Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our emily 8 (+4)
discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer. - When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Tomorrow's thread will be posted earlier than this one, shortening the round a bit - I apologize for the delay. In other news, a three-way tie at five votes seems statistically significant.
DCC Scoreboard
emily 16 (+6)
Raptorchan 13 (+6)
RattingRots 9 (+6)
netn10 8 (+1)
Apellosine 4
Rithaniel 4 (+2)
bravelion83 2 (+0)
void_nothing 2 (+0)
CunningGabe 1
Raptorchan 13 (+6)
RattingRots 9 (+6)
netn10 8 (+1)
Apellosine 4
Rithaniel 4 (+2)
bravelion83 2 (+0)
void_nothing 2 (+0)
CunningGabe 1
RattingRots wrote: ↑8 months agoRithaniel, emily
Ordruun Enforcer
Creature - Minotaur Soldier (R)
Flash
Trample
When ~ enters the battlefield, it deals 3 damage to up to one target creature. When that creature would die this turn while ~ is on the battlefield, instead exile that creature until ~ leaves the battlefield.
3/3
bravelion83 wrote: ↑8 months agoVotes: Raptorchan, emily
HM: Rithaniel
Mirrored Storm
Sorcery (C)
Create a 3/1 red Elemental creature token with trample and haste. If or was spent to cast this spell, create two of those tokens instead of one.
At the beginning of the next end step, sacrifice all tokens created this way.
The lightning does actually strike twice sometimes.
Raptorchan wrote: ↑8 months agoVotes: RattingRots, emily
Silent Sabotage
Instant (U)
If was spent to cast this spell, counter up to one target spell.
If was spent to cast this spell, destroy up to one target creature.
netn10 wrote: ↑8 months agoVotes: Raptorchan, RattingRots
Statue of Librated Unity
Artifact (Rare)
You may pay blitz costs at the end of turn Instead of whenever you cast the card. If you don't pay, you lose the game.
Whenever a creature enters the battlefield, add
Whenever a creature dies, add .
Exile a card from your hand: Add .
KB52665 wrote: ↑8 months agoVotes: RattingRots, emily
Rites of Possession
Enchantment (R)
Demon creature spells you cast have mutate. The mutate cost is equal to its mana plus . You may target a Human with this ability if it's a Cleric.
Whenever you cast a creature spell for its mutate cost, if that creature entering the battlefield as an un-merged permanent would cause an ability to trigger, trigger that ability.
Rithaniel wrote: ↑8 months agoVotes: Raptorchan (Jeez that flavor), emily
Exploit Vulnerability
Sorcery R
Choose target player with fewer cards in hand than you. You draw cards equal to the difference and they discard cards equal to the difference.
"I prepared for every possible mental attack the old woman could have thrown at me. But when I got up to her monastery, she took one look at me, and just started throwing punches. I hadn't prepared for punches."
—T'gaine, Psychic Journeyman
void_nothing wrote: ↑8 months agoVotes: Raptorchan, RattingRots
Citybound Archdruid
Creature - Dryad Druid (R)
, : Target artifact or creature spell can't be countered.
, : You may put a nonbasic land card from your hand onto the battlefield untapped.
At the beginning of each end step, untap a nonland permanent you control with a mana ability.
1/1