![Image](https://i.imgur.com/cxnVllx.png)
Artwork by Vincent Proce
November MCC Round 4
Back on the Rocks
Back on the Rocks
What's a planeswalker without an ability to planeswalk? A simple trickster? A delighted wanderer? Still a threat to the multiverse? Shall planeswalkers give up their role of main driving force of the Multiverse to someone... or something else?
Main Challenge - Design a legendary creature card portraying your planeswalker being desparked.
Subchallenge 1 - Your card has at least one keyword ability.
Subchallenge 2 - Your card has mana value 5 or 6.
Clarifications
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Main Challenge - There are examples of how desparked planeswalkers look like.
Subchallenge 1 - Your card mast HAVE the ability, unconditional (printed Deathtouch is fine, printed "this creature has deathtouch for as long as..." isn't!)
Subchallenge 2 - Mana value is exactly 5 or 6, not anything else.
Subchallenge 1 - Your card mast HAVE the ability, unconditional (printed Deathtouch is fine, printed "this creature has deathtouch for as long as..." isn't!)
Subchallenge 2 - Mana value is exactly 5 or 6, not anything else.
DEADLINES
Design Deadline: Monday, December 18th 2023 at 23:59 Eastern Time
Judging Deadline: Friday, December 22th 2023 at 23:59 Eastern Time
MCC Rubric
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The MCC Rubric is given below, in an easily "copy and pasted" form. (Courtesy of Rithaniel.)
Code: Select all
[b]Design[/b]
[b](X/3) Appeal[/b] - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
[b](X/3) Elegance[/b] - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
[b]Development[/b]
[b](X/3) Viability[/b] - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
[b](X/3) Balance[/b] - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
[b]Creativity[/b]
[b](X/3) Uniqueness[/b] - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
[b](X/3) Flavor[/b] - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
[b]Polish[/b]
[b](X/3) Quality[/b] - Points deducted for incorrect spelling, grammar, and templating.
[b](X/2) Main Challenge (*)[/b] - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
[b](X/2) Subchallenges[/b] - One point awarded per satisfied subchallenge condition.
[b]Total: X/25[/b]
*An entry with 0 points here is subject to disqualification.
slimytrout
Ryder
netn10
Judges:
Raptorchan
void_nothing
Both judges will judge all cards, and player with the highest combined score wins.