The Great Creature Type Challenge, Day 258 - Trilobite

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void_nothing
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Post by void_nothing » 6 months ago

Type of the Day: Trilobite

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or kindred, previously tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 653 (+4)
Ink-Treader 635 (+4)
Subject16 620 (+2)
void_nothing 571 (+3)
netn10 452 (+3)
lookingupanddown 398 (+0)
Henlock 296
slimytrout 203
Sporegorger_Dragon 182 (+0)
Komandon 145 (+0)
JovialJovian 56
OneAndOnly 41
CunningGabe 37
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
KB52665 18
GorionsWard 12
Wren 8
Crabby 7
AnotherAlias 5
wizyard 4
Peazful 3
shullz 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Nomad: Subject16, Sporegorger_Dragon
Nymph: Subject16
Octopus: Ink-Treader
Ogre: Subject16
Ooze: ApocalypseChive
Orb: Ink-Treader, netn10
Orc: Subject16
Orgg: Komandon
Otter: Sporegorger_Dragon
Ouphe: ApocalypseChive, void_nothing
Ox: Ink-Treader
Oyster: Subject16
Pangolin: Subject16, Sporegorger_Dragon
Peasant: Subject16
Pegasus: Subject16
Pentavite: Subject16
Performer: CunningGabe
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Phoenix: ApocalypseChive
Phyrexian: Ink-Treader
Pilot: CunningGabe
Pincher: Ink-Treader
Pirate: Sporegorger_Dragon
Plant: CunningGabe
Praetor: void_nothing
Primarch: Ink-Treader, Subject16
Prism: ApocalypseChive
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Reflection: ApocalypseChive
Rhino: Sporegorger_Dragon
Rigger: netn10
Robot: lookingupanddown
Rogue: void_nothing
Sable: Sporegorger_Dragon
Salamander: netn10
Samurai: Ink-Treader
Sand: Ink-Treader
Saproling: Sporegorger_Dragon, void_nothing, ApocalypseChive
Satyr: Subject16, void_nothing, netn10, CunningGabe, Sporegorger_Dragon
Scarecrow: Sporegorger_Dragon
Scientist: Sporegorger_Dragon
Scion: Ink-Treader
Scorpion: Subject16
Scout: Ink-Treader, Sporegorger_Dragon
Sculpture: lookingupanddown
Serf: Ink-Treader, Komandon
Serpent: Subject16
Servo: Subject16
Shade: Subject16
Shaman: netn10, Subject16
Shapeshifter: netn10, Subject16
Shark: Subject16
Sheep: Subject16
Siren: Sporegorger_Dragon
Skeleton: Subject16, void_nothing
Slith: Subject16, void_nothing
Sliver: Subject16, Sporegorger_Dragon
Slug: ApocalypseChive, Sporegorger_Dragon, GorionsWard
Snail: Ink-Treader, Subject16
Snake: Subject16
Soldier: Subject16
Soltari: netn10
Spawn: netn10
Specter: Ink-Treader, Subject16
Spellshaper: netn10, lookingupanddown, Sporegorger_Dragon
Sphinx: Subject16
Spider: void_nothing
Spike: ApocalypseChive, Subject16, Sporegorger_Dragon
Spirit: ApocalypseChive
Splinter: Ink-Treader
Sponge: ApocalypseChive, Ink-Treader, netn10, void_nothing
Squid: ApocalypseChive
Squirrel: ApocalypseChive
Starfish: Subject16
Surrakar: Subject16, lookingupanddown
Survivor: netn10
Tentacle: netn10
Tetravite: void_nothing
Thalakos: Ink-Treader
Thopter: Ink-Treader
Thrull: ApocalypseChive, Subject16
Tiefling: ApocalypseChive, Ink-Treader, Subject16
Time Lord: ApocalypseChive, Ink-Treader
Note of the Day:

Ink-Treader is on probation (3 days remaining) for not voting. During that time, they may still enter and their cards may still earn points.

Yesterday's Submissions:

(Yesterday's Type: Treefolk)
ApocalypseChive wrote:
6 months ago
Time Lord votes: Ink-Treader, void

Habitat Warden 2G
Creature - Treefolk (R)
Whenever Habitat Warden or another Treefolk enters the battlefield under your control, you may pay W. If you do, create a 1/1 white Bird creature token with flying.
Whenever you attack with one or more Treefolk, populate.
Whenever Habitat Warden or another Treefolk dies, you may pay B. If you do, create a 1/1 black Insect creature token with deathtouch.
2/4
Sporegorger_Dragon wrote:
6 months ago
Votes: Ink-Treader, netn10

Strangler Fig Treefolk
3{B}{G}
Creature - Treefolk Assassin (R)
Kicker -Sacrifice a Treefolk, Forest, or Swamp
Reach
When Strangler Fig Treefolk enters the battlefield, if it was kicked, destroy target nonland permanent. Create X 1/1 green Saproling creature tokens and put X +1/+1 counters on Strangler Fig Treefolk, where X is half that permanent's mana value, rounded up.
3/3
netn10 wrote:
6 months ago
Votes: ApocalypseChive, void_nothing
Comment
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Appearntly a new batch of Dr. Who got spoiled today, and yesterday was the Time Lord day... interesting :thinking:
Ancient Silverbark
Land Creature - Treefolk Elder (Rare)
Vigilance, reach
Ancient Silverbark enters the battlefield tapped with three stun counters on it.
T: Add G.
WU: Untap Ancient Silverbark.
3/6
Komandon wrote:
6 months ago
Votes: ApocalypseChive , netn10

Mangrove Seer 3{G/u}
Creature - Treefolk Wizard
Sharks, Fish and creatures you control with islandwalk gain +1/+1 and hexproof as long as Mangrove Seer is tapped.
1, Return an Island or Forest you control to its owners hand, T: Scry 2.
1/5
void_nothing wrote:
6 months ago
Votes: ApocalypseChive, Subject16

Sage of the Sunlit Grove 3W
Creature - Treefolk Wizard (R)
Vigilance, ward 3
Landfall - Whenever a land enters the battlefield under your control, each player draws a card. If that land is a Forest, each Treefolk you control gets +0/+1 and assigns combat damage equal to its toughness rather than its power until end of turn.
0/3
lookingupanddown wrote:
6 months ago
Votes: Ink-Treader, Subject16

Pandor, the Walking Forest 2GGG
Legendary Creature - Treefolk Hydra
Pandor, the Walking Forest enters the battlefield with a +1/+1 counter on it for each Forest you control.
Whenever you draw one or more cards, put a +1/+1 counter on Pandor.
XGG, , Remove X +1/+1 counters on Pandor: Up to X target creatures you control gain "Whenever this creature deals combat damage to a player, draw a card." until end of turn. At the beginning of your end step, search your library for a Forest card for each of those creatures that was blocked this turn, reveal them, put them into your hand, then shuffle.
0/0
Ink-Treader wrote:
6 months ago
Vote: ApocalypseChive, void_nothing

Manchineel Hermit 1BB
Creature - Treefolk Warlock (R)
Deathtouch, toxic 2
Ward - Pay 4 life and get two poison counters
At the beginning of your upkeep, put a -1/-1 counter on each other creature you control. You lose 2 life and get a poison counter.
3/6
kwanyeegor-ii wrote:
6 months ago
ink-treader netn10
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
Posts: 336
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Answers: 1
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Post by ApocalypseChive » 6 months ago

Treefolk votes: Sporegorger, void

Lightning-Spine Trilobite 1R
Creature - Trilobite (C)
Whenever Lightning-Spine Trilobite becomes the target of a spell, it deals 3 damage to each opponent.
Shivan trilobites have been known to follow thunderstorms far into the inland ranges, cultivating charge that can last for years.
1/3

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Sporegorger_Dragon
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Joined: 3 years ago
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Post by Sporegorger_Dragon » 6 months ago

Votes: Ink-Treader, void_nothing

Fossil Armor
3{U}
Artifact Creature - Equipment Trilobite (U)
Equipped creature gets +2/+3.
Whenever Fossil Armor or equipped creature deals combat damage to a player, untap it and draw a card.
4{U}: Fossil Armor or equipped creature can't be blocked this turn.
Reconfigure 2{U}{U}
2/3
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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Subject16
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Post by Subject16 » 6 months ago

void_nothing, Komandon

Mirrorshell Trilobite 1U
Creature — Trilobite (U)
Mutate 2U (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
This creature has ward X, where X is the number of times this creature has mutated.
1: This creature gets +1/-1 until end of turn.
1/3

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lookingupanddown
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Post by lookingupanddown » 6 months ago

Votes: Komandon, void_nothing

Scuttling Mass XUU
Creature - Trilobite
Scuttling Mass enters the battlefield with X +1/+1 counters on it.
Whenever Scuttling Mass is dealt damage, prevent that damage, then remove that many +1/+1 counters from Scuttling Mass. Create a 1/1 blue Trilobite creature token.
At the beginning of your end step, if you cast a spell this turn, put a +1/+1 counter on Scuttling Mass.
UU, Tap another Trilobite you control: Change the target of a spell or ability to Scuttling Mass.
Despite living on the sea floor, their large numbers make them hard to miss.
0/0

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void_nothing
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Post by void_nothing » 6 months ago

Votes: ApocalypseChive, netn10

Plated Horde 4UU
Creature - Trilobite (U)
When Plated Horde enters the battlefield, create a 1/2 colorless Trilobite creature token.
Plated Horde can't be blocked except by Dinosaurs, Trilobites, and/or colorless creatures.
Whenever Plated Horde attacks, it gets +1/+2 until end of turn for each colorless creature you control.
2/4
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
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Joined: 4 years ago
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Post by netn10 » 6 months ago

Votes: void_nothing, Ink-Treader

Awakened Trilobite UU
Creature - Trilobite (Rare)
Vigilance
Skip your untap step.
Whenever you attack with a creature with vigilance, draw a card.
"Science is but a drop of water in its eyes. It slept for eons, and now it is willing to teach us true science. Let us be awake."
- Yamila, Simic Shaman
2/4

Ink-Treader
Posts: 1594
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 6 months ago

Vote: ApocalypseChive, Komandon

Seabed Scuttler 1UB
Creature - Trilobite (U)
At the beginning of each end step, if you descended this turn, put a +1/+1 counter on Seabed Scuttler.
B: Seabed Scuttler gains indestructible until end of turn. Tap it.
1/3

Komandon
Posts: 1536
Joined: 1 year ago
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Post by Komandon » 6 months ago

Votes: Ink-Treader (I see much potential. Plus it's fits old archetype that seems to have died out after 7th or 8th edition which I miss. ) , void_nothing

Deepwater Scavenger 1U
Creature - Trilobite (uncommon)
When Deepwater Scavenger enters the battlefield surveil 1.
1, Exile a creature from your graveyard: Untap Deepwater Scavenger. Put a +1/+1 counter on Deepwater Scavenger if the exiled creature had a greater power.
"Did you know the closest living relatives to a trilobite is the horseshoe crab but also spiders and scorpions" — Me at a party before whoever I'm chatting with suddenly needs to make an emergency phone call.
0/3

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