New Challenge Every Day - November 7th: Based on true events

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void_nothing
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Post by void_nothing » 7 months ago

Today's Challenge: Based on true events

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
shullz 16 (+4)
netn10 15 (+1)
Komandon 10 (+2)
FrostBoss216 8 (+5)
void_nothing 8 (+3)
TessaMTG 5 (+1)
CunningGabe 4
LandellXil0cent 2
AnotherAlias 2
Rithaniel 0
.::Note of the Day::.

.::Yesterday's Submissions::.
Craft with something that is not an artifact
shullz wrote:
7 months ago
Votes: FrostBoss216, void_nothing
@netn10: Is this meant as an Alchemy card? Otherwise this would be pretty much impossible to keep track of. Anyway, interesting concept.



Endrek's Incubator {2}{B}
Artifact (Rare)
{T}: Look at the top three cards of you library. You may put a creature card from among them into your graveyard. Put the rest on the bottom of your library in any order.
Craft with one or more creatures {2}{B}{B} ({2}{B}{B}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Endrek's Last Experiment (Black)
Creature — Horror
Menace
Endrek's Last Experiment's power and toughness are each equal to the total power of the exiled cards used to craft it.
Endrek's Last Experiment attacks each combat if able.
Whenever Endrek's Last Experiment deals combat damage to a player, destroy target nonland permanent that player controls, if that permanent's mana value is equal or less to the number of exiled cards used to craft Endrek's Last Experiment.
*/*


IIW: Take two existing cards, add a meld condition and create a Meld card of these two cards.
TessaMTG wrote:
7 months ago
votes: FrostBoss216, Komandon


idk how to show the other side.
IIW: Power nine incorporated into a new card. (lore or effect-wise)
LandellXil0cent wrote:
7 months ago
Votes: shullz, FrostBoss216

Stitcher Skaab
Creature - Zombie (C)
Craft with Zombie (, Exile this creature, Exile another Zombie you control or a Zombie card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
4/4
/////
Stitcher's Giant
Creature - Zombie Warrior
When Stitcher's Giant attacks, destroy up to one target crafted, disturbed, embalmed, melded, morphed, or transformed permanent. If there are no permanents to target, Stitchers Giant gains indestructible until end of turn.
6/7

IIW: Vampire Hate cards
void_nothing wrote:
7 months ago
Votes: shullz, netn10 (other designs are good but have almost nothing to do with what Map tokens do, so)

Fourth People's Pinnacle 2UR
Legendary Artifact (R)
Other legendary permanents you control have "Ward - Pay 5 life" and "At the beginning of your end step, untap this permanent."
T: Target player shuffles their library.
Craft with one or more legendaries 1UURR (1UURR, Exile this artifact, Exile one or more legendary permanents you control and/or legendary cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
///
Heritage of the Komon Winaq
Legendary Artifact Creature - Juggernaut (R)
Flying
Ward - Pay 2 life for each exiled card used to craft Heritage of the Komon Winaq.
Whenever Heritage of the Komon Winaq attacks, for each exiled card used to craft it, discover X, where X is that card's mana value.
Whenever a player shuffles their library, untap Heritage of the Komon Winaq and put a +1/+1 counter on it.
5/5

IIW: Mill as a theme
netn10 wrote:
7 months ago
Votes: void_nothing, shullz

My map from yesterday can work in Alchemy as well as non-Alchemy - but it's way harder to track irl for sure.

Marble Throne 1W
Artifact (Rare)
Ward 1
You have ward 1.
When Marble Throne enters the battlefield, you become the monarch.
Craft with Blood 3
"The king promised a beautiful beginning..."
////
Bloodsoaked Throne
(BR) Artifact (Rare)
Ward - Pay 3 life.
You have ward - Pay 3 life.
When Marble Throne enters the battlefield, you become the monarch.
Whenever one or more creatures attacks you, their controller sacrifices one of them.
"... but beauty, they soon realized, is only in the eyes of the beholder. A crimson beauty, no less."
- Takara, the Scribe-Jester


IIW: Takara, the Scribe-Jester
FrostBoss216 wrote:
7 months ago
Votes: TessaMTG, void_nothing



IIW: Changing a word in the title of a pre-existing magic card (Burning Ritual instead of Dark Ritual)
Komandon wrote:
7 months ago
Votes: shullz , FrostBoss216

Sigil of the Glory 1W
Artifact - Equipment (rare)
Equipped creature has vigilance, +1/+1 and is a Knight in addition to its other creature types.

Craft — Knight 2W (Exile this artifact, Exile Knight and/or exile Knight from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Equip - W

///

Anthem of Splendor
(White) Enchantment
Creatures you control have +1/+1 and vigilance.
Knights you control have +2/+2 and vigilance instead.

IIW: add the word Earth, Fire, Wind, Water or Heart to an existing magic card. (Yes Captain Planet reference. 😉)
kwanyeegor-ii wrote:
7 months ago
komandon frostboss216
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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shullz
Posts: 1117
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Post by shullz » 7 months ago

Votes: netn10, Komandon



The Berlin Wall
Legendary Artifact Creature — Wall (Mythic)
Defender
When The Berlin Wall dies, return it to the battlefield transformed.
2/5

Germany, Reunited

Legendary Land
Each land you control has the abilities of all other lands you control. (This includes mana abilities.)

IIW: A card that can only be played from your graveyard.

netn10
Posts: 4115
Joined: 4 years ago
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Post by netn10 » 7 months ago

Votes: Komadon, void_nothing

The Moon Landing 2CC
Sorcery (Mythic)
At the beginning of your 4th upkeep from now, search your library for a card named Emrakul, the Promised End, reveal it, then cast it without paying its mana cost.
"At last, she conjured a deranged vision: the people of Innistrad, compelled to erase their memories, then eagerly returning to her, and then feeling the very terror she once knew."
- He Who Walked the Moon and Back

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TessaMTG
Arbiter of +1/+1 Counters
Posts: 2062
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Location: Sokenzan Mountains, Kamigawa

Post by TessaMTG » 7 months ago

votes: FrostBoss216, LandellXil0cent

IIW: A counter to toxic proliferate decks. (a close 2nd to mill decks on the annoying deck scale)
I love Tchotchke Elemental. And as always: wear your seatbelt, tear up your friend's mill deck, and buh-bye. (Please don't actually tear up your friend's mill deck, no matter how annoying it is.)

Check out the LGBTAPQ+ People Place!
My Custom Planeswalkers
Custom Horizons 1
Good Kid (really good indie rock band also they play MTG)

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void_nothing
Undersea Emperor
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Post by void_nothing » 7 months ago

Votes: netn10, FrostBoss216
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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FrostBoss216
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Post by FrostBoss216 » 7 months ago

Votes: LandellXil0cent, netn10


Based on Darwin's theory

IIW: Artifact - Arena

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LandellXil0cent
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Post by LandellXil0cent » 7 months ago

Votes: netn10, Komandon

Attacks on York
Legendary Enchantment — Saga (R)
I: Create three 1/1 black Rogue creature tokens.
II: Create a 3/3 colorless Vehicle artifact token with Crew 1.
III: Target Vehicle you control can't be blocked this turn. When that Vehicle deals combat damage to a player this turn, destroy target artifact that player controls.
IV: Destroy all permanents with mana value equal to or less than the artifact destroyed in the previous chapter.

IIW: Patriotism/Nationalism
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

Komandon
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Post by Komandon » 7 months ago

Votes: Net10 , frostboss216

Rise of Man WUBRG
Enchantment - Saga
I - Each player creates an 1/1 Human token that is all colors. Each player sacrifices a non-Human creature and discards a card.
II - Each player creates two 1/1 Human tokens which are all colors. Each player sacrifices two non-Human creatures and two lands.
III - Each player creates three 1/1 Human tokens which are all colors. Each player creates an Emblem that says "At the beginning of my upkeep create a one plus 1/1 human token which is all colors for each other Human I control. Then sacrifice a non-Human permanent or lose 3 life for each token creature created in this way. "

IIW: a group hug permanent.

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