The Great Creature Type Challenge - Day 163: Nightmare

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void_nothing
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Post by void_nothing » 8 months ago

Type of the Day: Nightmare

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 412 (+4)
Ink-Treader 410 (+3)
void_nothing 354 (+3)
Subject16 335
Henlock 296
netn10 272 (+0)
lookingupanddown 260 (+4)
slimytrout 203
JovialJovian 56
Komandon 49 (+2)
OneAndOnly 41
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
Wren 8
Crabby 7
AnotherAlias 5
wizyard 4
Sporegorger_Dragon 3
Peazful 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Nephilim)
Sporegorger_Dragon wrote:
8 months ago
Votes: Komandon, Ink-Treader

Brain-Eyes Nephilim
UBRG
Creature - Nephilim (R)
If you would draw a card except the first one you draw in each of your draw steps, instead you lose 1 life and put a +1/+1 counter on Brain-Eyes Nephilim.
As long as you've drawn two or more cards this turn, Brain-Eyes Nephilim has trample.
3/3
When it awoke, all saw nothing but its gaze in their minds.
ApocalypseChive wrote:
8 months ago
Necron votes: lookingupanddown, void_nothing

Baziel the Truth-Cleaver UBRG
Legendary Creature - Nephilim (M)
Trample
Whenever you cast a spell from exile, distribute X +1/+1 counters among any number of target creatures you control, where X is that spell's mana value. If you don't own that spell, its owner loses X life.
When it awoke, the people cried out praises in languages that were foreign to them.
4/4
lookingupanddown wrote:
8 months ago
Votes: ApocalypseChive, void_nothing

Oil-Blessed Nephilim GWUB
Creature - Phyrexian Nephilim (Rare)
Trample
At the beginning of each end step, incubate X, where X is the number of artifacts and creatures put into the graveyard from the battlefield this turn.
When it awoke, it graced the world with the glistening oil that nurtured it.
4/4
netn10 wrote:
8 months ago
Votes: Ink-Treader, lookingupanddown

It of Heaven's Wants
Legendary Creature - Nephilim (Mythic)
Spells and permanents you control have lifelink.
Instant and sorcery spells you cast cost 1 less to cast for each 1 life you gained this turn.
T: Discard your hand, then draw a card for each 1 life you gained this turn.
UUUU: Untap It of Heaven's Wants.
2/6
Komandon wrote:
8 months ago
Votes: ApocalypseChive , Void_Nothing

Blut-Vener Bloodseeder BRGW
Legendary Creature - Nephilim
Lifelink, Trample
Creature tokens you control have "2, Sacrifice this creature, T: this deals 1 damage to each creature and player."
At the end of each turn, if Blut-Vener Bloodseeder is dealt noncombat damage, put a +1/+1 counter on him.
Whenever Blut-Vener, Bloodseeder deals combat damage create that mana 0/1 green Plant creatures.
3/3
Ink-Treader wrote:
8 months ago
Vote: ApocalypseChive, lookingupanddown

Contrast-Flare Nephilim CWBR
Creature - Nephilim (R)
Lifelink
Whenever a player gains life, the next time a player would lose life this turn, they lose that much life plus 2 instead.
Whenever a player loses life, the next time a player would gain life this turn, they gain that much life plus 2 instead.
When it awoke, the stars burned brighter, and the shadows deepened.
1/7
kwanyeegor-ii wrote:
8 months ago
komandon lookingupanddown
void_nothing wrote:
8 months ago
Votes: ApocalypseChive, Ink-Treader

Misshapen Summon CS
Creature - Nephilim Mutant (R)
(C is one colorless mana. S is one mana from a snow source. is one mana from a source that's an enchantment or enchanted. is one mana from a land with two or more land types.)
Trample
Misshapen Summon enters the battlefield tapped with a stun counter on it.
12/12
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ApocalypseChive
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Post by ApocalypseChive » 8 months ago

Nephilim votes: Ink-Treader, void_nothing

Wormfang Avizoa U
Creature - Nightmare Jellyfish (U)
Flying
When Wormfang Avizoa enters the battlefield, sacrifice it unless you distribute two stun counters among any number of creatures you control.
When Wormfang Avizoa leaves the battlefield, untap up to two target creatures you control.
2/2

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 8 months ago

Votes: Komandon, lookingupanddown

EDIT: LMAO :rofl: I just realized my Nephilim's first ability negates the second. Striking out "instead" would have been much better.

The Babadook
3{B}{B}{B}
Legendary Creature - Nightmare (M)
Soulbond
As long as The Babadook is paired with another creature, each of those creatures has menace and base power and toughness 6/6.
Delirium -As long as there are four or more card types among cards in your graveyard, each of those creatures also has "When this creature dies, its owner puts it into their library third from top."
1/1
If it's in a word or it's in a look; You can't get rid of the Babadook
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netn10
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Post by netn10 » 8 months ago

Votes: Ink-Treader, void_nothing

Sleep Depriver BB
Creature - Nightmare (Rare)
Nonland permanents your opponents control can't be tapped. (Their creatures can't attack if they don't have vigilance, and their nonland permanents can't activate abilities that include .)
2/1

Ink-Treader
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Post by Ink-Treader » 8 months ago

Vote: ApocalypseChive, void_nothing (certainly an interesting puzzle to ponder. I don't think 'two or more land types' is a terribly interesting restriction however, considering how that's already highly desirable)

Kalivan, the Gazelurker 2UB
Legendary Creature - Nightmare Assassin (R)
Deathtouch, hexproof
You may have any amount of damage that would be dealt by a source you control be dealt by Kalivan instead.
Is it paranoia if it is everywhere?
1/4

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Subject16
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Post by Subject16 » 8 months ago

Ink-Treader, Komandon

Baleful Haunt 3B
Creature - Nightmare (R)
As Baleful Haunt enters the battlefield, target player mills cards they mill a nonland card. Exile that card.
Baleful Haunt's power and toughness are each equal to the exiled card's mana value.
When Baleful Haunt dies, you may cast the exiled card. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.
*/*

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lookingupanddown
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Post by lookingupanddown » 8 months ago

Votes: ApocalypseChive, Ink-Treader

Nightmare Puppeteer 3UUU
Creature - Nightmare Avatar (R)
At the beginning of each opponent's upkeep, they create a 3/3 blue Nightmare enchantment creature token with "Your maximum hand size is reduced by one."
As long as you have seven or more cards in hand, Nightmare tokens you don't control are goaded and have "Whenever this creature deals combat damage to a player, until end of turn, whenever this creature becomes the target of a spell or ability, sacrifice it."
4/4

Komandon
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Post by Komandon » 8 months ago

Votes: Sporegorger_Dragon , Void_Nothing

Ill Omen Raven 2B
Creature - Bird Nightmare
Flying
When Ill Omen Raven enters the battlefield or attacks all players may surveil 1.
Whenever a player has one or more creature go into the graveyard from the library, Ill Omen Raven gains +1/+1 and deathtouch until end of turn.
2/1

kwanyeegor-ii
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Post by kwanyeegor-ii » 8 months ago

lookingupanddown in-treader
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void_nothing
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Post by void_nothing » 8 months ago

Votes: ApocalypseChive, netn10

Spellgorger Horde 3RR
Creature - Human Nightmare Barbarian (R)
Double strike
When Spellgorger Horde enters the battlefield, sacrifice it unless you exile two nonland cards from your hand.
When Spellgorger Horde leaves the battlefield, choose a card exiled with it at random. You may cast that card without paying its mana cost.
4/6
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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