The Great Creature Type Challenge - Day 165: Ninja

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void_nothing
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Post by void_nothing » 8 months ago

Type of the Day: Ninja

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 418 (+3)
Ink-Treader 415 (+0)
void_nothing 363 (+5)
Subject16 339 (+4)
Henlock 296
netn10 273 (+0)
lookingupanddown 264 (+2)
slimytrout 203
JovialJovian 56
Komandon 52 (+1)
OneAndOnly 41
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
Wren 8
Crabby 7
AnotherAlias 5
Sporegorger_Dragon 5 (+1)
wizyard 4
Peazful 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Nightstalker)
ApocalypseChive wrote:
8 months ago
Nightmare votes: Subject16, void_nothing

Shadow-Spittle Lurker 2B
Creature - Nightstalker (U)
Deathtouch
Whenever Shadow-Spittle Lurker attacks, choose target untapped creature defending player controls. If that creature doesn't block Shadow-Spittle Lurker this turn, the defending player loses life equal to the chosen creature's toughness.
2/1
Sporegorger_Dragon wrote:
8 months ago
Votes: Subject16, lookingupanddown

Cradlerobber Nightstork
3{W}{B}
Creature - Nightstalker Bird (U)
Flying
When Cradlerobber Nightstork enters the battlefield, choose one-
-Exile target Child.
-Exile target creature with mana value 3 or less until Cradlerobber Nightstork leaves the battlefield.
4/3
Also known as Roofhaunter, Nursery Stalker, Staring Stranger, The Catcher, and Midwives' Bane. -The Book of Fell Entities
netn10 wrote:
8 months ago
Votes: ApocalypseChive, void_nothing

Bane of Lonley Hearts BB
Creature - Nightstalker (Rare)
Ambush 1BB, a creature attacks you alone. (You may cast this creature as though as it has flash for its ambush cost if its ambush condition is met.)
Menace, deathtouch
Whenever a creature you control ambushes, destroy target creature or enchantment you don't control.
2/2
lookingupanddown wrote:
8 months ago
Votes: Sporegorger_Dragon, Komandon

Dauthi Nightstalker 3BB
Creature - Dauthi Nightstalker (Uncommon)
B: Target creature gains shadow until end of turn. Activate only once per turn.
Whenever Dauthi Nightstalker deals combat damage to a player, that player discards a card at random. If a creature card is discarded this way, put a +1/+1 counter on Dauthi Nightstalker.
Decades of living in the space between worlds have twisted not only the bodies of the dauthi, but also their minds and souls.
4/4
Ink-Treader wrote:
8 months ago
Vote: Subject16, void_nothing

Lifelight Adversary 2BB
Creature - Nightstalker (U)
Lifelight Adversary can't be blocked by creatures that aren't an additional card type.
4/2
Subject16 wrote:
8 months ago
void_nothing, lookingupanddown

Hunter's Shadow 2BB
Creature - Nightstalker Werewolf (R)
Trample, menace
If it's neither day nor night, it becomes night as Hunter's Shadow enters the battlefield.
Whenever night becomes day, Hunter's Shadow phases out. It can't phase in until night becomes day.
6/6
void_nothing wrote:
8 months ago
Votes: ApocalypseChive, Subject16

Assailing Shadow B
Creature - Nightstalker (U)
First strike
Assailing Shadow can't block.
B: Put a +1/+1 counter on Assailing Shadow. Each opponent gains 1 life and you lose 1 life. Activate only once per turn.
1/1
Komandon wrote:
8 months ago
Votes: Apocalypsechive , voids_nothing

Murkwood Lurker 3B
Creature - Nightstalker (Uncommon)
Shadow (This creature can block or be blocked only by creatures with shadow.)
2B: Prowling Shuck loses shadow and gains +2/+2 and deathtouch until end of turn. Active this ability only once per turn and before attackers and blockers are declared.
2/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
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Post by ApocalypseChive » 8 months ago

Nightstalker votes: Ink-Treader, Subject16

Summoned Lightning 3RR
Creature - Elemental Ninja (U)
Ninjutsu RR
At the beginning of your end step, if Summoned Lightning entered the battlefield during combat this turn, sacrifice it.
The thunderkin can be called into battle easily, but binding them for extended service requires a time-consuming ritual.
5/3

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Subject16
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Post by Subject16 » 8 months ago

Lookingupanddown, netn10

(copy paste is my enemy, my entry from yesterday is meant to phase in when day becomes night, not when night becomes day)

Deathbite Shinobi 1BB
Creature — Zombie Ninja (R)
Deathbite Shinobi enters the battlefield tapped.
When Deathbite Shinobi enters the battlefield, you lose 2 life.
1B, Sacrifice an unblocked attacker you control: Return Deathbite Shinobi from your graveyard to the battlefield attacking.
4/3
Last edited by Subject16 8 months ago, edited 1 time in total.

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lookingupanddown
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Post by lookingupanddown » 8 months ago

Votes: Subject16, void_nothing

Shadow Puppeteer 3BB
Creature - Ogre Ninja
Ninjutsu 2B
Menace
As long as Shadow Puppeteer is tapped, Shades you control get +2/+0 and have menace.
Whenever Shadow Puppeteer deals combat damage to a player, create a 1/1 black Shade creature token with "B: This creature gets +1/+1 until end of turn."
3/2
Last edited by lookingupanddown 8 months ago, edited 2 times in total.

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Post by Sporegorger_Dragon » 8 months ago

Votes: lookingupanddown, Subject16

Moonbeam Mothsprite
{U}{B}
Creature - Faerie Ninja (U)
Flying
When Moonbeam Mothsprite is returned to your hand from the battlefield, you may pay 2 life. If you do, draw a card.
1/2
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

Ink-Treader
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Post by Ink-Treader » 8 months ago

Vote: Sporegorger_Dragon, Subject16

Shadowstitcher 1U
Creature - Spirit Ninja (U)
Ninjutsu 1UU
Ward 1
Whenever Shadowstitcher deals combat damage to a player, tap target creature they control and put a stun counter on it.
2/1
Last edited by Ink-Treader 8 months ago, edited 1 time in total.

Komandon
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Post by Komandon » 8 months ago

Votes: Ink-Treader , Subject16

Banished Shinobi 2BB
Creature - Human Ninja Rogue (Uncommon)
Ninjitsu - 1BB
When Banished Shinobi deals combat damage to a player, destroy target land that player controls. Then you lose 2 life. If the land was a nonbasic land type you lose 3 life instead.
If you control any peasants, citizens or other ninjas, sacrifice Banished Shinobi.
3/2

TY. V_N. Lol. I see the error I didn't catch.

netn10
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Post by netn10 » 8 months ago

Votes: Sporegorger_Dragon, Subject16

Ninja of Thousand Bites B
Creature - Rat Ninja (Common)
Ninja of Thousand Bites can't block.
Ninjutsu BB
Scarring (This creature deals damage to creatures and players in form of scar counters. Entities with scar counters have "At the beginning of your upkeep, each scar counter deals 1 damage to this.")
2/1

kwanyeegor-ii
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Post by kwanyeegor-ii » 8 months ago

sporegorgerdragon komandon
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
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Location: Tal Terig, Zendikar

Post by void_nothing » 8 months ago

Votes: ApocalypseChive, Subject16

Righteous Enforcer 1WU
Creature - Kor Ninja (R)
Ninjutsu 1WU
Whenever Righteous Enforcer deals combat damage to a player, untap it and put your choice of a flying counter, a first strike counter, a lifelink counter, or two +1/+1 counters on it.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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