This is an idea that I had when thinking, "How would Contract from Below be balanced differently if it didn't involve ante?"
Blood Pact ver, A
(Black)
Sorcery
Exile your all cards in your hand, then draw 7 cards and your life total becomes 7.
Blood Pact ver. B
(Black)
Sorcery
Exile your all cards in your hand, then draw 7 cards and lose 7 life.
Of course, they'd probably cost a bit. Infernal Contract is one frame of reference. I was thinking something like , , Maybe if people felt the need for symmetry in numbers, it could draw 6 and set/lose 6 life for .
Cost this effect (big splashy Black draw sorcery)
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Ver. A: I'd start around .mosskirin wrote: ↑4 years agoThis is an idea that I had when thinking, "How would Contract from Below be balanced differently if it didn't involve ante?"
Blood Pact ver, A
(Black)
Sorcery
Exile your all cards in your hand, then draw 7 cards and your life total becomes 7.
Blood Pact ver. B
(Black)
Sorcery
Exile your all cards in your hand, then draw 7 cards and lose 7 life.
Of course, they'd probably cost a bit. Infernal Contract is one frame of reference. I was thinking something like , , Maybe if people felt the need for symmetry in numbers, it could draw 6 and set/lose 6 life for .
Ver B: That feels more like .
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Assuming we are just going for the largest black draw at the cheapest price possible:
Final Contract
Sorcery
Exile your hand and graveyard. You can't gain life for the rest of the game.
Draw 6 cards. Your life total becomes 6.
Infernal Contract is fairly broken so it is a cautionary tale rather than a guideline.
If you want a cost on your cards
Ver A
Ver B
A better fit for such a large effect in black is being targeted. Because while 2 life can finish off an opponent 7 life should finish off an opponent.
Cruel Contract
Sorcery
Target player draws seven cards and loses 7 life.
Final Contract
Sorcery
Exile your hand and graveyard. You can't gain life for the rest of the game.
Draw 6 cards. Your life total becomes 6.
Infernal Contract is fairly broken so it is a cautionary tale rather than a guideline.
If you want a cost on your cards
Ver A
Ver B
A better fit for such a large effect in black is being targeted. Because while 2 life can finish off an opponent 7 life should finish off an opponent.
Cruel Contract
Sorcery
Target player draws seven cards and loses 7 life.
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void_nothing Undersea Emperor
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At seven mana the version that can force anyone to take it is really neat. If you just want a "Contract with Griselbrand" - that might be a good name actually - then given that you can just draw seven cards for seven mana (Overflowing Insight) you could cost version two at maybe without making it truly overpowered.
Version one, being a personal Sway of the Stars, doesn't feel monoblack (maybe not black at all), and may in fact be the stronger version; not only does setting your life total sometimes result in less life loss, it can also be a net life gain. I would honestly cost such an effect at or .
Version one, being a personal Sway of the Stars, doesn't feel monoblack (maybe not black at all), and may in fact be the stronger version; not only does setting your life total sometimes result in less life loss, it can also be a net life gain. I would honestly cost such an effect at or .
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type