Birds
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
JovialJovial 5 (+4)
Subject16 4 (+3)
Mimicvat 3 (+0)
netn10 3 (+3)
kwanyeegor-ii 3 (+1)
Phyrexian Editor 2
dyd 2 (+1)
JovialJovian 1
.::Yesterday's Submissions::.
Curses
netn10 wrote: ↑4 years agoVotes: Subject16, JovialJovian
Curse of Loneliness
Enchantment (Rare)
Enchant player
At the beginning of enchanted player's upkeep, that player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
IIW: Selesnya with interesting guild mechanic
JovialJovian wrote: ↑4 years agoVotes: Subject16, kwanyeegor-ii
Mycosynth Transfusion
Artifact Enchantment - Aura Curse
Enchant player
All spells and permanents enchanted player controls are artifacts in addition to their other types.
IIW: Atogs
tempoEDH wrote: ↑4 years agoVotes: netn10, void_nothing
Curse of Mortality
Enchantment- Aura Curse
Enchant Player
At the beginning of enchanted player's upkeep, that player sacrifices a creature he or she controls. Each opponent loses life equal to that creature's toughness.
IIW: "free" sacrifice outlets (no mana to activate, instant speed, multiple times per turn)
Subject16 wrote: ↑4 years agonetn10, JovialJovian
Curse of the Scrooge
Enchantment — Aura Curse (Uncommon)
Enchant player
Enchanted player can't pay life or sacrifice permanents to cast spells or activate abilities.
At the beginnning of enchanted player's upkeep, that player creates a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
At the beginning of your upkeep, if enchanted player controls five or more Treasure tokens, sacrifice Curse of the Scrooge and gain control of those Treasures.
"Money can't buy a happy life, or a peaceful death."
—Charles Dickens, "A Christmas Carol."
IIW: Giving opponents tokens
kwanyeegor-ii wrote: ↑4 years agodyd subject16
Curse of Ignorance
Enchantment--Aura Curse (Uncommon)
Enchant player
Enchant player can't draw cards except for the first one they draw in each of their draw steps
iiw vampire tribal
void_nothing wrote: ↑4 years agoVotes: netn10, JovialJovian
Curse of the Hermit
Enchantment - Aura Curse (U)
Enchant player
Enchanted player can cast spells only during their turn.
First the loneliness sets in. If you talk to the animals, the situation is bad. If you hear them talk back, it's really bad.
IIW: Halving things