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void_nothing
Look On My Sash...
- Posts: 15273
- Joined: 5 years ago
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Answers: 126
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 7 months ago
Today's Challenge: Learn
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
Raptorchan 58 (+3)
netn10 56 (+2)
Rithaniel 44 (+2)
CunningGabe 41 (+4)
FrostBoss216 35 (+0)
void_nothing 30 (+2)
LandellXil0cent 29 (+0)
Komandon 20 (+1)
KB52665 11
Apellosine 1
.::Note of the Day::.
.::Yesterday's Submissions::.
Fallout
FrostBoss216 wrote: ↑7 months ago
Votes: netn10, CunningGabe
Fat Man, Mini Nuke Launcher 4
Legendary Artifact — Equipment (R)
Whenever Fat Man, Mini Nuke Launcher is equipped to a creature, tap that creature.
Equipped creature gets +5/+0 and has explosive.
(Whenever this creature deals combat damage to a player, it deals that much damage to each creature they control.)
Equip
6
IIW: Based on true events
Raptorchan wrote: ↑7 months ago
Votes: CunningGabe, Komandon
Vault 11
Legendary Land – Vault (R)
When Vault 11 enters the battlefield, put a doom counter on each creature you control.
t: Add
c.
At the beginning of your end step, you may sacrifice a creature with doom counter on it. If you do, put a doom counter on Vault 11. Otherwise, sacrifice Vault 11 and draw X cards, where X is the number of doom counters on it.
IIW: Junk tokens
Komandon wrote: ↑7 months ago
Votes: Raptorchan , CunningGabe
Softshelled Mirelurk ug
Creature - Crab Mutant (common)
When Softshelled Mirelurk dies create a Food token. If it was blocked and died from combat damage, create two Food tokens instead.
1/3
IIW: hybrid of three creature types.
netn10 wrote: ↑7 months ago
Votes: CunningGabe, void_nothing
Karma System 1WB
Enchantment (Rare)
When Karma System enters the battlefield, you become Neutral.
(Evil -4 -3 -2 -1 Neutral 0 +1 +2 +3 +4 Good)
Whenever a source you control destroys a creature, move 1 towards Evil, then draw cards and lose life equal to your (-) value.
Whenever a source you control returns a creature from a graveyard to its owner's hand, move 1 towards Good, then draw cards equal to your (+) value.
IIW: League of Legend's Champion
CunningGabe wrote: ↑7 months ago
Votes: Rithaniel, void_nothing
Blast with X-Rays 2B
Instant (C)
Target creature has base power and toughness 1/1 and is a black Skeleton until end of turn. Its controller gets 2 rad counters.
IIW: Traps
Rithaniel wrote: ↑7 months ago
Votes: netn10, Raptorchan
I'm interpreting the challenge as just meaning the concept associated with nuclear explosions, as opposed to the Universes Beyond stuff.
Unspeakable Destruction
Sorcery
R
Destroy all artifacts and creatures. Choose seven lands at random and put an accursed counter on each of them. Those lands gain "Creatures you control get -1/-1."
"It will resolve the conflict, but there will be . . . repercussions."
—Jang Zuun, royal advisor
IIW: A creature that costs
or a sorcery that costs
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netn10
- Posts: 4052
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 7 months ago
Votes: FrostBoss216, CunningGabe
Learn from the Best 1WW
Enchantment (Rare)
Creatures you control have mentor.
Whenever a creature you control mentors, learn.
"While the legion's heart will forever belong to Ravnica, we've made a promise to a dear friend to keep watch. The world is larger now, and we understand how precious his words were. The desire to protect it all cannot be taught in a school, but I will try."
- Aurelia, Teacher of "Omenpath Threats and How to Neutralize Them"
IIW: Omenpaths
Last edited by
netn10 7 months ago, edited 1 time in total.
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Raptorchan
Beautiful Liar
- Posts: 782
- Joined: 4 years ago
- Pronoun: Unlisted
- Location: Red Jungle, Babwe
Post
by Raptorchan » 7 months ago
Votes: Komandon, CunningGabe
Autopsy Studies 2{b/g}{b/g}
Enchantment (U)
When Autopsy Studies enters the battlefield, create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Whenever a creature you control dies, learn. This ability triggers only once each turn.
IIW: Nontoken creature with token-only creature type
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CunningGabe
- Posts: 452
- Joined: 3 years ago
- Pronoun: he / him
Post
by CunningGabe » 7 months ago
Votes: Komandon, netn10
Applied Fractalomics 1G
Enchantment (U)
When Applied Fractalomics enters the battlefield, learn.
Whenever you learn, you may create a 0/0 green and blue Fractal creature token. Then put a +1/+1 counter on a Fractal you control.
IIW: Enlist
Winner of August '22 DCC and September '22 NCED
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FrostBoss216
Makes too many games
- Posts: 1365
- Joined: 1 year ago
- Pronoun: he / him
- Location: Somewhere in Ixalan
Post
by FrostBoss216 » 7 months ago
Votes: Raptorchan, netn10
Traumatic Experience 1bb
Sorcery (R)
Multikicker — Pay 2 life.
For each time this spell was kicked, destroy target creature.
Create three blood tokens. Then learn.
IIW: Super Mario
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Komandon
- Posts: 1509
- Joined: 1 year ago
- Pronoun: Unlisted
Post
by Komandon » 6 months ago
Votes: netn10 , Raptorchan
A Beautiful Day {w}{w}{W}
Instant (rare)
Until your next turn all permanents are phased out. Life totals can't change. All players have protection from everything. Players can't lose the game or win the game. Players skip their discard phase. Upon each players permanents phasing in they draw a card, learn and gain 2 life.
" How many times have you noticed that it's the little quiet moments in the midst of life that seem to give the rest extra-special meaning?" — Mr. Rogers
IIW: group hug cards.
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Rithaniel
- Posts: 2769
- Joined: 4 years ago
- Pronoun: he / him
Post
by Rithaniel » 6 months ago
Votes: FrostBoss216, netn10
Rising to the Challenge
Instant R
You may gain 5 life. Then, if an opponent has more life than you, learn.
You may draw two cards. Then, if an opponent has more life than you, learn.
You may have creatures you control get +2/+0 and gain first strike until end of turn. Then, if an opponent controls a creature with greater power than any creature you control, learn.
IIW: A land with the main goal of mana fixing
"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős
“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould
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void_nothing
Look On My Sash...
- Posts: 15273
- Joined: 5 years ago
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Answers: 126
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 6 months ago
Votes: netn10, CunningGabe
Blood Age Witness 3{R/W}
Creature - Spirit Cleric (U)
Double strike
When Blood Age Witness enters the battlefield, learn.
3{R/W}, Reveal a Lesson card from your hand, Sacrifice Blood Age Witness: Target creature gets +X/+0 until end of turn, where X is the mana value of the revealed card.
1/1
IIW: Phase out