Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
And here we are basically on-time.
DCC Scoreboard
netn10 40 (+2)
slimytrout 38 (+1)
void_nothing 33 (+7)
Rithaniel 29 (+0)
kwanyeegor-ii 16
bravelion83 16 (+2)
wizyard 13
marioguy3 11 (+2)
Phyrexian Editor 10
folding_music 2 (+2)
slimytrout 38 (+1)
void_nothing 33 (+7)
Rithaniel 29 (+0)
kwanyeegor-ii 16
bravelion83 16 (+2)
wizyard 13
marioguy3 11 (+2)
Phyrexian Editor 10
folding_music 2 (+2)
bravelion83 wrote: ↑4 years agoVotes: void_nothing, slimytrout
Crystal Feline
Creature — Cat (R)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, choose first strike, flying, lifelink, or vigilance. Put a counter of the chosen kind on this creature.
4/4
netn10 wrote: ↑4 years agoVotes: folding_music, void_nothing
Some cards translate really well from other card games...
Spirit's Refuge
Instant (Common)
Target creature gains indestructible and lifelink until end of turn.
"This blade was once my father's. May it bring you the strength that I once lacked."
- Shen"
slimytrout wrote: ↑4 years agovoid_nothing, bravelion
Gifting Sprite
Creature - Fairy (U)
Graft flying (This creature enters the battlefield with a flying counter on it. Whenever another creature enters the battlefield, you may move a keyword counter from this creature onto it.)
1/1
kwanyeegor-ii wrote: ↑4 years agomarioguy void
End of the Storm
Instant (Uncommon)
Counter target noncreature spell. If that spell wasn't the first spell cast this turn, you gain 1 life for each spell that was cast this turn
Cycling
Rithaniel wrote: ↑4 years agoVotes: bravelion83, netn10
Dripping Darkness
Instant C
You may return two Swamps you control to their owner's hand rather than pay Dripping Darkness's mana cost.
Put two -1/-1 counters on target creature.
"You think that I am out of options? How quaint."
—General Aode, the Cruel
void_nothing wrote: ↑4 years agoVotes: folding_music, netn10
Magus of the Bomb
Creature - Human Wizard (R)
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Magus of the Bomb. If you lose the flip, remove a fuse counter from Magus of the Bomb.
Remove five fuse counters from Magus of the Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.
"Hold on. What's 'e got? Is 'e allowed to have one o' those?" - Toggo VI
2/2