Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I feel like I maybe can leave this blank sometimes.
DCC Scoreboard
Henlock 41 (+4)
netn10 38 (+2)
void_nothing 33 (+0)
folding_music 31
Gateways7 31 (+1)
jamblock 29
slimytrout 27 (+2)
RattingRots 26 (+4)
marioguy3 21
kwanyeegor-ii 13 (+4)
wizyard 3
BasicLandz 2
TimF1137 1
netn10 38 (+2)
void_nothing 33 (+0)
folding_music 31
Gateways7 31 (+1)
jamblock 29
slimytrout 27 (+2)
RattingRots 26 (+4)
marioguy3 21
kwanyeegor-ii 13 (+4)
wizyard 3
BasicLandz 2
TimF1137 1
slimytrout wrote: ↑4 years agorattingrots, gateways7
My original idea for the MCC this month:
Tormenting Choice
Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player and you each choose one –
*Tormenting Choice deals 3 damage to enchanted player.
*Tormenting Choice deals 1 damage to each creature enchanted player controls.
*You choose a creature enchanted player controls and gain control of it until your next end step.
folding_music wrote: ↑4 years agovotes: kwanyeegor-ii, Henlock
Ktank, Gruul Plowmaster
Creature - Cyclops Warrior (R)
Protection from artifacts
Whenever Ktank attacks, you may tap all untapped artifacts you control. Attacking creatures get +X/+0 and trample until end of turn, where X is the number of artifacts tapped this way.
At the end of each of your turns, sacrifice an untapped artifact and put a +1/+1 counter on Ktank.
2/4
marioguy3 wrote: ↑4 years agoVotes: slimytrout, Henlock
Thundros of the Cold Lightning
Legendary Creature - Human God (Mythic Rare)
Indestructible
As long as it's your turn, creatures you opponents control lose hexproof and can't have or gain hexproof.
Whenever Thrundos deals damage to a creature, tap it. It doesn't untap during it's controller's next untap step.
: Thrundos deals 1 damage to target creature an opponent controls.
3/3
kwanyeegor-ii wrote: ↑4 years agonetn10 slimytrout
Darkened Halo
Enchantment--Aura (Rare)
Enchant creature
Enchanted creature gets +2/+2 and has flying, deathtouch, and protection from white. It's a black Angel.
At the beginning of your upkeep, you lose 1 life
void_nothing wrote: ↑4 years agoVotes: RattingRots, Henlock
Blackened Crater
Instant (R)
As an additional cost to cast this spell, sacrifice a creature with flying or a Vehicle with flying.
Destroy target creature, land, or planeswalker.
"No sign of the consul or what fell on him. Just, well, what you see below you." - Aghul of the Honorable