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void_nothing
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Post by void_nothing » 1 year ago

Troll Punch + Torch Drake

Lawbind Drake 3U
Creature - Drake
This spell has flash as long as a counter has been removed from a permanent you control this turn.
Flying
3G: Put a shield counter on target creature you control.
"One should emulate the singlemindedness and speed of the drake, as long as one is on the righteous path." - Falco Spara
3/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Lawbind Drake + Mordant Dragon

Flameshield Hellkite 3URR
Creature - Dragon
Flying
1R: Flameshield Dragon get +1/+0 until end of turn.
Whenever Flameshield Dragon deals combat damage to a player, distribute that many shield counters among other creatures you control.
5/4

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void_nothing
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Post by void_nothing » 1 year ago

Flameshield Hellkite + Tortured Existence

Volrath's Tormentor 5B
Creature - Shapeshifter Minion
Flying
U, Discard a creature card: Volrath's Tormentor gets +2/-2 or -2/+2 until end of turn.
Whenever Volrath's Tormentor deals combat damage to a player, put that many -1/-1 counters on target creature that player controls.
4/5
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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AnotherAlias
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Post by AnotherAlias » 10 months ago

Tortured Existence + Droning Bureaucrats

Torturous Dronings
Enchantment
At the beginning of your draw step, you may pay 2 life. When you do, put target card from your graveyard on top of your library.
, Discard a creature card: Each creature with mana value X can't attack or block this turn, where X is equal to the discarded cards mana value.

Komandon
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Post by Komandon » 10 months ago

Torturous Droning + Obosh, the Preypiercer

Battle Mayhem {b/r}{b/r}{b/r}
Enchantment (Rare)
At the beginning of each player's upkeep they may skip their draw step. If they do they create a 2/2 black zombie token creature and lose 1 life.
Creatures can't attack if defending player if that player has an even number of cards in their hand. (Zero is even)
Players can't block unless they control an odd number of creatures.

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AnotherAlias
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Post by AnotherAlias » 10 months ago

Oh wait, I'm bad at reading.

Komandon
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Post by Komandon » 9 months ago

Komandon wrote:
10 months ago
Torturous Droning + Obosh, the Preypiercer

Battle Mayhem {b/r}{b/r}{b/r}
Enchantment (Rare)
At the beginning of each player's upkeep they may skip their draw step. If they do they create a 2/2 black zombie token creature and lose 1 life.
Creatures can't attack if defending player if that player has an even number of cards in their hand. (Zero is even)
Players can't block unless they control an odd number of creatures.
It's been a month. The Quick game policy post I think said I can reply to myself if it's been over 30 days. I just see it's been a month so I'm assuming it's been that long. So here goes.

Battle Mayhem + Teferi's Imp

Moonlight Trickster 2{U/B}{U/B}
Creature - Imp
Flying, Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out it's treated as though it didn't exist.
All players skip their draw phase.
When Moonlight Trickster phases out each player sacrifices a creature and discards a card.
When Moonlight Trickster phases in each player draws two cards and creates a 2/2 blue Illusion creature token.
2/3

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AnotherAlias
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Post by AnotherAlias » 9 months ago

Moonlight Trickster + Hazduhr the Abbot

Rambling Friar
Creature - Human Cleric
Phasing
Whenever Rambling Friar enters the battlefield or phases in, choose a creature. Whenever damage would be dealt to that creature, that damage is dealt to Rambling Friar instead.
Whenever Rambling Friar phases out, chosen creature phases out as well. That creature is no longer affected by Rambling Friar's abilities when it returns to the battlefield.
1/4

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lookingupanddown
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Post by lookingupanddown » 9 months ago

Rambling Friar + Sulfuric Vortex

Sulfuric Fireheart 2RR
Creature - Elemental
Phasing
Whenever Sulfuric Fireheart enters the battlefield or phases in, it deals 2 damage to each player. Until end of turn, if those players would gain life, they gain no life instead.
3/3

Komandon
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Post by Komandon » 9 months ago

Sulfuric Fireheart + Wear Away

Highlands Flameback 3RG
Creature - Elemental Ape
At the beginning of each end step if this creature attacked or blocked, it phases out.
Mutate 2RG (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities under it.).
Whenever this creature mutates it deals 2 damage each player and destroy target artifact or enchantment they control. Until end of turn those players were to gain life they gain no life instead.
4/4

(Figured Mutate was the closest creature abilities to splice into the arcane)

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void_nothing
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Post by void_nothing » 7 months ago

Highlands Flameback + Erg Raiders

Savai Tigorilla 3B
Creature - Cat Ape
Mutate 1RW
Lifelink, menace
This creature attacks each combat if able.
Whenever this creature mutates, it deals damage to any target equal to the number of permanents you control that share a creature type with it.
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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LandellXil0cent
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Post by LandellXil0cent » 7 months ago

Savai Togorilla + Hand of Honor

Honorbound Ape
Creature - Ape Samurai (R)
Mutate
Menace, protection from black
When Honorbound Ape mutates, put two +1/+1 counters on it.
2/3
________________________________
First Deck Ranar the Everwatchful
Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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AnotherAlias
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Post by AnotherAlias » 7 months ago

Honorbound Ape + Endbringer

Hungerbound Ape
Creature - Eldrazi Ape (R)
Mutate
Menace, protection from monocolored
When Hungerbound Ape mutates, tap target creature. Whenever that creature untaps, untap Hungerbound Ape.
, : Draw a card, then discard a card.
3/3

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Post by KB52665 » 7 months ago

Hungerbound Ape + Aether Flash

Apes! Apes! 4r
Enchantment
Whenever a non-token creature enters the battlefield, create a 2/2 red Ape creature token. If you do, it fights the creature that triggered this ability.

CunningGabe
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Post by CunningGabe » 7 months ago

Apes! Apes! + Mirror Mirror

Monkey Monkey 3UG
Enchantment
Whenever a non-Monkey creature enters the battlefield, its controller chooses one of their opponents. That player creates a creature token that is a copy of that creature except that it is a green Monkey.
Winner of August '22 DCC and September '22 NCED

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AnotherAlias
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Post by AnotherAlias » 7 months ago

Monkey Monkey + Rusted Relic

Monkey Idol 2GG
Artifact (Rare)
Whenever Monkey Idol attacks, it transform into a copy of another target creature until end of turn, except it's a green Monkey Golem artifact in addition to its other types.
Metalcraft — Monkey Idol is a 2/3 Monkey Golem artifact creature as long as you control three or more artifacts.

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lookingupanddown
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Post by lookingupanddown » 7 months ago

Monkey Idol + Sword of Feast and Famine

Monkey Mirror Machete 4
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black..
Whenever equipped creature deals combat damage to a player, create a token that's a copy of target creature not equipped with Monkey Mirror Machete, except it's a green Monkey in addition to its other colors and types.
Equip 2, Discard a card

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AnotherAlias
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Post by AnotherAlias » 7 months ago

Monkey Mirror Machete + Baithook Angler // Hook-Haunt Drifter

The Mirror Monkey 3gu
Legendary Creature - Monkey God
Protection from black
Whenever another nontoken creature you control would die, exile it instead. When you do, create a token that's a copy of it, except it's a green Monkey in addition to its other colors and types.
Disturb 2, Discard a card
4/7

//

Mirror Monkey's Paw
Legendary Artifact - Equipment
Indestructible
Equipped creature has protection from black.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of target nontoken creature not equipped with Mirror Monkey's Paw, except it's a green Monkey in addition to its other colors and types.
Equip

Komandon
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Post by Komandon » 7 months ago

The Mirror Monkey // Mirror Monkey's Paw + Olivia's Attendants

Voldaren Silverback 4RR
Creature - Ape Vampire

Haste, Menace, Hexproof from white and blue.
Whenever Voldaren Silverback deals damage, Create that many Blood tokens.
At the beginning of each end step if you have seven or more Blood tokens you pay 1RR, if you do sacrificed Voldaren Mandrill and return it to the battlefield transformed at the beginning of the next upkeep.
5/5
///
Voldaren Silverback Skull
Artifact (red)
Indestructible
R: Sacrifice a Blood token: Voldaren Silverback Skull deals 1 damage to any target. If a creature or planeswalker is damaged in this way and dies, exile it instead.
1R, Sacrifice X Blood tokens and/or discard X cards T: Create a token copy of target creature with mana value of X or less. It gains haste. Exile it at the end of turn.
When you control no Blood tokens and no cards in your hand sacrifice Voldaren Silverback Skull and draw three cards.

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lookingupanddown
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Post by lookingupanddown » 6 months ago

Voldaren Silverback // Voldaren Silverback Skull + Dismantling Blow

Sangro-alchemist's Exchange XRR
Sorcery
Multikicker—Sacrifice a Blood token.
Create X Blood tokens. Sangro-alchemist's Exchange deals damage to target creature or planeswalker equal to the number of times it was kicked.
At the beginning of your end step, if you control no Blood tokens, you may pay 2B and 2 life. If you do, exile Sangro-alchemist's Exchange from your graveyard. You may cast it until your next end step.

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AnotherAlias
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Post by AnotherAlias » 6 months ago

Sangro-alchemist's Exchange + Innocuous Insect

Sinister Sangro-alchemist
Creature - Vampire Wizard
Buyback—Sacrifice a Blood.
When you cast Sinister Sangro-alchemist, it perpetually gains +1/+1, then you draw card's equal to its power.
At the beginning of your end step, if you control no Blood tokens, you may pay 2B and 2 life. If you do, return Sinister Sangro-alchemist to the battlefield from your graveyard and create a number of Blood tokens equal to its power. Exile it if it leaves the battlefield.
1/2

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LandellXil0cent
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Post by LandellXil0cent » 6 months ago

Sinister Sangro-alchemist + Incandescent Aria

Throatsucker Vocalist
Creature - Vampire Bard (U)
When Throatsucker Vocalist enters the battlefield, you may pay . If you do, create a number of Blood tokens equal to its power.
When Throatsucker Vocalist attacks, you may sacrifice a Blood token.
Whenever you sacrifice a Blood token, deal 2 damage to target non-token creature.
3/3
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Favorite Deck Jetmir, Nexus of Revels
Current Deck Urza, Prince of Kroog

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void_nothing
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Post by void_nothing » 6 months ago

Throatsucker Vocalist + Anticipate

Stromkirk Diviner 1BR
Creature - Vampire Wizard
Whenever Stromkirk Diviner attacks, defending player may pay up to 2. Create a Blood token for each mana less than two paid this way.
Whenever you sacrifice a Blood, you may pay 1U. If you do, scry 3. (You'll scry before you draw a card if you activated the Blood's ability.)
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
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Post by dyd » 6 months ago

Stromkirk Diviner + Sulfur Vent

Stromkirk Estate
Land
Stromkirk Estate enters the battlefield tapped unless you control a Blood or a Vampire.
t: Add b or r.
u, t, Sacrifice a Blood or a Vampire: Surveil 1.
xubr, t, Sacrifice Stromkirk Estate: Create X Blood tokens.

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AnotherAlias
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Post by AnotherAlias » 6 months ago

Stromkirk Estate + Monstrous Rage

Blood-Soaked Frenzy
Instant
Target creature you control gets +3/+1 and trample until end of turn. Surveil 1, then, if there are 5 or more cards in your graveyard, create a Blood token.

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