way.

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LandellXil0cent
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Post by LandellXil0cent » 6 months ago

Moment of Doubt
Instant (R)
Counter all spells and abilities that sacrificed permanents as costs. Return any permanents sacrificed this way to the battlefield und their owner's control tapped.
Permanent cards can't be sacrificed until end of turn. If a permanent would be sacrificed, instead its controller loses 1 life.
At the beginning of your next upkeep, pay or you lose the game.
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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AnotherAlias
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Post by AnotherAlias » 5 months ago

I have no clue how one would actually word this.

Slithering Scam Artist
Creature — Snake Rogue (R)
Whenever an opponent would pay mana for any reason other than a spell's cost, they must pay twice that much instead.
2/4

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lookingupanddown
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Post by lookingupanddown » 5 months ago

Follower of the Old Gods 3RG
Creature - Cyclops Shaman
Trample
Whenever you activate an ability of a permanent you control, untap up to three target lands you control. If five or more mana was spent to activate that ability, create a 3/3 red and green Elemental creature token with trample.
"The old gods have never left. Witness their power for yourself."
5/5

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LandellXil0cent
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Post by LandellXil0cent » 5 months ago

Minion Decimator
Creature - Giant Soldier (R)
Trample, protection from creature tokens.
Whenever a creature token enters the battlefield under an opponent's control, Minion Decimator deals damage to that player equal to the creature token's power.
6/5
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

Komandon
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Post by Komandon » 5 months ago

Diffidence 2WW
Enchantment
Shroud
Nontoken creatures lose all abilities and have base power and toughness of 1/1.
Sacrifice Diffidence when there are ten or more nontoken creatures on the battlefield and gain 1 life for each token you control. If you have two or more opponents sacrifice Diffidence when there are twenty or more nontoken creatures and gain 2 life for each token you control instead.

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lookingupanddown
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Post by lookingupanddown » 5 months ago

Overpower the Meek 2UUU
Sorcery
Gain control of all creatures with power 1 or less.
"I didn't have to do much mind magic. You should feel all the resentment in their minds and hearts towards these nobles who never cared about them. All they needed was a little push."
—Davriel Cane

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OneAndOnly
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Post by OneAndOnly » 5 months ago

Dorham of the Clenched Fist -- 2RR
Legendary Creature - Human Barbarian {R}
Creatures have base power 4.
"One finger alone is weak! Weak! But clench your fingers together, form a fist, and - ?"
4/4

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 days ago

Gisa's Assassin 3B
Creature - Zombie Assassin
Ward - Pay 2 life.
When Gisa's Assassin enters the battlefield, destroy target Human an opponent controls.
Undying
2/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 2 days ago

Drain Power 1B
Sorcery
Destroy target creature with a counter on it. You gain life equal to 2 plus the number of counters on that creature.
"Yes, it is easier to defeat the weak, but it is always more rewarding to defeat the strong."
—Ob Nixilis

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